#include "swrast/swrast.h"
#include "swrast/s_renderbuffer.h"
-/**
- * \brief Get pointer offset into stencil buffer.
- *
- * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
- * must decode the tile's layout in software.
- *
- * See
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
- * Format.
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
- *
- * Even though the returned offset is always positive, the return type is
- * signed due to
- * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
- * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
- */
-intptr_t
-intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
-{
- uint32_t tile_size = 4096;
- uint32_t tile_width = 64;
- uint32_t tile_height = 64;
- uint32_t row_size = 64 * stride;
-
- uint32_t tile_x = x / tile_width;
- uint32_t tile_y = y / tile_height;
-
- /* The byte's address relative to the tile's base addres. */
- uint32_t byte_x = x % tile_width;
- uint32_t byte_y = y % tile_height;
-
- uintptr_t u = tile_y * row_size
- + tile_x * tile_size
- + 512 * (byte_x / 8)
- + 64 * (byte_y / 8)
- + 32 * ((byte_y / 4) % 2)
- + 16 * ((byte_x / 4) % 2)
- + 8 * ((byte_y / 2) % 2)
- + 4 * ((byte_x / 2) % 2)
- + 2 * (byte_y % 2)
- + 1 * (byte_x % 2);
-
- if (swizzled) {
- /* adjust for bit6 swizzling */
- if (((byte_x / 8) % 2) == 1) {
- if (((byte_y / 8) % 2) == 0) {
- u += 64;
- } else {
- u -= 64;
- }
- }
- }
-
- return u;
-}
-
/**
* Prepare for software rendering. Map current read/draw framebuffers'
* renderbuffers and all currently bound texture objects.