#include "main/extensions.h"
#include "intel_extensions.h"
-#include "utils.h"
static const char *es2_extensions[] = {
/* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
"GL_ARB_window_pos",
"GL_EXT_blend_func_separate",
"GL_EXT_compiled_vertex_array",
+ "GL_EXT_framebuffer_blit",
"GL_EXT_multi_draw_arrays",
"GL_EXT_polygon_offset",
"GL_EXT_texture_object",