Merge branch 'const-buffer-changes'
[mesa.git] / src / mesa / drivers / dri / intel / intel_reg.h
index c12ccf4ae1826e80ac24735e3eb846321f55d41c..57ac8f0cc14cb70782717c29c0f6cd33d621a61a 100644 (file)
@@ -29,6 +29,8 @@
 #define CMD_2D                         (0x2 << 29)
 #define CMD_3D                         (0x3 << 29)
 
+#define MI_NOOP                                (CMD_MI | 0)
+
 #define MI_BATCH_BUFFER_END            (CMD_MI | 0xA << 23)
 
 #define MI_FLUSH                       (CMD_MI | (4 << 23))
 #define MI_WAIT_FOR_PLANE_B_FLIP        (1<<6)
 #define MI_WAIT_FOR_PLANE_A_FLIP        (1<<2)
 
+/* p189 */
+#define _3DSTATE_LOAD_STATE_IMMEDIATE_1   (CMD_3D | (0x1d<<24) | (0x04<<16))
+#define I1_LOAD_S(n)                      (1<<(4+n))
+
+#define _3DSTATE_DRAWRECT_INFO         (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
+#define _3DSTATE_DRAWRECT_INFO_I965    (CMD_3D | (3 << 27) | (1 << 24) | 0x2)
+
+/** @{
+ *
+ * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
+ * additional flushing control.
+ */
+#define _3DSTATE_PIPE_CONTROL          (CMD_3D | (3 << 27) | (2 << 24) | 2)
+#define PIPE_CONTROL_NO_WRITE          (0 << 14)
+#define PIPE_CONTROL_WRITE_IMMEDIATE   (1 << 14)
+#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
+#define PIPE_CONTROL_WRITE_TIMESTAMP   (3 << 14)
+#define PIPE_CONTROL_DEPTH_STALL       (1 << 13)
+#define PIPE_CONTROL_WRITE_FLUSH       (1 << 12)
+#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
+#define PIPE_CONTROL_INTERRUPT_ENABLE  (1 << 8)
+#define PIPE_CONTROL_PPGTT_WRITE       (0 << 2)
+#define PIPE_CONTROL_GLOBAL_GTT_WRITE  (1 << 2)
+
+/** @} */
+
+/** @{
+ * 915 definitions
+ */
+#define S0_VB_OFFSET_MASK              0xffffffc0
+#define S0_AUTO_CACHE_INV_DISABLE      (1<<0)
+/** @} */
+
+/** @{
+ * 830 definitions
+ */
+#define S0_VB_OFFSET_MASK_830          0xffffff80
+#define S0_VB_PITCH_SHIFT_830          1
+#define S0_VB_ENABLE_830               (1<<0)
+/** @} */
+
+#define S1_VERTEX_WIDTH_SHIFT          24
+#define S1_VERTEX_WIDTH_MASK           (0x3f<<24)
+#define S1_VERTEX_PITCH_SHIFT          16
+#define S1_VERTEX_PITCH_MASK           (0x3f<<16)
+
+#define TEXCOORDFMT_2D                 0x0
+#define TEXCOORDFMT_3D                 0x1
+#define TEXCOORDFMT_4D                 0x2
+#define TEXCOORDFMT_1D                 0x3
+#define TEXCOORDFMT_2D_16              0x4
+#define TEXCOORDFMT_4D_16              0x5
+#define TEXCOORDFMT_NOT_PRESENT        0xf
+#define S2_TEXCOORD_FMT0_MASK            0xf
+#define S2_TEXCOORD_FMT1_SHIFT           4
+#define S2_TEXCOORD_FMT(unit, type)    ((type)<<(unit*4))
+#define S2_TEXCOORD_NONE               (~0)
+#define S2_TEX_COUNT_SHIFT_830         12
+#define S2_VERTEX_1_WIDTH_SHIFT_830    0
+#define S2_VERTEX_0_WIDTH_SHIFT_830    6
+/* S3 not interesting */
+
+#define S4_POINT_WIDTH_SHIFT           23
+#define S4_POINT_WIDTH_MASK            (0x1ff<<23)
+#define S4_LINE_WIDTH_SHIFT            19
+#define S4_LINE_WIDTH_ONE              (0x2<<19)
+#define S4_LINE_WIDTH_MASK             (0xf<<19)
+#define S4_FLATSHADE_ALPHA             (1<<18)
+#define S4_FLATSHADE_FOG               (1<<17)
+#define S4_FLATSHADE_SPECULAR          (1<<16)
+#define S4_FLATSHADE_COLOR             (1<<15)
+#define S4_CULLMODE_BOTH              (0<<13)
+#define S4_CULLMODE_NONE              (1<<13)
