#include "main/glheader.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/formats.h"
+#include "main/image.h"
#include "main/pbo.h"
#include "main/renderbuffer.h"
#include "main/texcompress.h"
#include "intel_tex.h"
#include "intel_blit.h"
#include "intel_fbo.h"
-#include "intel_span.h"
+
+#ifndef I915
+#include "brw_context.h"
+#endif
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
intelImage->base.Base.Level == firstLevel &&
(intel->gen < 4 || firstLevel == 0)) {
lastLevel = firstLevel;
- } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) {
- lastLevel = firstLevel;
} else {
- lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
+ lastLevel = (firstLevel +
+ _mesa_get_tex_max_num_levels(intelObj->base.Target,
+ width, height, depth) - 1);
}
}
height,
depth,
expect_accelerated_upload,
- 0 /* num_samples */,
- INTEL_MSAA_LAYOUT_NONE);
-}
-
-/* There are actually quite a few combinations this will work for,
- * more than what I've listed here.
- */
-static bool
-check_pbo_format(GLenum format, GLenum type,
- gl_format mesa_format)
-{
- switch (mesa_format) {
- case MESA_FORMAT_ARGB8888:
- return (format == GL_BGRA && (type == GL_UNSIGNED_BYTE ||
- type == GL_UNSIGNED_INT_8_8_8_8_REV));
- case MESA_FORMAT_RGB565:
- return (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5);
- case MESA_FORMAT_L8:
- return (format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE);
- case MESA_FORMAT_YCBCR:
- return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
- default:
- return false;
- }
+ intelImage->base.Base.NumSamples,
+ INTEL_MIPTREE_TILING_ANY);
}
-
/* XXX: Do this for TexSubImage also:
*/
static bool
struct intel_texture_image *intelImage = intel_texture_image(image);
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
- GLuint src_offset, src_stride;
- GLuint dst_x, dst_y, dst_stride;
- drm_intel_bo *dst_buffer, *src_buffer;
+ GLuint src_offset;
+ drm_intel_bo *src_buffer;
if (!_mesa_is_bufferobj(unpack->BufferObj))
return false;
return false;
}
- if (!check_pbo_format(format, type, intelImage->base.Base.TexFormat)) {
+ ctx->Driver.AllocTextureImageBuffer(ctx, image);
+
+ if (!intelImage->mt) {
+ DBG("%s: no miptree\n", __FUNCTION__);
+ return false;
+ }
+
+ if (!_mesa_format_matches_format_and_type(intelImage->mt->format,
+ format, type, false)) {
DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
- __FUNCTION__, _mesa_get_format_name(intelImage->base.Base.TexFormat),
+ __FUNCTION__, _mesa_get_format_name(intelImage->mt->format),
format, type);
return false;
}
- ctx->Driver.AllocTextureImageBuffer(ctx, image);
-
- if (!intelImage->mt) {
- DBG("%s: no miptree\n", __FUNCTION__);
+ if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY ||
+ image->TexObject->Target == GL_TEXTURE_2D_ARRAY) {
+ DBG("%s: no support for array textures\n", __FUNCTION__);
return false;
}
- dst_buffer = intelImage->mt->region->bo;
src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset);
/* note: potential 64-bit ptr to 32-bit int cast */
src_offset += (GLuint) (unsigned long) pixels;
- if (unpack->RowLength > 0)
- src_stride = unpack->RowLength;
- else
- src_stride = image->Width;
-
- intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Base.Level,
- intelImage->base.Base.Face, 0,
- &dst_x, &dst_y);
-
- dst_stride = intelImage->mt->region->pitch;
-
- if (!intelEmitCopyBlit(intel,
- intelImage->mt->cpp,
- src_stride, src_buffer,
- src_offset, false,
- dst_stride, dst_buffer, 0,
- intelImage->mt->region->tiling,
- 0, 0, dst_x, dst_y, image->Width, image->Height,
- GL_COPY)) {
+ int src_stride =
+ _mesa_image_row_stride(unpack, image->Width, format, type);
+
+ struct intel_mipmap_tree *pbo_mt =
+ intel_miptree_create_for_bo(intel,
+ src_buffer,
+ intelImage->mt->format,
+ src_offset,
+ image->Width, image->Height,
+ src_stride, I915_TILING_NONE);
+ if (!pbo_mt)
+ return false;
+
+ if (!intel_miptree_blit(intel,
+ pbo_mt, 0, 0,
+ 0, 0, false,
+ intelImage->mt, image->Level, image->Face,
+ 0, 0, false,
+ image->Width, image->Height, GL_COPY)) {
DBG("%s: blit failed\n", __FUNCTION__);
return false;
}
+ intel_miptree_release(&pbo_mt);
+
DBG("%s: success\n", __FUNCTION__);
return true;
}
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack)
{
+ bool ok;
+
DBG("%s target %s level %d %dx%dx%d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(texImage->TexObject->Target),
texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
+ ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
+ 0, 0, 0, /*x,y,z offsets*/
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth,
+ format, type, pixels, unpack,
+ true /*for_glTexImage*/);
+ if (ok)
+ return;
+
/* Attempt to use the blitter for PBO image uploads.
