#define LOCAL_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
- const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
- const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
+ const GLint yScale = rb->Name ? 1 : -1; \
+ const GLint yBias = rb->Name ? 0 : rb->Height - 1; \
int minx = 0, miny = 0; \
- int maxx = ctx->DrawBuffer->Width; \
- int maxy = ctx->DrawBuffer->Height; \
+ int maxx = rb->Width; \
+ int maxy = rb->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
GLuint p; \
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
- const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
- const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
+ const GLint yScale = rb->Name ? 1 : -1; \
+ const GLint yBias = rb->Name ? 0 : rb->Height - 1; \
int minx = 0, miny = 0; \
- int maxx = ctx->DrawBuffer->Width; \
- int maxy = ctx->DrawBuffer->Height; \
+ int maxx = rb->Width; \
+ int maxy = rb->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
(*(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) = d)
#define READ_DEPTH(d, _x, _y) \
d = *(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y))
-#define TAG(x) intel_##x##_z24_x8
+#define TAG(x) intel_##x##_z24_s8
#include "depthtmp.h"
void
break;
case MESA_FORMAT_X8_Z24:
case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_x8(rb);
+ intel_InitDepthPointers_z24_s8(rb);
break;
default:
_mesa_problem(NULL,