#include "i830_dri.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
-#include "intel_bufmgr_ttm.h"
+#include "intel_bufmgr.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
*/
- DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1")
+ DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
DRI_CONF_ENUM(0, "Disable buffer object reuse")
DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
+ DRI_CONF_ALLOW_LARGE_TEXTURES(2)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- if (intelScreen->front.handle) {
- if (drmMap(sPriv->fd,
- intelScreen->front.handle,
- intelScreen->front.size,
- (drmAddress *) & intelScreen->front.map) != 0) {
- _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
- return GL_FALSE;
- }
- }
- else {
- _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
- }
-
- if (0)
- _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
- if (drmMap(sPriv->fd,
- intelScreen->back.handle,
- intelScreen->back.size,
- (drmAddress *) & intelScreen->back.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
- if (intelScreen->third.handle) {
- if (0)
- _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
- if (drmMap(sPriv->fd,
- intelScreen->third.handle,
- intelScreen->third.size,
- (drmAddress *) & intelScreen->third.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
- }
-
- if (0)
- _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
- if (drmMap(sPriv->fd,
- intelScreen->depth.handle,
- intelScreen->depth.size,
- (drmAddress *) & intelScreen->depth.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
if (0)
_mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
if (intelScreen->tex.size != 0) {
}
}
- if (0)
- printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
- intelScreen->front.map,
- intelScreen->back.map, intelScreen->third.map,
- intelScreen->depth.map, intelScreen->tex.map);
return GL_TRUE;
}
void
intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
{
-#define REALLY_UNMAP 1
- if (intelScreen->front.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
- printf("drmUnmap front failed!\n");
-#endif
- intelScreen->front.map = NULL;
- }
- if (intelScreen->back.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
- printf("drmUnmap back failed!\n");
-#endif
- intelScreen->back.map = NULL;
- }
- if (intelScreen->third.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
- printf("drmUnmap third failed!\n");
-#endif
- intelScreen->third.map = NULL;
- }
- if (intelScreen->depth.map) {
-#if REALLY_UNMAP
- drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
- intelScreen->depth.map = NULL;
-#endif
- }
if (intelScreen->tex.map) {
-#if REALLY_UNMAP
drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
intelScreen->tex.map = NULL;
-#endif
}
}
sarea->height);
fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle);
+ (unsigned) sarea->front_handle, sarea->front_tiled);
fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
+ (unsigned) sarea->back_handle, sarea->back_tiled);
+ fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle);
+ (unsigned) sarea->depth_handle, sarea->depth_tiled);
fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
}
intelPrintSAREA(sarea);
}
-static void
-intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIDrawableConfigEvent *event)
-{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_region *region = NULL;
- struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
- struct intel_context *intel = pcp->driverPrivate;
- int cpp, pitch;
-
- cpp = intel->ctx.Visual.rgbBits / 8;
- pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
-
- rb = intel_fb->color_rb[1];
- if (rb) {
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- intel_renderbuffer_set_region(rb, region);
- }
-
- rb = intel_fb->color_rb[2];
- if (rb) {
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- intel_renderbuffer_set_region(rb, region);
- }
-
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- if (depth_rb || stencil_rb)
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- if (depth_rb)
- intel_renderbuffer_set_region(depth_rb, region);
- if (stencil_rb)
- intel_renderbuffer_set_region(stencil_rb, region);
-
- /* FIXME: Tell the X server about the regions we just allocated and
- * attached. */
-}
-
-#define BUFFER_FLAG_TILED 0x0100
-
-static void
-intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIBufferAttachEvent *ba)
-{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_renderbuffer *rb;
- struct intel_region *region;
- struct intel_context *intel = pcp->driverPrivate;
- GLuint tiled;
-
- switch (ba->buffer.attachment) {
- case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
- break;
-
- case DRI_DRAWABLE_BUFFER_BACK_LEFT:
- rb = intel_fb->color_rb[0];
- break;
-
- case DRI_DRAWABLE_BUFFER_DEPTH:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- break;
-
- case DRI_DRAWABLE_BUFFER_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- break;
-
- case DRI_DRAWABLE_BUFFER_ACCUM:
- default:
- fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
- ba->buffer.attachment);
- return;
- }
-
-#if 0
- /* FIXME: Add this so we can filter out when the X server sends us
- * attachment events for the buffers we just allocated. Need to
- * get the BO handle for a render buffer. */
- if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
- return;
-#endif
-
- tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
- region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
- ba->buffer.pitch / ba->buffer.cpp,
- dPriv->h, tiled,
- ba->buffer.handle);
-
- intel_renderbuffer_set_region(rb, region);
-}
-
static const __DRItexOffsetExtension intelTexOffsetExtension = {
{ __DRI_TEX_OFFSET },
intelSetTexOffset,
intelSetTexBuffer,
};
-static const __DRIextension *intelExtensions[] = {
+static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
&driCopySubBufferExtension.base,
&driSwapControlExtension.base,
&intelScreen->allow_batchbuffer))
return GL_FALSE;
- sPriv->extensions = intelExtensions;
+ sPriv->extensions = intelScreenExtensions;
return GL_TRUE;
}
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
/* setup the hardware-based renderbuffers */
- {
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
- }
+ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
+ &intel_fb->color_rb[0]->Base);
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
+ intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
+
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
&intel_fb->color_rb[1]->Base);
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
+ = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
}
}
-static const struct __DriverAPIRec intelAPI = {
- .DestroyScreen = intelDestroyScreen,
- .CreateContext = intelCreateContext,
- .DestroyContext = intelDestroyContext,
- .CreateBuffer = intelCreateBuffer,
- .DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
- .MakeCurrent = intelMakeCurrent,
- .UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL,
- .CopySubBuffer = intelCopySubBuffer,
-
- .HandleDrawableConfig = intelHandleDrawableConfig,
- .HandleBufferAttach = intelHandleBufferAttach,
-};
-
-
-static __GLcontextModes *
+static __DRIconfig **
intelFillInModes(__DRIscreenPrivate *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer)
{
- __GLcontextModes *modes;
+ __DRIconfig **configs;
__GLcontextModes *m;
- unsigned num_modes;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
GLenum fb_format;
GLenum fb_type;
+ int i;
/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
* support pageflipping at all.
