#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/texobj.h"
#include "main/hash.h"
#include "main/fbobject.h"
-#include "main/mfeatures.h"
#include "main/version.h"
#include "swrast/s_renderbuffer.h"
DRI_CONF_DESC_END
DRI_CONF_OPT_END
- DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
- DRI_CONF_DESC(en, "Enable texture tiling")
- DRI_CONF_OPT_END
-
- DRI_CONF_OPT_BEGIN(hiz, bool, true)
+ DRI_CONF_OPT_BEGIN_B(hiz, "true")
DRI_CONF_DESC(en, "Enable Hierarchical Z on gen6+")
DRI_CONF_OPT_END
- DRI_CONF_OPT_BEGIN(early_z, bool, false)
+ DRI_CONF_OPT_BEGIN_B(early_z, "false")
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
DRI_CONF_OPT_END
- DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
- DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
- DRI_CONF_OPT_END
-
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
- DRI_CONF_FORCE_S3TC_ENABLE(false)
+ DRI_CONF_FORCE_S3TC_ENABLE("false")
DRI_CONF_ALLOW_LARGE_TEXTURES(2)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
- DRI_CONF_NO_RAST(false)
- DRI_CONF_ALWAYS_FLUSH_BATCH(false)
- DRI_CONF_ALWAYS_FLUSH_CACHE(false)
- DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(false)
- DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(false)
-
- DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
- DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
- DRI_CONF_OPT_END
-
- DRI_CONF_OPT_BEGIN(shader_precompile, bool, true)
+ DRI_CONF_NO_RAST("false")
+ DRI_CONF_ALWAYS_FLUSH_BATCH("false")
+ DRI_CONF_ALWAYS_FLUSH_CACHE("false")
+ DRI_CONF_DISABLE_THROTTLING("false")
+ DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
+ DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
+ DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+
+ DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
DRI_CONF_DESC(en, "Perform code generation at shader link time.")
DRI_CONF_OPT_END
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 15;
+const GLuint __driNConfigOptions = 14;
#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_tex.h"
#include "intel_regions.h"
+#ifndef I915
+#include "brw_context.h"
+#endif
+
#include "i915_drm.h"
#ifdef USE_NEW_INTERFACE
continue;
}
+ assert(irb->mt->region->pitch % irb->mt->region->cpp == 0);
drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
irb->draw_x,
irb->draw_y,
irb->Base.Base.Width,
irb->Base.Base.Height,
format,
- irb->mt->region->pitch *
- irb->mt->region->cpp,
+ irb->mt->region->pitch,
0);
}
}
}
static const __DRItexBufferExtension intelTexBufferExtension = {
- { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- intelSetTexBuffer,
- intelSetTexBuffer2,
+ .base = { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+
+ .setTexBuffer = intelSetTexBuffer,
+ .setTexBuffer2 = intelSetTexBuffer2,
+ .releaseTexBuffer = NULL,
};
static void
}
static const struct __DRI2flushExtensionRec intelFlushExtension = {
- { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
- intelDRI2Flush,
- dri2InvalidateDrawable,
+ .base = { __DRI2_FLUSH, 3 },
+
+ .flush = intelDRI2Flush,
+ .invalidate = dri2InvalidateDrawable,
};
static struct intel_image_format intel_image_formats[] = {
return image;
}
+/**
+ * Sets up a DRIImage structure to point to our shared image in a region
+ */
+static void
+intel_setup_image_from_mipmap_tree(struct intel_context *intel, __DRIimage *image,
