/* Fallback to swrast for select and feedback.
*/
static void
-intelRenderMode(GLcontext *ctx, GLenum mode)
+intelRenderMode(struct gl_context *ctx, GLenum mode)
{
struct intel_context *intel = intel_context(ctx);
FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER));