#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_tex_layout.h"
-#ifndef I915
-#include "brw_state.h"
-#endif
+#include "intel_tex.h"
+#include "intel_blit.h"
#include "main/enums.h"
+#include "main/formats.h"
+#include "main/teximage.h"
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
static struct intel_mipmap_tree *
intel_miptree_create_internal(struct intel_context *intel,
GLenum target,
- GLenum internal_format,
+ gl_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte,
- uint32_t tiling)
+ GLuint depth0)
{
- GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
+ int compress_byte = 0;
DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format),
+ _mesa_get_format_name(format),
first_level, last_level, mt);
+ if (_mesa_is_format_compressed(format))
+ compress_byte = intel_compressed_num_bytes(format);
+
mt->target = target_to_target(target);
- mt->internal_format = internal_format;
+ mt->format = format;
mt->first_level = first_level;
mt->last_level = last_level;
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
- mt->cpp = compress_byte ? compress_byte : cpp;
+ mt->cpp = compress_byte ? compress_byte : _mesa_get_format_bytes(mt->format);
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
#ifdef I915
+ (void) intel;
if (intel->is_945)
- ok = i945_miptree_layout(intel, mt, tiling);
+ i945_miptree_layout(mt);
else
- ok = i915_miptree_layout(intel, mt, tiling);
+ i915_miptree_layout(mt);
#else
- ok = brw_miptree_layout(intel, mt, tiling);
+ brw_miptree_layout(intel, mt);
#endif
- if (!ok) {
- free(mt);
- DBG("%s not okay - returning NULL\n", __FUNCTION__);
- return NULL;
- }
-
return mt;
}
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
GLenum target,
- GLenum base_format,
- GLenum internal_format,
+ gl_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte,
- GLboolean expect_accelerated_upload)
+ GLuint depth0,
+ bool expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
- uint32_t tiling;
+ uint32_t tiling = I915_TILING_NONE;
+ GLenum base_format = _mesa_get_format_base_format(format);
- if (intel->use_texture_tiling && compress_byte == 0) {
+ if (intel->use_texture_tiling && !_mesa_is_format_compressed(format)) {
if (intel->gen >= 4 &&
(base_format == GL_DEPTH_COMPONENT ||
base_format == GL_DEPTH_STENCIL_EXT))
tiling = I915_TILING_Y;
- else
+ else if (width0 >= 64)
tiling = I915_TILING_X;
- } else
- tiling = I915_TILING_NONE;
+ }
- mt = intel_miptree_create_internal(intel, target, internal_format,
+ mt = intel_miptree_create_internal(intel, target, format,
first_level, last_level, width0,
- height0, depth0, cpp, compress_byte,
- tiling);
+ height0, depth0);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
- if (!mt || !mt->total_height) {
+ if (!mt || !mt->total_width || !mt->total_height) {
free(mt);
return NULL;
}
- mt->region = intel_region_alloc(intel,
+ mt->region = intel_region_alloc(intel->intelScreen,
tiling,
mt->cpp,
mt->total_width,
struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
- GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
- struct intel_region *region,
- GLuint depth0,
- GLuint compress_byte)
+ gl_format format,
+ struct intel_region *region)
{
struct intel_mipmap_tree *mt;
- mt = intel_miptree_create_internal(intel, target, internal_format,
- first_level, last_level,
- region->width, region->height, 1,
- region->cpp, compress_byte,
- I915_TILING_NONE);
+ mt = intel_miptree_create_internal(intel, target, format,
+ 0, 0,
+ region->width, region->height, 1);
if (!mt)
return mt;
intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src)
{
- src->refcount++;
+ if (*dst == src)
+ return;
+
+ intel_miptree_release(dst);
+
+ if (src) {
+ src->refcount++;
+ DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
+ }
+
*dst = src;
- DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
}
void
-intel_miptree_release(struct intel_context *intel,
- struct intel_mipmap_tree **mt)
+intel_miptree_release(struct intel_mipmap_tree **mt)
{
if (!*mt)
return;
DBG("%s deleting %p\n", __FUNCTION__, *mt);
-#ifndef I915
- /* Free up cached binding tables holding a reference on our buffer, to
- * avoid excessive memory consumption.
- *
- * This isn't as aggressive as we could be, as we'd like to do
- * it from any time we free the last ref on a region. But intel_region.c
- * is context-agnostic. Perhaps our constant state cache should be, as
- * well.
- */
- brw_state_cache_bo_delete(&brw_context(&intel->ctx)->surface_cache,
- (*mt)->region->buffer);
-#endif
-
intel_region_release(&((*mt)->region));
+ intel_region_release(&((*mt)->hiz_region));
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
free((*mt)->level[i].x_offset);
*mt = NULL;
}
+void
+intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
+ int *width, int *height, int *depth)
+{
+ switch (image->TexObject->Target) {
+ case GL_TEXTURE_1D_ARRAY:
+ *width = image->Width;
+ *height = 1;
+ *depth = image->Height;
+ break;
+ default:
+ *width = image->Width;
+ *height = image->Height;
+ *depth = image->Depth;
+ break;
+ }
+}
/**
* Can the image be pulled into a unified mipmap tree? This mirrors
*
* Not sure whether I want to pass gl_texture_image here.