+ struct intel_mipmap_tree *mt, GLuint level,
+ GLuint zoffset)
+{
+ unsigned int draw_x, draw_y;
+ uint32_t mask_x, mask_y;
+
+ intel_miptree_check_level_layer(mt, level, zoffset);
+
+ intel_region_get_tile_masks(mt->region, &mask_x, &mask_y, false);
+ intel_miptree_get_image_offset(mt, level, zoffset, &draw_x, &draw_y);
+
+ image->width = mt->level[level].width;
+ image->height = mt->level[level].height;
+ image->tile_x = draw_x & mask_x;
+ image->tile_y = draw_y & mask_y;
+
+ image->offset = intel_region_get_aligned_offset(mt->region,
+ draw_x & ~mask_x,
+ draw_y & ~mask_y,
+ false);
+
+ intel_region_reference(&image->region, mt->region);
+}
+
+static void
+intel_setup_image_from_dimensions(__DRIimage *image)
+{
+ image->width = image->region->width;
+ image->height = image->region->height;
+ image->tile_x = 0;
+ image->tile_y = 0;
+ image->has_depthstencil = false;
+}
+
+static inline uint32_t
+intel_dri_format(GLuint format)
+{
+ switch (format) {
+ case MESA_FORMAT_RGB565:
+ return __DRI_IMAGE_FORMAT_RGB565;
+ case MESA_FORMAT_XRGB8888:
+ return __DRI_IMAGE_FORMAT_XRGB8888;
+ case MESA_FORMAT_ARGB8888:
+ return __DRI_IMAGE_FORMAT_ARGB8888;
+ case MESA_FORMAT_RGBA8888_REV:
+ return __DRI_IMAGE_FORMAT_ABGR8888;
+ case MESA_FORMAT_R8:
+ return __DRI_IMAGE_FORMAT_R8;
+ case MESA_FORMAT_RG88:
+ return __DRI_IMAGE_FORMAT_GR88;
+ }
+
+ return MESA_FORMAT_NONE;
+}
+
static __DRIimage *
intel_create_image_from_name(__DRIscreen *screen,
int width, int height, int format,
int cpp;
image = intel_allocate_image(format, loaderPrivate);
+ if (image == NULL)
+ return NULL;
+
if (image->format == MESA_FORMAT_NONE)
cpp = 1;
else
cpp = _mesa_get_format_bytes(image->format);
image->region = intel_region_alloc_for_handle(intelScreen,
cpp, width, height,
- pitch, name, "image");
+ pitch * cpp, name, "image");
if (image->region == NULL) {
free(image);
return NULL;
}
+ intel_setup_image_from_dimensions(image);
+
return image;
}
image->offset = 0;
image->data = loaderPrivate;
intel_region_reference(&image->region, irb->mt->region);
+ intel_setup_image_from_dimensions(image);
+ image->dri_format = intel_dri_format(image->format);
+ image->has_depthstencil = irb->mt->stencil_mt? true : false;
- switch (image->format) {
- case MESA_FORMAT_RGB565:
- image->dri_format = __DRI_IMAGE_FORMAT_RGB565;
- break;
- case MESA_FORMAT_XRGB8888:
- image->dri_format = __DRI_IMAGE_FORMAT_XRGB8888;
- break;
- case MESA_FORMAT_ARGB8888:
- image->dri_format = __DRI_IMAGE_FORMAT_ARGB8888;
- break;
- case MESA_FORMAT_RGBA8888_REV:
- image->dri_format = __DRI_IMAGE_FORMAT_ABGR8888;
- break;
- case MESA_FORMAT_R8:
- image->dri_format = __DRI_IMAGE_FORMAT_R8;
- break;
- case MESA_FORMAT_RG88:
- image->dri_format = __DRI_IMAGE_FORMAT_GR88;
- break;
+ rb->NeedsFinishRenderTexture = true;
+ return image;
+}
+
+static __DRIimage *
+intel_create_image_from_texture(__DRIcontext *context, int target,
+ unsigned texture, int zoffset,
+ int level,
+ unsigned *error,
+ void *loaderPrivate)
+{
+ __DRIimage *image;
+ struct intel_context *intel = context->driverPrivate;
+ struct gl_texture_object *obj;
+ struct intel_texture_object *iobj;
+ GLuint face = 0;
+
+ obj = _mesa_lookup_texture(&intel->ctx, texture);
+ if (!obj || obj->Target != target) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP)
+ face = zoffset;
+
+ _mesa_test_texobj_completeness(&intel->ctx, obj);
