#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
return GL_FALSE;
}
- // intelFlush(ctx);
- LOCK_HARDWARE(intel);
+ /* intelFlush(ctx); */
+ intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
INTEL_WRITE_PART);
- const GLint orig_x = x;
- const GLint orig_y = y;
GLuint image_x, image_y;
GLshort src_pitch;
intelImage->face,
0,
&image_x, &image_y);
- /* Update dst for clipped src. Need to also clip the source rect. */
- dstx += x - orig_x;
- dsty += y - orig_y;
/* Can't blit to tiled buffers with non-tile-aligned offset. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ const __DRIdrawable *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
intelImage->mt->cpp,
src_pitch,
src->buffer,
- src->draw_offset,
+ 0,
src->tiling,
intelImage->mt->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- x, y, image_x + dstx, image_y + dsty,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
-
return GL_TRUE;
}