+#define S4_CULLMODE_CW                (2<<13)
+#define S4_CULLMODE_CCW                       (3<<13)
+#define S4_CULLMODE_MASK              (3<<13)
+#define S4_VFMT_POINT_WIDTH            (1<<12)
+#define S4_VFMT_SPEC_FOG               (1<<11)
+#define S4_VFMT_COLOR                  (1<<10)
+#define S4_VFMT_DEPTH_OFFSET           (1<<9)
+#define S4_VFMT_XYZ                   (1<<6)
+#define S4_VFMT_XYZW                  (2<<6)
+#define S4_VFMT_XY                            (3<<6)
+#define S4_VFMT_XYW                   (4<<6)
+#define S4_VFMT_XYZW_MASK              (7<<6)
+#define S4_FORCE_DEFAULT_DIFFUSE       (1<<5)
+#define S4_FORCE_DEFAULT_SPECULAR      (1<<4)
+#define S4_LOCAL_DEPTH_OFFSET_ENABLE   (1<<3)
+#define S4_VFMT_FOG_PARAM              (1<<2)
+#define S4_SPRITE_POINT_ENABLE         (1<<1)
+#define S4_LINE_ANTIALIAS_ENABLE       (1<<0)
+
+#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH   |  \
+                     S4_VFMT_SPEC_FOG      |   \
+                     S4_VFMT_COLOR         |   \
+                     S4_VFMT_DEPTH_OFFSET  |   \
+                     S4_VFMT_XYZW_MASK     |   \
+                     S4_VFMT_FOG_PARAM)
+
+
+#define S5_WRITEDISABLE_ALPHA          (1<<31)
+#define S5_WRITEDISABLE_RED            (1<<30)
+#define S5_WRITEDISABLE_GREEN          (1<<29)
+#define S5_WRITEDISABLE_BLUE           (1<<28)
+#define S5_WRITEDISABLE_MASK           (0xf<<28)
+#define S5_FORCE_DEFAULT_POINT_SIZE    (1<<27)
+#define S5_LAST_PIXEL_ENABLE           (1<<26)
+#define S5_GLOBAL_DEPTH_OFFSET_ENABLE  (1<<25)
+#define S5_FOG_ENABLE                  (1<<24)
+#define S5_STENCIL_REF_SHIFT           16
+#define S5_STENCIL_REF_MASK            (0xff<<16)
+#define S5_STENCIL_TEST_FUNC_SHIFT     13
+#define S5_STENCIL_TEST_FUNC_MASK      (0x7<<13)
+#define S5_STENCIL_FAIL_SHIFT          10
+#define S5_STENCIL_FAIL_MASK           (0x7<<10)
+#define S5_STENCIL_PASS_Z_FAIL_SHIFT   7
+#define S5_STENCIL_PASS_Z_FAIL_MASK    (0x7<<7)
+#define S5_STENCIL_PASS_Z_PASS_SHIFT   4
+#define S5_STENCIL_PASS_Z_PASS_MASK    (0x7<<4)
+#define S5_STENCIL_WRITE_ENABLE        (1<<3)
+#define S5_STENCIL_TEST_ENABLE         (1<<2)
+#define S5_COLOR_DITHER_ENABLE         (1<<1)
+#define S5_LOGICOP_ENABLE              (1<<0)
+
+
+#define S6_ALPHA_TEST_ENABLE           (1<<31)
+#define S6_ALPHA_TEST_FUNC_SHIFT       28
+#define S6_ALPHA_TEST_FUNC_MASK        (0x7<<28)
+#define S6_ALPHA_REF_SHIFT             20
+#define S6_ALPHA_REF_MASK              (0xff<<20)
+#define S6_DEPTH_TEST_ENABLE           (1<<19)
+#define S6_DEPTH_TEST_FUNC_SHIFT       16
+#define S6_DEPTH_TEST_FUNC_MASK        (0x7<<16)
+#define S6_CBUF_BLEND_ENABLE           (1<<15)
+#define S6_CBUF_BLEND_FUNC_SHIFT       12
+#define S6_CBUF_BLEND_FUNC_MASK        (0x7<<12)
+#define S6_CBUF_SRC_BLEND_FACT_SHIFT   8
+#define S6_CBUF_SRC_BLEND_FACT_MASK    (0xf<<8)
+#define S6_CBUF_DST_BLEND_FACT_SHIFT   4
+#define S6_CBUF_DST_BLEND_FACT_MASK    (0xf<<4)
+#define S6_DEPTH_WRITE_ENABLE          (1<<3)
+#define S6_COLOR_WRITE_ENABLE          (1<<2)
+#define S6_TRISTRIP_PV_SHIFT           0
+#define S6_TRISTRIP_PV_MASK            (0x3<<0)
+
+#define S7_DEPTH_OFFSET_CONST_MASK     ~0
+
 /* Primitive dispatch on 830-945 */
 #define _3DPRIMITIVE                   (CMD_3D | (0x1f << 24))
 #define PRIM_INDIRECT            (1<<23)