+ iobj = intel_texture_object(obj);
+ if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ return NULL;
+ }
+
+ if (level < obj->BaseLevel || level > obj->_MaxLevel) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) {
+ *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+ return NULL;
+ }
+ image = calloc(1, sizeof *image);
+ if (image == NULL) {
+ *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+ return NULL;
+ }
+
+ image->internal_format = obj->Image[face][level]->InternalFormat;
+ image->format = obj->Image[face][level]->TexFormat;
+ image->data = loaderPrivate;
+ intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
+ image->dri_format = intel_dri_format(image->format);
+ image->has_depthstencil = iobj->mt->stencil_mt? true : false;
+ if (image->dri_format == MESA_FORMAT_NONE) {
+ *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+ free(image);
+ return NULL;
}
+ *error = __DRI_IMAGE_ERROR_SUCCESS;
return image;
}
}
image = intel_allocate_image(format, loaderPrivate);
+ if (image == NULL)
+ return NULL;
+
cpp = _mesa_get_format_bytes(image->format);
image->region =
intel_region_alloc(intelScreen, tiling, cpp, width, height, true);
return NULL;
}
+ intel_setup_image_from_dimensions(image);
+
return image;
}
{
switch (attrib) {
case __DRI_IMAGE_ATTRIB_STRIDE:
- *value = image->region->pitch * image->region->cpp;
+ *value = image->region->pitch;
return true;
case __DRI_IMAGE_ATTRIB_HANDLE:
*value = image->region->bo->handle;
return false;
*value = image->planar_format->components;
return true;
+ case __DRI_IMAGE_ATTRIB_FD:
+ if (drm_intel_bo_gem_export_to_prime(image->region->bo, value) == 0)
+ return true;
+ return false;
default:
return false;
}
image->dri_format = orig_image->dri_format;
image->format = orig_image->format;
image->offset = orig_image->offset;
+ image->width = orig_image->width;
+ image->height = orig_image->height;
+ image->tile_x = orig_image->tile_x;
+ image->tile_y = orig_image->tile_y;
+ image->has_depthstencil = orig_image->has_depthstencil;
image->data = loaderPrivate;
memcpy(image->strides, orig_image->strides, sizeof(image->strides));
names[0], strides[0],
loaderPrivate);
- if (image == NULL)
- return NULL;
+ if (image == NULL)
+ return NULL;
image->planar_format = f;
for (i = 0; i < f->nplanes; i++) {
return image;
}
+static __DRIimage *
+intel_create_image_from_fds(__DRIscreen *screen,
+ int width, int height, int fourcc,
+ int *fds, int num_fds, int *strides, int *offsets,
+ void *loaderPrivate)
+{
+ struct intel_screen *intelScreen = screen->driverPrivate;
+ struct intel_image_format *f = NULL;
+ __DRIimage *image;
+ int i, index;
+
+ if (fds == NULL || num_fds != 1)
+ return NULL;
+
+ for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
+ if (intel_image_formats[i].fourcc == fourcc) {
+ f = &intel_image_formats[i];
+ }
+ }
+
+ if (f == NULL)
+ return NULL;
+
+ image = intel_allocate_image(__DRI_IMAGE_FORMAT_NONE, loaderPrivate);
+ if (image == NULL)
+ return NULL;
+
+ image->region = intel_region_alloc_for_fd(intelScreen,
+ 1, width, height,
+ strides[0], fds[0], "image");
+ if (image->region == NULL) {
+ free(image);
+ return NULL;
+ }
+
+ image->planar_format = f;
+ for (i = 0; i < f->nplanes; i++) {
+ index = f->planes[i].buffer_index;
+ image->offsets[index] = offsets[index];
+ image->strides[index] = strides[index];
+ }
