All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allows
[mesa.git] / src / mesa / drivers / dri / mga / mga_xmesa.c
index 4c5babf7bf52a399495a77bedd206b7f4161fbf8..aaa4e25c10382e2ce9093d8ae304a5d9c99a0493 100644 (file)
  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file mga_xmesa.c
+ * MGA screen and context initialization / creation code.
  *
- * Authors:
- *    Keith Whitwell <keith@tungstengraphics.com>
+ * \author Keith Whitwell <keith@tungstengraphics.com>
  */
 
-#include "mga_common.h"
+#include <stdlib.h>
+#include <stdint.h>
+#include "drm.h"
+#include "mga_drm.h"
 #include "mga_xmesa.h"
 #include "context.h"
 #include "matrix.h"
 #include "simple_list.h"
 #include "imports.h"
+#include "framebuffer.h"
+#include "renderbuffer.h"
 
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
 #include "mga_xmesa.h"
 #include "mga_dri.h"
 
-
 #include "utils.h"
 #include "vblank.h"
 
-#ifndef _SOLO
-#include "glxextensions.h"
+#include "extensions.h"
+
+#include "GL/internal/dri_interface.h"
+
+#define need_GL_ARB_multisample
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_program
+#define need_GL_EXT_fog_coord
+#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_secondary_color
+#if 0
+#define need_GL_EXT_paletted_texture
 #endif
+#define need_GL_NV_vertex_program
+#include "extension_helper.h"
 
 /* MGA configuration
  */
 #include "xmlpool.h"
 
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
 DRI_CONF_BEGIN
     DRI_CONF_SECTION_PERFORMANCE
         DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
@@ -74,12 +94,17 @@ DRI_CONF_BEGIN
         DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
         DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
     DRI_CONF_SECTION_END
+    DRI_CONF_SECTION_SOFTWARE
+        DRI_CONF_ARB_VERTEX_PROGRAM(true)
+        DRI_CONF_NV_VERTEX_PROGRAM(true)
+    DRI_CONF_SECTION_END
+    DRI_CONF_SECTION_DEBUG
+        DRI_CONF_NO_RAST(false)
+    DRI_CONF_SECTION_END
 DRI_CONF_END;
-static const GLuint __driNConfigOptions = 3;
+static const GLuint __driNConfigOptions = 6;
 
-#ifdef USE_NEW_INTERFACE
 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /* USE_NEW_INTERFACE */
 
 #ifndef MGA_DEBUG
 int MGA_DEBUG = 0;
@@ -87,75 +112,6 @@ int MGA_DEBUG = 0;
 
 static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
 
-#ifdef USE_NEW_INTERFACE
-static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
-                                        unsigned pixel_bits, 
-                                        unsigned depth_bits,
-                                        unsigned stencil_bits,
-                                        const GLenum * db_modes,
-                                        unsigned num_db_modes,
-                                        int visType )
-{
-    static const uint8_t bits[2][4] = {
-       {          5,          6,          5,          0 },
-       {          8,          8,          8,          0 }
-    };
-
-    static const uint32_t masks[2][4] = {
-       { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
-       { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }
-    };
-
-    unsigned   i;
-    unsigned   j;
-    const unsigned index = ((pixel_bits + 15) / 16) - 1;
-
-    for ( i = 0 ; i < num_db_modes ; i++ ) {
-       for ( j = 0 ; j < 2 ; j++ ) {
-
-           modes->redBits   = bits[index][0];
-           modes->greenBits = bits[index][1];
-           modes->blueBits  = bits[index][2];
-           modes->alphaBits = bits[index][3];
-           modes->redMask   = masks[index][0];
-           modes->greenMask = masks[index][1];
-           modes->blueMask  = masks[index][2];
-           modes->alphaMask = masks[index][3];
-           modes->rgbBits   = modes->redBits + modes->greenBits
-               + modes->blueBits;
-
-           modes->accumRedBits   = 16 * j;
-           modes->accumGreenBits = 16 * j;
-           modes->accumBlueBits  = 16 * j;
-           modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
-           modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
-           modes->stencilBits = stencil_bits;
-           modes->depthBits = depth_bits;
-
-           modes->visualType = visType;
-           modes->renderType = GLX_RGBA_BIT;
-           modes->drawableType = GLX_WINDOW_BIT;
-           modes->rgbMode = GL_TRUE;
-
-           if ( db_modes[i] == GLX_NONE ) {
-               modes->doubleBufferMode = GL_FALSE;
-           }
-           else {
-               modes->doubleBufferMode = GL_TRUE;
-               modes->swapMethod = db_modes[i];
-           }
-
-           modes = modes->next;
-       }
-    }
-    
-    return modes;
-}
-#endif /* USE_NEW_INTERFACE */
-
-
-#ifdef USE_NEW_INTERFACE
 static __GLcontextModes *
 mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
                unsigned stencil_bits, GLboolean have_back_buffer )
@@ -165,7 +121,8 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
     unsigned num_modes;
     unsigned depth_buffer_factor;
     unsigned back_buffer_factor;
-    unsigned i;
+    GLenum fb_format;
+    GLenum fb_type;
 
