#include "i915_drm.h"
#define DRI_CONF_TEXTURE_TILING(def) \
- DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
- DRI_CONF_DESC(en, "Enable texture tiling") \
- DRI_CONF_OPT_END \
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_DESC_END
DRI_CONF_OPT_END
-#ifdef I915
- DRI_CONF_TEXTURE_TILING(false)
-#else
- DRI_CONF_TEXTURE_TILING(true)
-#endif
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
+ DRI_CONF_DESC(en, "Enable texture tiling")
+ DRI_CONF_OPT_END
DRI_CONF_OPT_BEGIN(early_z, bool, false)
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
-static const __DRItexOffsetExtension intelTexOffsetExtension = {
- { __DRI_TEX_OFFSET },
- intelSetTexOffset,
-};
-
static const __DRItexBufferExtension intelTexBufferExtension = {
{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
intelSetTexBuffer,
static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
- &intelTexOffsetExtension.base,
&intelTexBufferExtension.base,
&intelFlushExtension.base,
&intelImageExtension.base,
}
if (mesaVis->depthBits == 24) {
- if (mesaVis->stencilBits == 8) {
- /* combined depth/stencil buffer */
- struct intel_renderbuffer *depthStencilRb
- = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
- /* note: bind RB to two attachment points */
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
- } else {
- struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
+ assert(mesaVis->stencilBits == 8);
+ /* combined depth/stencil buffer */
+ struct intel_renderbuffer *depthStencilRb
+ = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
+ /* note: bind RB to two attachment points */
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
}
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
return GL_FALSE;
}
- if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
- intelScreen->kernel_exec_fencing = !!num_fences;
- else
- intelScreen->kernel_exec_fencing = GL_FALSE;
+ if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
+ num_fences == 0) {
+ fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
+ return GL_FALSE;
+ }
+
+ drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
intelScreen->named_regions = _mesa_NewHashTable();