+
+ return image;
+}
+
+
static __DRIimage *
intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
{
- int width, height, offset, stride, dri_format, cpp, index, pitch;
+ int width, height, offset, stride, dri_format, index;
struct intel_image_format *f;
uint32_t mask_x, mask_y;
__DRIimage *image;
stride = parent->strides[index];
image = intel_allocate_image(dri_format, loaderPrivate);
- cpp = _mesa_get_format_bytes(image->format); /* safe since no none format */
- pitch = stride / cpp;
- if (offset + height * cpp * pitch > parent->region->bo->size) {
+ if (image == NULL)
+ return NULL;
+
+ if (offset + height * stride > parent->region->bo->size) {
_mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
free(image);
return NULL;
image->region->cpp = _mesa_get_format_bytes(image->format);
image->region->width = width;
image->region->height = height;
- image->region->pitch = pitch;
+ image->region->pitch = stride;
image->region->refcount = 1;
image->region->bo = parent->region->bo;
drm_intel_bo_reference(image->region->bo);
image->region->tiling = parent->region->tiling;
- image->region->screen = parent->region->screen;
image->offset = offset;
+ intel_setup_image_from_dimensions(image);
intel_region_get_tile_masks(image->region, &mask_x, &mask_y, false);
if (offset & mask_x)
}
static struct __DRIimageExtensionRec intelImageExtension = {
- { __DRI_IMAGE, 5 },
- intel_create_image_from_name,
- intel_create_image_from_renderbuffer,
- intel_destroy_image,
- intel_create_image,
- intel_query_image,
- intel_dup_image,
- intel_validate_usage,
- intel_create_image_from_names,
- intel_from_planar
+ .base = { __DRI_IMAGE, 7 },
+
+ .createImageFromName = intel_create_image_from_name,
+ .createImageFromRenderbuffer = intel_create_image_from_renderbuffer,
+ .destroyImage = intel_destroy_image,
+ .createImage = intel_create_image,
+ .queryImage = intel_query_image,
+ .dupImage = intel_dup_image,
+ .validateUsage = intel_validate_usage,
+ .createImageFromNames = intel_create_image_from_names,
+ .fromPlanar = intel_from_planar,
+ .createImageFromTexture = intel_create_image_from_texture,
+ .createImageFromFds = intel_create_image_from_fds
};
static const __DRIextension *intelScreenExtensions[] = {
return intel_get_param(psp, param, &value) && value;
}
-static void
-nop_callback(GLuint key, void *data, void *userData)
-{
-}
-
static void
intelDestroyScreen(__DRIscreen * sPriv)
{
dri_bufmgr_destroy(intelScreen->bufmgr);
driDestroyOptionInfo(&intelScreen->optionCache);
- /* Some regions may still have references to them at this point, so
- * flush the hash table to prevent _mesa_DeleteHashTable() from
- * complaining about the hash not being empty; */
- _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
- _mesa_DeleteHashTable(intelScreen->named_regions);
-
free(intelScreen);
sPriv->driverPrivate = NULL;
}
if (mesaVis->redBits == 5)
rgbFormat = MESA_FORMAT_RGB565;
+ else if (mesaVis->sRGBCapable)
+ rgbFormat = MESA_FORMAT_SARGB8;
else if (mesaVis->alphaBits == 0)
rgbFormat = MESA_FORMAT_XRGB8888;
- else
- rgbFormat = MESA_FORMAT_ARGB8888;
+ else {
+ if (screen->gen >= 4) {
+ rgbFormat = MESA_FORMAT_SARGB8;
+ fb->Visual.sRGBCapable = true;
+ } else {
+ rgbFormat = MESA_FORMAT_ARGB8888;
+ }
+
+ }
/* setup the hardware-based renderbuffers */
rb = intel_create_renderbuffer(rgbFormat, num_samples);
* functions.
