Merge branch 'llvm-cliptest-viewport'
[mesa.git] / src / mesa / drivers / dri / intel / intel_extensions.c
index 86dc42cc5101fcc30eb41bd269b88e3d90a8979c..974045730be4011a1a8d8a547bc44a84a3db1fa6 100644 (file)
@@ -31,7 +31,6 @@
 #include "utils.h"
 
 
-#define need_GL_ARB_copy_buffer
 #define need_GL_ARB_draw_elements_base_vertex
 #define need_GL_ARB_framebuffer_object
 #define need_GL_ARB_map_buffer_range
 #define need_GL_EXT_blend_equation_separate
 #define need_GL_EXT_blend_func_separate
 #define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_draw_buffers2
 #define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
 #define need_GL_EXT_framebuffer_blit
+#define need_GL_EXT_framebuffer_multisample
+#define need_GL_EXT_framebuffer_object
 #define need_GL_EXT_gpu_program_parameters
 #define need_GL_EXT_point_parameters
 #define need_GL_EXT_provoking_vertex
 #define need_GL_EXT_secondary_color
 #define need_GL_EXT_stencil_two_side
+#define need_GL_EXT_timer_query
 #define need_GL_APPLE_vertex_array_object
+#define need_GL_APPLE_object_purgeable
 #define need_GL_ATI_separate_stencil
 #define need_GL_ATI_envmap_bumpmap
 #define need_GL_NV_point_sprite
 #define need_GL_NV_vertex_program
+#define need_GL_OES_EGL_image
 #define need_GL_VERSION_2_0
 #define need_GL_VERSION_2_1
 
@@ -74,8 +77,8 @@
  * i965_dri.
  */
 static const struct dri_extension card_extensions[] = {
-   { "GL_ARB_copy_buffer",                GL_ARB_copy_buffer_functions },
    { "GL_ARB_draw_elements_base_vertex",  GL_ARB_draw_elements_base_vertex_functions },
+   { "GL_ARB_explicit_attrib_location",   NULL },
    { "GL_ARB_half_float_pixel",           NULL },
    { "GL_ARB_map_buffer_range",           GL_ARB_map_buffer_range_functions },
    { "GL_ARB_multitexture",               NULL },
@@ -84,7 +87,6 @@ static const struct dri_extension card_extensions[] = {
    { "GL_ARB_point_sprite",               NULL },
    { "GL_ARB_shader_objects",             GL_ARB_shader_objects_functions },
    { "GL_ARB_shading_language_100",       GL_VERSION_2_0_functions },
-   { "GL_ARB_shading_language_120",       GL_VERSION_2_1_functions },
    { "GL_ARB_sync",                       GL_ARB_sync_functions },
    { "GL_ARB_texture_border_clamp",       NULL },
    { "GL_ARB_texture_cube_map",           NULL },
@@ -104,9 +106,9 @@ static const struct dri_extension card_extensions[] = {
    { "GL_EXT_blend_minmax",               GL_EXT_blend_minmax_functions },
    { "GL_EXT_blend_logic_op",             NULL },
    { "GL_EXT_blend_subtract",             NULL },
-   { "GL_EXT_cull_vertex",                GL_EXT_cull_vertex_functions },
    { "GL_EXT_framebuffer_blit",         GL_EXT_framebuffer_blit_functions },
    { "GL_EXT_framebuffer_object",       GL_EXT_framebuffer_object_functions },
+   { "GL_EXT_framebuffer_multisample",    GL_EXT_framebuffer_multisample_functions },
    { "GL_EXT_fog_coord",                  GL_EXT_fog_coord_functions },
    { "GL_EXT_gpu_program_parameters",     GL_EXT_gpu_program_parameters_functions },
    { "GL_EXT_packed_depth_stencil",       NULL },
@@ -120,13 +122,16 @@ static const struct dri_extension card_extensions[] = {
    { "GL_EXT_texture_lod_bias",           NULL },
    { "GL_3DFX_texture_compression_FXT1",  NULL },
    { "GL_APPLE_client_storage",           NULL },
+   { "GL_APPLE_object_purgeable",         GL_APPLE_object_purgeable_functions },
    { "GL_APPLE_vertex_array_object",      GL_APPLE_vertex_array_object_functions},
    { "GL_MESA_pack_invert",               NULL },
    { "GL_MESA_ycbcr_texture",             NULL },
    { "GL_NV_blend_square",                NULL },
    { "GL_NV_vertex_program",              GL_NV_vertex_program_functions },
    { "GL_NV_vertex_program1_1",           NULL },
-   { "GL_SGIS_generate_mipmap",           NULL },
+#if FEATURE_OES_EGL_image
+   { "GL_OES_EGL_image",                  GL_OES_EGL_image_functions },
+#endif
    { NULL, NULL }
 };
 