*/
-GLboolean
+bool
intel_miptree_match_image(struct intel_mipmap_tree *mt,
struct gl_texture_image *image)
{
- GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat);
struct intel_texture_image *intelImage = intel_texture_image(image);
- GLuint level = intelImage->level;
+ GLuint level = intelImage->base.Base.Level;
+ int width, height, depth;
/* Images with borders are never pulled into mipmap trees. */
if (image->Border)
- return GL_FALSE;
+ return false;
- if (image->InternalFormat != mt->internal_format ||
- isCompressed != mt->compressed)
- return GL_FALSE;
+ if (image->TexFormat != mt->format)
+ return false;
- if (!isCompressed &&
- !mt->compressed &&
- _mesa_get_format_bytes(image->TexFormat) != mt->cpp)
- return GL_FALSE;
+ intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
/* Test image dimensions against the base level image adjusted for
* minification. This will also catch images not present in the
* tree, changed targets, etc.
*/
- if (image->Width != mt->level[level].width ||
- image->Height != mt->level[level].height ||
- image->Depth != mt->level[level].depth)
- return GL_FALSE;
+ if (width != mt->level[level].width ||
+ height != mt->level[level].height ||
+ depth != mt->level[level].depth)
+ return false;
- return GL_TRUE;
+ return true;
}
GLuint level, GLuint face, GLuint depth,
GLuint *x, GLuint *y)
{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) {
+ switch (mt->target) {
+ case GL_TEXTURE_CUBE_MAP_ARB:
*x = mt->level[level].x_offset[face];
*y = mt->level[level].y_offset[face];
- } else if (mt->target == GL_TEXTURE_3D) {
+ break;
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ assert(depth < mt->level[level].nr_images);
*x = mt->level[level].x_offset[depth];
*y = mt->level[level].y_offset[depth];
- } else {
+ break;
+ default:
*x = mt->level[level].x_offset[0];
*y = mt->level[level].y_offset[0];
+ break;
}
}
/**
- * Map a teximage in a mipmap tree.
- * \param row_stride returns row stride in bytes
- * \param image_stride returns image stride in bytes (for 3D textures).
- * \param image_offsets pointer to array of pixel offsets from the returned
- * pointer to each depth image
- * \return address of mapping
+ * Copies the image's current data to the given miptree, and associates that
+ * miptree with the image.
*/
-GLubyte *
-intel_miptree_image_map(struct intel_context * intel,
- struct intel_mipmap_tree * mt,
- GLuint face,
- GLuint level,
- GLuint * row_stride, GLuint * image_offsets)
-{
- GLuint x, y;
- DBG("%s \n", __FUNCTION__);
-
- if (row_stride)
- *row_stride = mt->region->pitch * mt->cpp;
-
- if (mt->target == GL_TEXTURE_3D) {
- int i;
-
- for (i = 0; i < mt->level[level].depth; i++) {
-
- intel_miptree_get_image_offset(mt, level, face, i,
- &x, &y);
- image_offsets[i] = x + y * mt->region->pitch;
- }
-
- return intel_region_map(intel, mt->region);
- } else {
- assert(mt->level[level].depth == 1);
- intel_miptree_get_image_offset(mt, level, face, 0,
- &x, &y);
- image_offsets[0] = 0;
-
- return intel_region_map(intel, mt->region) +
- (x + y * mt->region->pitch) * mt->cpp;
- }
-}
-
-
void
-intel_miptree_image_unmap(struct intel_context *intel,
- struct intel_mipmap_tree *mt)
+intel_miptree_copy_teximage(struct intel_context *intel,
+ struct intel_texture_image *intelImage,
+ struct intel_mipmap_tree *dst_mt)
{
- DBG("%s\n", __FUNCTION__);
- intel_region_unmap(intel, mt->region);
-}
-
-
-/**
- * Upload data for a particular image.
