i965/gen7: Enable HiZ
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
index 6a6b851c36ea1f4bf7dff874c1345fdf05e7c29f..ce96ddda85cbe48116a32ec997c043a49885d7aa 100644 (file)
@@ -33,6 +33,8 @@
 #include "main/hash.h"
 #include "main/fbobject.h"
 #include "main/mfeatures.h"
+#include "main/version.h"
+#include "swrast/s_renderbuffer.h"
 
 #include "utils.h"
 #include "xmlpool.h"
@@ -76,16 +78,21 @@ PUBLIC const char __driConfigOptions[] =
       DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
         DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
       DRI_CONF_OPT_END
+
+      DRI_CONF_OPT_BEGIN(shader_precompile, bool, false)
+        DRI_CONF_DESC(en, "Perform code generation at shader link time.")
+      DRI_CONF_OPT_END
    DRI_CONF_SECTION_END
 DRI_CONF_END;
 
-const GLuint __driNConfigOptions = 11;
+const GLuint __driNConfigOptions = 12;
 
 #include "intel_batchbuffer.h"
 #include "intel_buffers.h"
 #include "intel_bufmgr.h"
 #include "intel_chipset.h"
 #include "intel_fbo.h"
+#include "intel_mipmap_tree.h"
 #include "intel_screen.h"
 #include "intel_tex.h"
 #include "intel_regions.h"
@@ -128,7 +135,7 @@ intel_create_image_from_name(__DRIscreen *screen,
                             int width, int height, int format,
                             int name, int pitch, void *loaderPrivate)
 {
-    struct intel_screen *intelScreen = screen->private;
+    struct intel_screen *intelScreen = screen->driverPrivate;
     __DRIimage *image;
     int cpp;
 
@@ -201,7 +208,7 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
    image->format = rb->Format;
    image->data_type = rb->DataType;
    image->data = loaderPrivate;
-   intel_region_reference(&image->region, irb->region);
+   intel_region_reference(&image->region, irb->mt->region);
 
    return image;
 }
@@ -220,7 +227,7 @@ intel_create_image(__DRIscreen *screen,
                   void *loaderPrivate)
 {
    __DRIimage *image;
-   struct intel_screen *intelScreen = screen->private;
+   struct intel_screen *intelScreen = screen->driverPrivate;
    uint32_t tiling;
    int cpp;
 
@@ -326,7 +333,6 @@ static struct __DRIimageExtensionRec intelImageExtension = {
 };
 
 static const __DRIextension *intelScreenExtensions[] = {
-    &driReadDrawableExtension,
     &intelTexBufferExtension.base,
     &intelFlushExtension.base,
     &intelImageExtension.base,
@@ -368,7 +374,7 @@ nop_callback(GLuint key, void *data, void *userData)
 static void
 intelDestroyScreen(__DRIscreen * sPriv)
 {
-   struct intel_screen *intelScreen = sPriv->private;
+   struct intel_screen *intelScreen = sPriv->driverPrivate;
 
    dri_bufmgr_destroy(intelScreen->bufmgr);
    driDestroyOptionInfo(&intelScreen->optionCache);
@@ -380,7 +386,7 @@ intelDestroyScreen(__DRIscreen * sPriv)
    _mesa_DeleteHashTable(intelScreen->named_regions);
 
    FREE(intelScreen);
-   sPriv->private = NULL;
+   sPriv->driverPrivate = NULL;
 }
 
 
@@ -393,7 +399,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
                   const struct gl_config * mesaVis, GLboolean isPixmap)
 {
    struct intel_renderbuffer *rb;
-   struct intel_screen *screen = (struct intel_screen*) driScrnPriv->private;
+   struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
 
    if (isPixmap) {
       return false;          /* not implemented */
@@ -466,13 +472,13 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
       }
 