*/
extern bool
-i830CreateContext(const struct gl_config *mesaVis,
+i830CreateContext(int api,
+ const struct gl_config *mesaVis,
__DRIcontext *driContextPriv,
+ unsigned major_version,
+ unsigned minor_version,
+ unsigned *error,
void *sharedContextPrivate);
extern bool
major_version, minor_version, error,
sharedContextPrivate);
} else {
- switch (api) {
- case API_OPENGL:
- if (major_version > 1 || minor_version > 3) {
- *error = __DRI_CTX_ERROR_BAD_VERSION;
- success = false;
- }
- break;
- case API_OPENGLES:
- break;
- default:
- *error = __DRI_CTX_ERROR_BAD_API;
- success = false;
- }
-
- if (success) {
- intelScreen->no_vbo = true;
- success = i830CreateContext(mesaVis, driContextPriv,
- sharedContextPrivate);
- if (!success)
- *error = __DRI_CTX_ERROR_NO_MEMORY;
- }
+ intelScreen->no_vbo = true;
+ success = i830CreateContext(api, mesaVis, driContextPriv,
+ major_version, minor_version, error,
+ sharedContextPrivate);
}
#else
success = brwCreateContext(api, mesaVis,
intel_init_bufmgr(struct intel_screen *intelScreen)
{
__DRIscreen *spriv = intelScreen->driScrnPriv;
- int num_fences = 0;
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
return false;
}
- if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
- num_fences == 0) {
- fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
- return false;
- }
-
drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
- intelScreen->named_regions = _mesa_NewHashTable();
-
- intelScreen->relaxed_relocations = 0;
- intelScreen->relaxed_relocations |=
- intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
+ if (!intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA)) {
+ fprintf(stderr, "[%s: %u] Kernel 2.6.39 required.\n", __func__, __LINE__);
+ return false;
+ }
return true;
}
static __DRIconfig**
intel_screen_make_configs(__DRIscreen *dri_screen)
{
+ static const gl_format formats[] = {
+ MESA_FORMAT_RGB565,
+ MESA_FORMAT_ARGB8888
+ };
+
/* GLX_SWAP_COPY_OML is not supported due to page flipping. */
static const GLenum back_buffer_modes[] = {
GLX_SWAP_UNDEFINED_OML, GLX_NONE,
static const uint8_t multisample_samples[2] = {4, 8};
struct intel_screen *screen = dri_screen->driverPrivate;
- GLenum fb_format[3];
- GLenum fb_type[3];
uint8_t depth_bits[4], stencil_bits[4];
__DRIconfig **configs = NULL;
- fb_format[0] = GL_RGB;
- fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
-
- fb_format[1] = GL_BGR;
- fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
-
- fb_format[2] = GL_BGRA;
- fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
-
/* Generate singlesample configs without accumulation buffer. */
- for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
+ for (int i = 0; i < ARRAY_SIZE(formats); i++) {
__DRIconfig **new_configs;
- const int num_depth_stencil_bits = 2;
+ int num_depth_stencil_bits = 2;
/* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
* buffer that has a different number of bits per pixel than the color
- * buffer. This isn't yet supported here.
+ * buffer, gen >= 6 supports this.
*/
depth_bits[0] = 0;
stencil_bits[0] = 0;
- if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
+ if (formats[i] == MESA_FORMAT_RGB565) {
depth_bits[1] = 16;
stencil_bits[1] = 0;
+ if (screen->gen >= 6) {
+ depth_bits[2] = 24;
+ stencil_bits[2] = 8;
+ num_depth_stencil_bits = 3;
+ }
} else {
depth_bits[1] = 24;
stencil_bits[1] = 8;
}
- new_configs = driCreateConfigs(fb_format[i], fb_type[i],
+ new_configs = driCreateConfigs(formats[i],
depth_bits,
stencil_bits,
num_depth_stencil_bits,
/* Generate the minimum possible set of configs that include an
* accumulation buffer.
*/
- for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
+ for (int i = 0; i < ARRAY_SIZE(formats); i++) {
__DRIconfig **new_configs;
- if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
+ if (formats[i] == MESA_FORMAT_RGB565) {
depth_bits[0] = 16;
stencil_bits[0] = 0;
} else {
stencil_bits[0] = 8;
}
- new_configs = driCreateConfigs(fb_format[i], fb_type[i],
+ new_configs = driCreateConfigs(formats[i],
depth_bits, stencil_bits, 1,
back_buffer_modes, 1,
singlesample_samples, 1,
* supported. Singlebuffer configs are not supported because no one wants
* them.