- */
-void
-intel_miptree_image_data(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face,
- GLuint level,
- void *src,
- GLuint src_row_pitch,
- GLuint src_image_pitch)
-{
- const GLuint depth = dst->level[level].depth;
- GLuint i;
-
- DBG("%s: %d/%d\n", __FUNCTION__, face, level);
- for (i = 0; i < depth; i++) {
- GLuint dst_x, dst_y, height;
-
- intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
-
- height = dst->level[level].height;
- if(dst->compressed)
- height = (height + 3) / 4;
-
- intel_region_data(intel,
- dst->region, 0, dst_x, dst_y,
- src,
- src_row_pitch,
- 0, 0, /* source x, y */
- dst->level[level].width, height); /* width, height */
-
- src = (char *)src + src_image_pitch * dst->cpp;
+ struct intel_mipmap_tree *src_mt = intelImage->mt;
+ int level = intelImage->base.Base.Level;
+ int face = intelImage->base.Base.Face;
+ GLuint width = src_mt->level[level].width;
+ GLuint height = src_mt->level[level].height;
+ GLuint depth = src_mt->level[level].depth;
+ int slice;
+ void *src, *dst;
+
+ if (dst_mt->compressed) {
+ unsigned int align_w, align_h;
+
+ intel_get_texture_alignment_unit(intelImage->base.Base.TexFormat,
+ &align_w, &align_h);
+ height = ALIGN(height, align_h) / align_h;
+ width = ALIGN(width, align_w);
}
-}
-
-/**
- * Copy mipmap image between trees
- */
-void
-intel_miptree_image_copy(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face, GLuint level,
- struct intel_mipmap_tree *src)
-{
- GLuint width = src->level[level].width;
- GLuint height = src->level[level].height;
- GLuint depth = src->level[level].depth;
- GLuint src_x, src_y, dst_x, dst_y;
- GLuint i;
- GLboolean success;
-
- if (dst->compressed) {
- GLuint align_w, align_h;
-
- intel_get_texture_alignment_unit(dst->internal_format,
- &align_w, &align_h);
- height = (height + 3) / 4;
- width = ALIGN(width, align_w);
+ for (slice = 0; slice < depth; slice++) {
+ unsigned int dst_x, dst_y, src_x, src_y;
+
+ intel_miptree_get_image_offset(dst_mt, level, face, slice,
+ &dst_x, &dst_y);
+
+ if (src_mt) {
+ /* Copy potentially with the blitter:
+ */
+ intel_miptree_get_image_offset(src_mt, level, face, slice,
+ &src_x, &src_y);
+
+ DBG("validate blit mt %p %d,%d/%d -> mt %p %d,%d/%d (%dx%d)\n",
+ src_mt, src_x, src_y, src_mt->region->pitch * src_mt->region->cpp,
+ dst_mt, dst_x, dst_y, dst_mt->region->pitch * dst_mt->region->cpp,
+ width, height);
+
+ if (!intelEmitCopyBlit(intel,
+ dst_mt->region->cpp,
+ src_mt->region->pitch, src_mt->region->bo,
+ 0, src_mt->region->tiling,
+ dst_mt->region->pitch, dst_mt->region->bo,
+ 0, dst_mt->region->tiling,
+ src_x, src_y,
+ dst_x, dst_y,
+ width, height,
+ GL_COPY)) {
+
+ fallback_debug("miptree validate blit for %s failed\n",
+ _mesa_get_format_name(intelImage->base.Base.TexFormat));
+ dst = intel_region_map(intel, dst_mt->region);
+ src = intel_region_map(intel, src_mt->region);
+
+ _mesa_copy_rect(dst,
+ dst_mt->cpp,
+ dst_mt->region->pitch,
+ dst_x, dst_y,
+ width, height,
+ src, src_mt->region->pitch,
+ src_x, src_y);
+
+ intel_region_unmap(intel, dst_mt->region);
+ intel_region_unmap(intel, src_mt->region);
+ }
+ } else {
+ dst = intel_region_map(intel, dst_mt->region);
+
+ DBG("validate upload mt %p -> mt %p %d,%d/%d (%dx%d)\n",
+ src,
+ dst_mt, dst_x, dst_y, dst_mt->region->pitch * dst_mt->region->cpp,
+ width, height);
+
+ src = intelImage->base.Base.Data;
+ src += (intelImage->base.Base.RowStride *
+ intelImage->base.Base.Height *
+ dst_mt->region->cpp *
+ slice);
+
+ _mesa_copy_rect(dst,
+ dst_mt->region->cpp,
+ dst_mt->region->pitch,
+ dst_x, dst_y,
+ width, height,
+ src,
+ intelImage->base.Base.RowStride,
+ 0, 0);
+
+ intel_region_unmap(intel, dst_mt->region);
+ }
}
- intel_prepare_render(intel);
-
- for (i = 0; i < depth; i++) {
- intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y);
- intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
- success = intel_region_copy(intel,
- dst->region, 0, dst_x, dst_y,
- src->region, 0, src_x, src_y,
- width, height, GL_FALSE,
- GL_COPY);
- if (!success) {
- GLubyte *src_ptr, *dst_ptr;
-
- src_ptr = intel_region_map(intel, src->region);
- dst_ptr = intel_region_map(intel, dst->region);
-
- _mesa_copy_rect(dst_ptr,
- dst->cpp,
- dst->region->pitch,
- dst_x, dst_y, width, height,
- src_ptr,
- src->region->pitch,
- src_x, src_y);
- intel_region_unmap(intel, src->region);
- intel_region_unmap(intel, dst->region);
- }
+ if (!src_mt) {
+ _mesa_free_texmemory(intelImage->base.Base.Data);
+ intelImage->base.Base.Data = NULL;
}
+
+ intel_miptree_reference(&intelImage->mt, dst_mt);
}