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r300/compiler: refactor fragment shader compilation
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
intel
/
intel_syncobj.c
diff --git
a/src/mesa/drivers/dri/intel/intel_syncobj.c
b/src/mesa/drivers/dri/intel/intel_syncobj.c
index d67f0cb4a681bcef72cd005b3caa1db24429fe48..c2d86432ff9ca0cbd685c479f14a3414683f67a7 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_syncobj.c
+++ b/
src/mesa/drivers/dri/intel/intel_syncobj.c
@@
-77,7
+77,7
@@
intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s,
sync->bo = intel->batch->buf;
drm_intel_bo_reference(sync->bo);
- intel
F
lush(ctx);
+ intel
_f
lush(ctx);
}
/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to