#ifndef INTEL_FBO_H
#define INTEL_FBO_H
+#include "main/formats.h"
#include "intel_screen.h"
struct intel_context;
struct gl_renderbuffer Base;
struct intel_region *region;
+ gl_format texformat;
+
GLuint vbl_pending; /**< vblank sequence number of pending flip */
uint8_t *span_cache;
extern struct intel_renderbuffer *
-intel_create_renderbuffer(GLenum intFormat);
+intel_create_renderbuffer(gl_format format);
extern void