* José Fonseca <j_r_fonseca@yahoo.co.uk>
*/
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/colormac.h"
+#include "main/macros.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#define COPY_VERTEX_OOA( vb, vertsize, v, n ) DO_COPY_VERTEX( vb, vertsize, v, n, 1 )
-static __inline void mach64_draw_quad( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_quad( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1,
mach64VertexPtr v2,
#endif
}
-static __inline void mach64_draw_triangle( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_triangle( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1,
mach64VertexPtr v2 )
#endif
}
-static __inline void mach64_draw_line( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_line( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1 )
{
#endif
}
-static __inline void mach64_draw_point( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_point( mach64ContextPtr mmesa,
mach64VertexPtr v0 )
{
#if MACH64_NATIVE_VTXFMT