#include "intel_buffer_objects.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
-#include "intel_ioctl.h"
#include "intel_blit.h"
#include "intel_fbo.h"
if (!intelObj)
return;
- __driParseEvents(pDRICtx, dPriv);
+ intel_update_renderbuffers(pDRICtx, dPriv);
rb = intel_fb->color_rb[0];
+ /* If the region isn't set, then intel_update_renderbuffers was unable
+ * to get the buffers for the drawable.
+ */
+ if (rb->region == NULL)
+ return;
+
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
internalFormat = (rb->region->cpp == 3 ? 3 : 4);
intelObj->mt = mt;
texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
- rb->region->pitch, rb->region->height, 1,
+ rb->region->width, rb->region->height, 1,
0, internalFormat);
intelImage = intel_texture_image(texImage);