*/
if (dims <= 2 &&
GLenum target,
GLenum internalFormat,
gl_format format,
- uint32_t offset)
+ uint32_t offset,
+ GLuint width,
+ GLuint height,
+ GLuint tile_x,
+ GLuint tile_y)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intel_image = intel_texture_image(image);
struct gl_texture_object *texobj = image->TexObject;
struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
+ bool has_surface_tile_offset = false;
+ uint32_t draw_x, draw_y;
_mesa_init_teximage_fields(&intel->ctx, image,
- region->width, region->height, 1,
+ width, height, 1,
0, internalFormat, format);
ctx->Driver.FreeTextureImageBuffer(ctx, image);
- intel_image->mt = intel_miptree_create_for_region(intel, target,
- image->TexFormat,
- region);
+ intel_image->mt = intel_miptree_create_layout(intel, target, image->TexFormat,
+ 0, 0,
+ width, height, 1,
+ true, 0 /* num_samples */);
if (intel_image->mt == NULL)
return;
+ intel_region_reference(&intel_image->mt->region, region);
+ intel_image->mt->total_width = width;
+ intel_image->mt->total_height = height;
+ intel_image->mt->level[0].slice[0].x_offset = tile_x;
+ intel_image->mt->level[0].slice[0].y_offset = tile_y;
+
+ intel_miptree_get_tile_offsets(intel_image->mt, 0, 0, &draw_x, &draw_y);
+#ifndef I915
+ has_surface_tile_offset = brw_context(ctx)->has_surface_tile_offset;
+#endif
+
+ /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
+ * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
+ * trouble resolving back to destination image due to alignment issues.
+ */
+ if (!has_surface_tile_offset &&
+ (draw_x != 0 || draw_y != 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
+ intel_miptree_release(&intel_image->mt);
+ return;
+ }
+
+ intel_texobj->needs_validate = true;
intel_image->mt->offset = offset;
- intel_image->base.RowStride = region->pitch;
+ assert(region->pitch % region->cpp == 0);
+ intel_image->base.RowStride = region->pitch / region->cpp;
/* Immediately validate the image to the object. */
intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
_mesa_lock_texture(&intel->ctx, texObj);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
intel_set_texture_image_region(ctx, texImage, rb->mt->region, target,
- internalFormat, texFormat, 0);
+ internalFormat, texFormat, 0,
+ rb->mt->region->width,
+ rb->mt->region->height,
+ 0, 0);
_mesa_unlock_texture(&intel->ctx, texObj);
}
if (image == NULL)
return;
+ /* Disallow depth/stencil textures: we don't have a way to pass the
+ * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
+ */
+ if (image->has_depthstencil) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
+ return;
+ }
+
intel_set_texture_image_region(ctx, texImage, image->region,
target, image->internal_format,
- image->format, image->offset);
+ image->format, image->offset,
+ image->width, image->height,
+ image->tile_x, image->tile_y);
}
void