fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
[mesa.git] / src / mesa / drivers / dri / mga / Makefile
index 51ece86bc2cba156e7d2b6fa4ae61b5d14e54dd4..a871064c629042ccba4ef743b38a1d52d84c7fad 100644 (file)
@@ -7,17 +7,6 @@ LIBNAME = mga_dri.so
 
 MINIGLX_SOURCES = server/mga_dri.c 
 
-COMMON_SOURCES = \
-       ../../common/driverfuncs.c \
-       ../common/mm.c \
-       ../common/utils.c \
-       ../common/texmem.c \
-       ../common/vblank.c \
-       ../common/xmlconfig.c \
-       ../common/dri_util.c \
-       ../common/drirenderbuffer.c \
-       ../common/glcontextmodes.c
-
 DRIVER_SOURCES = \
        mgadd.c \
        mgaioctl.c \