       /* now add any/all software-based renderbuffers we may need */
-      _mesa_add_soft_renderbuffers(fb,
-                                   false, /* never sw color */
-                                   false, /* never sw depth */
-                                   false, /* never sw stencil */
-                                   mesaVis->accumRedBits > 0,
-                                   false, /* never sw alpha */
-                                   false  /* never sw aux */ );
+      _swrast_add_soft_renderbuffers(fb,
+                                     false, /* never sw color */
+                                     false, /* never sw depth */
+                                     false, /* never sw stencil */
+                                     mesaVis->accumRedBits > 0,
+                                     false, /* never sw alpha */
+                                     false  /* never sw aux */ );
       driDrawPriv->driverPrivate = fb;
 
       return true;
@@ -511,27 +517,52 @@ static GLboolean
 intelCreateContext(gl_api api,
                   const struct gl_config * mesaVis,
                    __DRIcontext * driContextPriv,
+                  unsigned major_version,
+                  unsigned minor_version,
+                  uint32_t flags,
+                  unsigned *error,
                    void *sharedContextPrivate)
 {
    __DRIscreen *sPriv = driContextPriv->driScreenPriv;
-   struct intel_screen *intelScreen = sPriv->private;
+   struct intel_screen *intelScreen = sPriv->driverPrivate;
+   bool success;
 
 #ifdef I915
    if (IS_9XX(intelScreen->deviceID)) {
       if (!IS_965(intelScreen->deviceID)) {
-        return i915CreateContext(api, mesaVis, driContextPriv,
-                                 sharedContextPrivate);
+        success = i915CreateContext(api, mesaVis, driContextPriv,
+                                    sharedContextPrivate);
       }
    } else {
       intelScreen->no_vbo = true;
-      return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
+      success = i830CreateContext(mesaVis, driContextPriv,
+                                 sharedContextPrivate);
    }
 #else
    if (IS_965(intelScreen->deviceID))
-      return brwCreateContext(api, mesaVis,
-                             driContextPriv, sharedContextPrivate);
+      success = brwCreateContext(api, mesaVis,
+                             driContextPriv,
+                             sharedContextPrivate);
 #endif
-   fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
+
+   if (success) {
+      struct gl_context *ctx =
+        (struct gl_context *) driContextPriv->driverPrivate;
+
+      _mesa_compute_version(ctx);
+      if (ctx->VersionMajor > major_version
+         || (ctx->VersionMajor == major_version
+             && ctx->VersionMinor >= minor_version)) {
+        *error = __DRI_CTX_ERROR_BAD_VERSION;
+        return true;
+      }
+
+      intelDestroyContext(driContextPriv);
+   } else {
+      *error = __DRI_CTX_ERROR_NO_MEMORY;
+      fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
+   }
+
    return false;
 }
 
@@ -649,7 +680,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
                       __driConfigOptions, __driNConfigOptions);
 
    intelScreen->driScrnPriv = psp;
-   psp->private = (void *) intelScreen;
+   psp->driverPrivate = (void *) intelScreen;
 
    /* Determine chipset ID */
    if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
@@ -666,6 +697,10 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
       intelScreen->deviceID = strtod(devid_override, NULL);
    }
 
+   intelScreen->kernel_has_gen7_sol_reset =
+      intel_get_boolean(intelScreen->driScrnPriv,
+                       I915_PARAM_HAS_GEN7_SOL_RESET);
+
    if (IS_GEN7(intelScreen->deviceID)) {
       intelScreen->gen = 7;
    } else if (IS_GEN6(intelScreen->deviceID)) {
@@ -680,13 +715,9 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
       intelScreen->gen = 2;
    }
 
-   /*
-    * FIXME: The hiz and separate stencil fields need updating once the
-    * FIXME: features are completely implemented for a given chipset.
-    */
-   intelScreen->hw_has_separate_stencil = intelScreen->gen >= 7;
+   intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
    intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
-   intelScreen->hw_has_hiz = false;
+   intelScreen->hw_has_hiz = intelScreen->gen >= 6;
    intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN;
 
    intel_override_hiz(intelScreen);
@@ -797,29 +828,100 @@ struct intel_buffer {
    struct intel_region *region;
 };
 
