Remove stale comment about glFlush().
[mesa.git] / src / mesa / drivers / dri / intel / intel_pixel_bitmap.c
index 05b5a44beaa4bd055b1c77fef59ff09ab5dcd56b..4cb68655f2bdb662ab9a615357b5cb5661df6e60 100644 (file)
@@ -41,6 +41,8 @@
 #include "intel_blit.h"
 #include "intel_regions.h"
 #include "intel_buffer_objects.h"
+#include "intel_buffers.h"
+#include "intel_pixel.h"
 
 
 
@@ -164,11 +166,8 @@ do_blit_bitmap( GLcontext *ctx,
    struct intel_context *intel = intel_context(ctx);
    struct intel_region *dst = intel_drawbuf_region(intel);
    GLfloat tmpColor[4];
-
-   union {
-      GLuint ui;
-      GLubyte ub[4];
-   } color;
+   GLubyte ubcolor[4];
+   GLuint color8888, color565;
 
    if (!dst)
        return GL_FALSE;
@@ -185,10 +184,13 @@ do_blit_bitmap( GLcontext *ctx,
        ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor);
    }
 
-   UNCLAMPED_FLOAT_TO_CHAN(color.ub[0], tmpColor[2]);
-   UNCLAMPED_FLOAT_TO_CHAN(color.ub[1], tmpColor[1]);
-   UNCLAMPED_FLOAT_TO_CHAN(color.ub[2], tmpColor[0]);
-   UNCLAMPED_FLOAT_TO_CHAN(color.ub[3], tmpColor[3]);
+   UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[0], tmpColor[0]);
+   UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[1], tmpColor[1]);
+   UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
+   UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
+
+   color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]);
+   color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
 
    /* Does zoom apply to bitmaps?
     */
@@ -287,7 +289,7 @@ do_blit_bitmap( GLcontext *ctx,
                                                  dst->cpp,
                                                  (GLubyte *)stipple, 
                                                  sz,
-                                                 color.ui,
+                                                 (dst->cpp == 2) ? color565 : color8888,
                                                  dst->pitch,
                                                  dst->buffer,
                                                  0,