u_int8_t depth_bits_array[3];
u_int8_t stencil_bits_array[3];
-
depth_bits_array[0] = 0;
depth_bits_array[1] = depth_bits;
depth_bits_array[2] = depth_bits;
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
back_buffer_factor = (have_back_buffer) ? 3 : 1;
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
- modes =
- (*psp->contextModes->createContextModes) (num_modes,
- sizeof(__GLcontextModes));
- m = modes;
- if (!driFillInModes(&m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
- if (!driFillInModes(&m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, GLX_DIRECT_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ configs = driCreateConfigs(fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor);
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
__LINE__);
return NULL;
}
/* Mark the visual as slow if there are "fake" stencil bits.
*/
- for (m = modes; m != NULL; m = m->next) {
+ for (i = 0; configs[i]; i++) {
+ m = &configs[i]->modes;
if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
m->visualRating = GLX_SLOW_CONFIG;
}
}
- return modes;
+ return configs;
}
/**
* This is the driver specific part of the createNewScreen entry point.
+ * Called when using legacy DRI.
*
* \todo maybe fold this into intelInitDriver
*
* \return the __GLcontextModes supported by this driver
*/
-PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
+static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
{
#ifdef I915
static const __DRIversion ddx_expected = { 1, 5, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
- psp->DriverAPI = intelAPI;
-
if (!driCheckDriDdxDrmVersions2("i915",
&psp->dri_version, &dri_expected,
&psp->ddx_version, &ddx_expected,
if (!intelInitDriver(psp))
return NULL;
- return intelFillInModes(psp, dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8, 1);
+ psp->extensions = intelScreenExtensions;
+
+ return (const __DRIconfig **)
+ intelFillInModes(psp, dri_priv->cpp * 8,
+ (dri_priv->cpp == 2) ? 16 : 24,
+ (dri_priv->cpp == 2) ? 0 : 8, 1);
}
struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
/**
* This is the driver specific part of the createNewScreen entry point.
- *
+ * Called when using DRI2.
+ *
* \return the __GLcontextModes supported by this driver
*/
-PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp)
+static const
+__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
{
intelScreenPrivate *intelScreen;
- __GLcontextModes *modes, *m;
-
- psp->DriverAPI = intelAPI;
/* Calling driInitExtensions here, with a NULL context pointer,
* does not actually enable the extensions. It just makes sure
intelScreen->drmMinor = psp->drm_version.minor;
- /* Determine chipset ID? */
+ /* Determine chipset ID */
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
&intelScreen->deviceID))
return GL_FALSE;
- /* Determine if IRQs are active? */
- if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE,
- &intelScreen->irq_active))
- return GL_FALSE;
+ intelScreen->irq_active = 1;
+ psp->extensions = intelScreenExtensions;
- /* Determine if batchbuffers are allowed */
- if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER,
- &intelScreen->allow_batchbuffer))
- return GL_FALSE;
-
- if (!intelScreen->allow_batchbuffer) {
- fprintf(stderr, "batch buffer not allowed\n");
- return GL_FALSE;
- }
-
- psp->extensions = intelExtensions;
-
- modes = intelFillInModes(psp, 16, 16, 0, 1);
- for (m = modes; m->next != NULL; m = m->next)
- ;
- m->next = intelFillInModes(psp, 32, 24, 8, 1);
-
- return modes;
+ return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
+ intelFillInModes(psp, 32, 24, 8, 1));
}
+
+const struct __DriverAPIRec driDriverAPI = {
+ .InitScreen = intelInitScreen,
+ .DestroyScreen = intelDestroyScreen,
+ .CreateContext = intelCreateContext,
+ .DestroyContext = intelDestroyContext,
+ .CreateBuffer = intelCreateBuffer,
+ .DestroyBuffer = intelDestroyBuffer,
+ .SwapBuffers = intelSwapBuffers,
+ .MakeCurrent = intelMakeCurrent,
+ .UnbindContext = intelUnbindContext,
+ .GetSwapInfo = intelGetSwapInfo,
+ .GetDrawableMSC = driDrawableGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .CopySubBuffer = intelCopySubBuffer,
+
+ .InitScreen2 = intelInitScreen2,
+};