@@ -150,16 +155,20 @@ static const struct dri_extension i915_extensions[] = {
 static const struct dri_extension brw_extensions[] = {
    { "GL_ARB_depth_clamp",                NULL },
    { "GL_ARB_depth_texture",              NULL },
+   { "GL_ARB_fragment_coord_conventions", NULL },
    { "GL_ARB_fragment_program",           NULL },
    { "GL_ARB_fragment_program_shadow",    NULL },
    { "GL_ARB_fragment_shader",            NULL },
    { "GL_ARB_framebuffer_object",         GL_ARB_framebuffer_object_functions},
+   { "GL_ARB_half_float_vertex",          NULL },
    { "GL_ARB_occlusion_query",            GL_ARB_occlusion_query_functions },
    { "GL_ARB_point_sprite",              NULL },
    { "GL_ARB_seamless_cube_map",          NULL },
    { "GL_ARB_shadow",                     NULL },
    { "GL_MESA_texture_signed_rgba",       NULL },
    { "GL_ARB_texture_non_power_of_two",   NULL },
+   { "GL_ARB_texture_rg",                 NULL },
+   { "GL_EXT_draw_buffers2",              GL_EXT_draw_buffers2_functions },
    { "GL_EXT_shadow_funcs",               NULL },
    { "GL_EXT_stencil_two_side",           GL_EXT_stencil_two_side_functions },
    { "GL_EXT_texture_sRGB",              NULL },
@@ -172,35 +181,59 @@ static const struct dri_extension brw_extensions[] = {
    { NULL,                                NULL }
 };
 
+static const struct dri_extension ironlake_extensions[] = {
+   { "GL_EXT_timer_query",                GL_EXT_timer_query_functions },
+};
 
 static const struct dri_extension arb_oq_extensions[] = {
    { "GL_ARB_occlusion_query",            GL_ARB_occlusion_query_functions },
    { NULL, NULL }
 };
 
+
 static const struct dri_extension fragment_shader_extensions[] = {
    { "GL_ARB_fragment_shader",            NULL },
    { NULL, NULL }
 };
 
+/**
+ * \brief Get GLSL version from the environment.
+ *
+ * If the environment variable INTEL_GLSL_VERSION is set, convert its value
+ * to an integer and return it. Otherwise, return the default version, 120.
+ */
+static GLuint
+get_glsl_version()
+{
+    const char * s = getenv("INTEL_GLSL_VERSION");
+    if (s == NULL)
+        return 120;
+    else
+        return (GLuint) atoi(s);
+}
+
 /**
  * Initializes potential list of extensions if ctx == NULL, or actually enables
  * extensions for a context.
  */
 void
-intelInitExtensions(GLcontext *ctx)
+intelInitExtensions(struct gl_context *ctx)
 {
    struct intel_context *intel = intel_context(ctx);
 
-   /* Disable imaging extension until convolution is working in teximage paths.
-    */
    driInitExtensions(ctx, card_extensions, GL_FALSE);
 
-   if (IS_965(intel->intelScreen->deviceID))
+   _mesa_map_function_array(GL_VERSION_2_1_functions);
+
+   ctx->Const.GLSLVersion = get_glsl_version();
+
+   if (intel->gen >= 5)
+      driInitExtensions(ctx, ironlake_extensions, GL_FALSE);
+
+   if (intel->gen >= 4)
       driInitExtensions(ctx, brw_extensions, GL_FALSE);
 
-   if (IS_915(intel->intelScreen->deviceID)
-       || IS_945(intel->intelScreen->deviceID)) {
+   if (intel->gen == 3) {
       driInitExtensions(ctx, i915_extensions, GL_FALSE);
 
       if (driQueryOptionb(&intel->optionCache, "fragment_shader"))