*/
- for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
+ for (int i = 0; i < ARRAY_SIZE(formats); i++) {
if (screen->gen < 6)
break;
depth_bits[0] = 0;
stencil_bits[0] = 0;
- if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
+ if (formats[i] == MESA_FORMAT_RGB565) {
depth_bits[1] = 16;
stencil_bits[1] = 0;
} else {
else if (screen->gen == 6)
num_msaa_modes = 1;
- new_configs = driCreateConfigs(fb_format[i], fb_type[i],
+ new_configs = driCreateConfigs(formats[i],
depth_bits,
stencil_bits,
num_depth_stencil_bits,
return configs;
}
+static void
+set_max_gl_versions(struct intel_screen *screen)
+{
+ int gl_version_override = _mesa_get_gl_version_override();
+
+ switch (screen->gen) {
+ case 7:
+ screen->max_gl_core_version = 31;
+ screen->max_gl_compat_version = 30;
+ screen->max_gl_es1_version = 11;
+ screen->max_gl_es2_version = 30;
+ break;
+ case 6:
+ screen->max_gl_core_version = 31;
+ screen->max_gl_compat_version = 30;
+ screen->max_gl_es1_version = 11;
+ screen->max_gl_es2_version = 30;
+ break;
+ case 5:
+ case 4:
+ screen->max_gl_core_version = 0;
+ screen->max_gl_compat_version = 21;
+ screen->max_gl_es1_version = 11;
+ screen->max_gl_es2_version = 20;
+ break;
+ case 3: {
+ screen->max_gl_core_version = 0;
+ screen->max_gl_es1_version = 11;
+ screen->max_gl_compat_version = 21;
+ screen->max_gl_es2_version = 20;
+
+ break;
+ }
+ case 2:
+ screen->max_gl_core_version = 0;
+ screen->max_gl_compat_version = 13;
+ screen->max_gl_es1_version = 11;
+ screen->max_gl_es2_version = 0;
+ break;
+ default:
+ assert(!"unrecognized intel_screen::gen");
+ break;
+ }
+
+ if (gl_version_override >= 31) {
+ screen->max_gl_core_version = MAX2(screen->max_gl_core_version,
+ gl_version_override);
+ } else {
+ screen->max_gl_compat_version = MAX2(screen->max_gl_compat_version,
+ gl_version_override);
+ }
+
+#ifndef FEATURE_ES1
+ screen->max_gl_es1_version = 0;
+#endif
+
+#ifndef FEATURE_ES2
+ screen->max_gl_es2_version = 0;
+#endif
+}
+
/**
* This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
__DRIconfig **intelInitScreen2(__DRIscreen *psp)
{
struct intel_screen *intelScreen;
- unsigned int api_mask;
if (psp->dri2.loader->base.version <= 2 ||
psp->dri2.loader->getBuffersWithFormat == NULL) {
intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
- intelScreen->kernel_has_gen7_sol_reset =
- intel_get_boolean(intelScreen->driScrnPriv,
- I915_PARAM_HAS_GEN7_SOL_RESET);
-
if (IS_GEN7(intelScreen->deviceID)) {
intelScreen->gen = 7;
} else if (IS_GEN6(intelScreen->deviceID)) {
intelScreen->gen = 2;
}
+ if (intelScreen->gen == 7 &&
+ !intel_get_boolean(intelScreen->driScrnPriv,
+ I915_PARAM_HAS_GEN7_SOL_RESET)) {
+ fprintf(stderr, "i965 requires Kernel 3.3 or later.\n");
+ return false;
+ }
+
intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
intel_override_separate_stencil(intelScreen);
- api_mask = (1 << __DRI_API_OPENGL);
-#if FEATURE_ES1
- api_mask |= (1 << __DRI_API_GLES);
-#endif
-#if FEATURE_ES2
- api_mask |= (1 << __DRI_API_GLES2);
-#endif
+ intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
- if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
- psp->api_mask = api_mask;
+ set_max_gl_versions(intelScreen);
- intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
+ psp->api_mask = (1 << __DRI_API_OPENGL);
+ if (intelScreen->max_gl_core_version > 0)
+ psp->api_mask |= (1 << __DRI_API_OPENGL_CORE);
+ if (intelScreen->max_gl_es1_version > 0)
+ psp->api_mask |= (1 << __DRI_API_GLES);
+ if (intelScreen->max_gl_es2_version > 0)
+ psp->api_mask |= (1 << __DRI_API_GLES2);
+ if (intelScreen->max_gl_es2_version >= 30)
+ psp->api_mask |= (1 << __DRI_API_GLES3);
psp->extensions = intelScreenExtensions;
intelBuffer->base.attachment = attachment;
intelBuffer->base.cpp = intelBuffer->region->cpp;
- intelBuffer->base.pitch =
- intelBuffer->region->pitch * intelBuffer->region->cpp;
+ intelBuffer->base.pitch = intelBuffer->region->pitch;
return &intelBuffer->base;
}