DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
*/
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- if (intelScreen->front.handle) {
- if (drmMap(sPriv->fd,
- intelScreen->front.handle,
- intelScreen->front.size,
- (drmAddress *) & intelScreen->front.map) != 0) {
- _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
- return GL_FALSE;
- }
- }
- else {
- _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
- }
-
- if (0)
- _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
- if (drmMap(sPriv->fd,
- intelScreen->back.handle,
- intelScreen->back.size,
- (drmAddress *) & intelScreen->back.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
- if (intelScreen->third.handle) {
- if (0)
- _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
- if (drmMap(sPriv->fd,
- intelScreen->third.handle,
- intelScreen->third.size,
- (drmAddress *) & intelScreen->third.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
- }
-
- if (0)
- _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
- if (drmMap(sPriv->fd,
- intelScreen->depth.handle,
- intelScreen->depth.size,
- (drmAddress *) & intelScreen->depth.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
if (0)
_mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
if (intelScreen->tex.size != 0) {
}
}
- if (0)
- printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
- intelScreen->front.map,
- intelScreen->back.map, intelScreen->third.map,
- intelScreen->depth.map, intelScreen->tex.map);
return GL_TRUE;
}
void
intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
{
-#define REALLY_UNMAP 1
- if (intelScreen->front.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
- printf("drmUnmap front failed!\n");
-#endif
- intelScreen->front.map = NULL;
- }
- if (intelScreen->back.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
- printf("drmUnmap back failed!\n");
-#endif
- intelScreen->back.map = NULL;
- }
- if (intelScreen->third.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
- printf("drmUnmap third failed!\n");
-#endif
- intelScreen->third.map = NULL;
- }
- if (intelScreen->depth.map) {
-#if REALLY_UNMAP
- drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
- intelScreen->depth.map = NULL;
-#endif
- }
if (intelScreen->tex.map) {
-#if REALLY_UNMAP
drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
intelScreen->tex.map = NULL;
-#endif
}
}
intelPrintSAREA(sarea);
}
-
-/**
- * DRI2 entrypoint
- */
-static void
-intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIDrawableConfigEvent *event)
-{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_region *region = NULL;
- struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
- struct intel_context *intel = pcp->driverPrivate;
- int cpp, pitch;
-
- cpp = intel->ctx.Visual.rgbBits / 8;
- pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
-
- rb = intel_fb->color_rb[1];
- if (rb) {
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- intel_renderbuffer_set_region(rb, region);
- }
-
- rb = intel_fb->color_rb[2];
- if (rb) {
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- intel_renderbuffer_set_region(rb, region);
- }
-
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- if (depth_rb || stencil_rb)
- region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
- if (depth_rb)
- intel_renderbuffer_set_region(depth_rb, region);
- if (stencil_rb)
- intel_renderbuffer_set_region(stencil_rb, region);
-
- /* FIXME: Tell the X server about the regions we just allocated and
- * attached. */
-}
-
-#define BUFFER_FLAG_TILED 0x0100
-
-/**
- * DRI2 entrypoint
- */
-static void
-intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
- __DRIcontextPrivate *pcp,
- __DRIBufferAttachEvent *ba)
-{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_renderbuffer *rb;
- struct intel_region *region;
- struct intel_context *intel = pcp->driverPrivate;
- GLuint tiled;
-
- switch (ba->buffer.attachment) {
- case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
- break;
-
- case DRI_DRAWABLE_BUFFER_BACK_LEFT:
- rb = intel_fb->color_rb[0];
- break;
-
- case DRI_DRAWABLE_BUFFER_DEPTH:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- break;
-
- case DRI_DRAWABLE_BUFFER_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- break;
-
- case DRI_DRAWABLE_BUFFER_ACCUM:
- default:
- fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
- ba->buffer.attachment);
- return;
- }
-
-#if 0
- /* FIXME: Add this so we can filter out when the X server sends us
- * attachment events for the buffers we just allocated. Need to
- * get the BO handle for a render buffer. */
- if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
- return;
-#endif
-
- tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
- region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
- ba->buffer.pitch / ba->buffer.cpp,
- dPriv->h, tiled,
- ba->buffer.handle);
-
- intel_renderbuffer_set_region(rb, region);
-}
-
static const __DRItexOffsetExtension intelTexOffsetExtension = {
{ __DRI_TEX_OFFSET },
intelSetTexOffset,
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
/* setup the hardware-based renderbuffers */
- {
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat,
- screen->ttm ? screen->front.tiled : INTEL_TILE_NONE);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
- }
+ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
+ &intel_fb->color_rb[0]->Base);
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat,
- screen->ttm ? screen->back.tiled : INTEL_TILE_NONE);
+ intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
+
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
&intel_fb->color_rb[1]->Base);
if (screen->third.handle) {
struct gl_renderbuffer *tmp_rb = NULL;
- intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat,
- screen->ttm ? screen->third.tiled : INTEL_TILE_NONE);
+ intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat);
_mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
}
}
if (mesaVis->stencilBits == 8) {
/* combined depth/stencil buffer */
struct intel_renderbuffer *depthStencilRb
- = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT,
- screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
+ = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
&depthStencilRb->Base);
&depthStencilRb->Base);
} else {
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT24,
- screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
+ = intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
&depthRb->Base);
}
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT16,
- screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
+ = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
}
intelScreen->drmMinor = psp->drm_version.minor;
- /* Determine chipset ID? */
+ /* Determine chipset ID */
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
&intelScreen->deviceID))
return GL_FALSE;
- /* Determine if IRQs are active? */
- if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE,
- &intelScreen->irq_active))
- return GL_FALSE;
-
- /* Determine if batchbuffers are allowed */
- if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER,
- &intelScreen->allow_batchbuffer))
- return GL_FALSE;
-
- if (!intelScreen->allow_batchbuffer) {
- fprintf(stderr, "batch buffer not allowed\n");
- return GL_FALSE;
- }
-
+ intelScreen->irq_active = 1;
psp->extensions = intelScreenExtensions;
return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
.CopySubBuffer = intelCopySubBuffer,
.InitScreen2 = intelInitScreen2,
- .HandleDrawableConfig = intelHandleDrawableConfig,
- .HandleBufferAttach = intelHandleBufferAttach,
};