*/
struct intel_mipmap_tree *mcs_mt;
- /**
- * \brief The miptree contains uncompressed data that was originally
- * ETC1/ETC2 data.
- *
- * On hardware that lacks support for ETC1/ETC2 textures, we do the following
- * on calls to glCompressedTexImage2D() with an ETC1/ETC2 texture format:
- * 1. Create a miptree whose format is a suitable uncompressed mesa format
- * with the wraps_etc flag set.
- * 2. Translate the ETC1/ETC2 data into uncompressed mesa format.
- * 3. Store the uncompressed data into the miptree and discard the ETC1/ETC2
- * data.
- */
- bool wraps_etc;
-
/* These are also refcounted:
*/
GLuint refcount;