+/**
+ * \brief Get tiling format for a DRI buffer.
+ *
+ * \param attachment is the buffer's attachmet point, such as
+ *        __DRI_BUFFER_DEPTH.
+ * \param out_tiling is the returned tiling format for buffer.
+ * \return false if attachment is unrecognized or is incompatible with screen.
+ */
+static bool
+intel_get_dri_buffer_tiling(struct intel_screen *screen,
+                            uint32_t attachment,
+                            uint32_t *out_tiling)
+{
+   if (screen->gen < 4) {
+      *out_tiling = I915_TILING_X;
+      return true;
+   }
+
+   switch (attachment) {
+   case __DRI_BUFFER_DEPTH:
+   case __DRI_BUFFER_DEPTH_STENCIL:
+   case __DRI_BUFFER_HIZ:
+      *out_tiling = I915_TILING_Y;
+      return true;
+   case __DRI_BUFFER_ACCUM:
+   case __DRI_BUFFER_FRONT_LEFT:
+   case __DRI_BUFFER_FRONT_RIGHT:
+   case __DRI_BUFFER_BACK_LEFT:
+   case __DRI_BUFFER_BACK_RIGHT:
+   case __DRI_BUFFER_FAKE_FRONT_LEFT:
+   case __DRI_BUFFER_FAKE_FRONT_RIGHT:
+      *out_tiling = I915_TILING_X;
+      return true;
+   case __DRI_BUFFER_STENCIL:
+      /* The stencil buffer is W tiled. However, we request from the kernel
+       * a non-tiled buffer because the GTT is incapable of W fencing.
+       */
+      *out_tiling = I915_TILING_NONE;
+      return true;
+   default:
+      if(unlikely(INTEL_DEBUG & DEBUG_DRI)) {
+        fprintf(stderr, "error: %s: unrecognized DRI buffer attachment 0x%x\n",
+                __FUNCTION__, attachment);
+      }
+       return false;
+   }
+}
+
 static __DRIbuffer *
 intelAllocateBuffer(__DRIscreen *screen,
                    unsigned attachment, unsigned format,
                    int width, int height)
 {
    struct intel_buffer *intelBuffer;
-   struct intel_screen *intelScreen = screen->private;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+
    uint32_t tiling;
+   uint32_t region_width;
+   uint32_t region_height;
+   uint32_t region_cpp;
+
+   bool ok = true;
+
+   ok = intel_get_dri_buffer_tiling(intelScreen, attachment, &tiling);
+   if (!ok)
+      return NULL;
 
    intelBuffer = CALLOC(sizeof *intelBuffer);
    if (intelBuffer == NULL)
       return NULL;
 
-   if ((attachment == __DRI_BUFFER_DEPTH ||
-       attachment == __DRI_BUFFER_STENCIL ||
-       attachment == __DRI_BUFFER_DEPTH_STENCIL) &&
-       intelScreen->gen >= 4)
-      tiling = I915_TILING_Y;
-   else
-      tiling = I915_TILING_X;
+   if (attachment == __DRI_BUFFER_STENCIL) {
+      /* The stencil buffer has quirky pitch requirements.  From Vol 2a,
+       * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
+       *    The pitch must be set to 2x the value computed based on width, as
+       *    the stencil buffer is stored with two rows interleaved.
+       * To accomplish this, we resort to the nasty hack of doubling the
+       * region's cpp and halving its height.
+       */
+      region_width = ALIGN(width, 64);
+      region_height = ALIGN(ALIGN(height, 2) / 2, 64);
+      region_cpp = format / 4;
+   } else {
+      region_width = width;
+      region_height = height;
+      region_cpp = format / 8;
+   }
 
-   intelBuffer->region = intel_region_alloc(intelScreen, tiling,
-                                           format / 8, width, height, true);
+   intelBuffer->region = intel_region_alloc(intelScreen,
+                                            tiling,
+                                            region_cpp,
+                                            region_width,
+                                            region_height,
+                                            true);
    
    if (intelBuffer->region == NULL) {
           FREE(intelBuffer);
@@ -847,6 +949,7 @@ intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
 
 
 const struct __DriverAPIRec driDriverAPI = {
+   .InitScreen          = intelInitScreen2,
    .DestroyScreen       = intelDestroyScreen,
    .CreateContext       = intelCreateContext,
    .DestroyContext      = intelDestroyContext,
@@ -854,7 +957,6 @@ const struct __DriverAPIRec driDriverAPI = {
    .DestroyBuffer       = intelDestroyBuffer,
    .MakeCurrent                 = intelMakeCurrent,
    .UnbindContext       = intelUnbindContext,
-   .InitScreen2                 = intelInitScreen2,
    .AllocateBuffer       = intelAllocateBuffer,
    .ReleaseBuffer        = intelReleaseBuffer
 };