irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
irb->Base.Width = depth_irb->Base.Width;
irb->Base.Height = depth_irb->Base.Height;
- intel_renderbuffer_set_region(irb, depth_irb->region);
+ intel_renderbuffer_set_region(intel, irb, depth_irb->region);
/* Create a name for our renderbuffer, which lets us use other mesa
* rb functions for convenience.