#include "main/state.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
#include "swrast/swrast.h"
-#include "shader/arbprogram.h"
-#include "shader/program.h"
#include "intel_context.h"
#include "intel_pixel.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static GLenum
-effective_func(GLenum func, GLboolean src_alpha_is_one)
+effective_func(GLenum func, bool src_alpha_is_one)
{
if (src_alpha_is_one) {
if (func == GL_SRC_ALPHA)
* Check if any fragment operations are in effect which might effect
* glDraw/CopyPixels.
*/
-GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
+bool
+intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
{
if (ctx->NewState)
_mesa_update_state(ctx);
if (ctx->FragmentProgram._Enabled) {
DBG("fallback due to fragment program\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Color.BlendEnabled &&
- (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE ||
- effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO ||
- ctx->Color.BlendEquationRGB != GL_FUNC_ADD ||
- effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE ||
- effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO ||
- ctx->Color.BlendEquationA != GL_FUNC_ADD)) {
+ (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.Blend[0].DstRGB, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.Blend[0].EquationRGB != GL_FUNC_ADD ||
+ effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) {
DBG("fallback due to blend\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Texture._EnabledUnits) {
DBG("fallback due to texturing\n");
- return GL_FALSE;
+ return false;
}
- if (!(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])) {
+ if (!(ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Color.AlphaEnabled) {
DBG("fallback due to alpha\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Depth.Test) {
DBG("fallback due to depth test\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Fog.Enabled) {
DBG("fallback due to fog\n");
- return GL_FALSE;
+ return false;
}
if (ctx->_ImageTransferState) {
DBG("fallback due to image transfer\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Stencil._Enabled) {
DBG("fallback due to image stencil\n");
- return GL_FALSE;
+ return false;
}
if (ctx->RenderMode != GL_RENDER) {
DBG("fallback due to render mode\n");
- return GL_FALSE;
+ return false;
}
- return GL_TRUE;
+ return true;
}
/* The intel_region struct doesn't really do enough to capture the
* \param format as given to glDraw/ReadPixels
* \param type as given to glDraw/ReadPixels
*/
-GLboolean
+bool
intel_check_blit_format(struct intel_region * region,
GLenum format, GLenum type)
{
if (region->cpp == 4 &&
(type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
- return GL_TRUE;
+ return true;
}
if (region->cpp == 2 &&
type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
- return GL_TRUE;
+ return true;
}
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n",
- __FUNCTION__, region->cpp,
- _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
+ DBG("%s: bad format for blit (cpp %d, type %s format %s)\n",
+ __FUNCTION__, region->cpp,
+ _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
- return GL_FALSE;
+ return false;
}
void