};
static __DRIimage *
-intel_create_image_from_name(__DRIcontext *context,
+intel_create_image_from_name(__DRIscreen *screen,
int width, int height, int format,
int name, int pitch, void *loaderPrivate)
{
+ struct intel_screen *intelScreen = screen->private;
__DRIimage *image;
- struct intel_context *intel = context->driverPrivate;
int cpp;
image = CALLOC(sizeof *image);
image->data = loaderPrivate;
cpp = _mesa_get_format_bytes(image->format);
- image->region = intel_region_alloc_for_handle(intel->intelScreen,
+ image->region = intel_region_alloc_for_handle(intelScreen,
cpp, width, height,
pitch, name, "image");
if (image->region == NULL) {
static GLboolean
intelCreateBuffer(__DRIscreen * driScrnPriv,
__DRIdrawable * driDrawPriv,
- const __GLcontextModes * mesaVis, GLboolean isPixmap)
+ const struct gl_config * mesaVis, GLboolean isPixmap)
{
struct intel_renderbuffer *rb;
* init-designated function to register chipids and createcontext
* functions.
*/
-extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
+extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean i915CreateContext(int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean brwCreateContext(int api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
static GLboolean
intelCreateContext(gl_api api,
- const __GLcontextModes * mesaVis,
+ const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
- /* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
__func__, __LINE__);
* This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
*
- * \return the __GLcontextModes supported by this driver
+ * \return the struct gl_config supported by this driver
*/
static const
__DRIconfig **intelInitScreen2(__DRIscreen *psp)