     /* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't
      * support pageflipping at all.
@@ -174,38 +131,54 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
        GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
     };
 
-    int depth_buffer_modes[2][2];
-
+    u_int8_t depth_bits_array[3];
+    u_int8_t stencil_bits_array[3];
 
-    depth_buffer_modes[0][0] = depth_bits;
-    depth_buffer_modes[1][0] = depth_bits;
 
+    depth_bits_array[0] = 0;
+    depth_bits_array[1] = depth_bits;
+    depth_bits_array[2] = depth_bits;
+    
     /* Just like with the accumulation buffer, always provide some modes
      * with a stencil buffer.  It will be a sw fallback, but some apps won't
      * care about that.
      */
-    depth_buffer_modes[0][1] = 0;
-    depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
+    stencil_bits_array[0] = 0;
+    stencil_bits_array[1] = 0;
+    stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
 
-    depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
+    depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
     back_buffer_factor  = (have_back_buffer) ? 2 : 1;
 
     num_modes = depth_buffer_factor * back_buffer_factor * 4;
 
+    if ( pixel_bits == 16 ) {
+        fb_format = GL_RGB;
+        fb_type = GL_UNSIGNED_SHORT_5_6_5;
+    }
+    else {
+        fb_format = GL_BGR;
+        fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+    }
+
     modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
     m = modes;
-    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
-       m = fill_in_modes( m, pixel_bits, 
-                          depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+    if ( ! driFillInModes( & m, fb_format, fb_type,
+                          depth_bits_array, stencil_bits_array, depth_buffer_factor,
                           back_buffer_modes, back_buffer_factor,
-                          GLX_TRUE_COLOR );
+                          GLX_TRUE_COLOR ) ) {
+       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
+                __func__, __LINE__ );
+       return NULL;
     }
 
-    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
-       m = fill_in_modes( m, pixel_bits, 
-                          depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+    if ( ! driFillInModes( & m, fb_format, fb_type,
+                          depth_bits_array, stencil_bits_array, depth_buffer_factor,
                           back_buffer_modes, back_buffer_factor,
-                          GLX_DIRECT_COLOR );
+                          GLX_DIRECT_COLOR ) ) {
+       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
+                __func__, __LINE__ );
+       return NULL;
     }
 
     /* Mark the visual as slow if there are "fake" stencil bits.
@@ -218,7 +191,6 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
 
     return modes;
 }
-#endif /* USE_NEW_INTERFACE */
 
 
 static GLboolean
@@ -226,9 +198,14 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
 {
    mgaScreenPrivate *mgaScreen;
    MGADRIPtr         serverInfo = (MGADRIPtr)sPriv->pDevPriv;
+   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
+       (PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
+   void * const psc = sPriv->psc->screenConfigs;
 
-   if ( ! driCheckDriDdxDrmVersions( sPriv, "MGA", 4, 0, 1, 0, 3, 0 ) )
+
+   if ( glx_enable_extension == NULL ) {
       return GL_FALSE;
+   }
 
    /* Allocate the private area */
    mgaScreen = (mgaScreenPrivate *)MALLOC(sizeof(mgaScreenPrivate));
@@ -242,10 +219,11 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
 
    if (sPriv->drmMinor >= 1) {
       int ret;
-      drmMGAGetParam gp;
+      drm_mga_getparam_t gp;
 
       gp.param = MGA_PARAM_IRQ_NR;
       gp.value = &mgaScreen->irq;
+      mgaScreen->irq = 0;
 
       ret = drmCommandWriteRead( sPriv->fd, DRM_MGA_GETPARAM,
                                    &gp, sizeof(gp));
@@ -256,32 +234,12 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
            return GL_FALSE;
       }
    }
-   
-   mgaScreen->linecomp_sane = (sPriv->ddxMajor > 1) || (sPriv->ddxMinor > 1)
-       || ((sPriv->ddxMinor == 1) && (sPriv->ddxPatch > 0));
-#ifndef _SOLO       
-   if ( driCompareGLXAPIVersion( 20030813 ) >= 0 ) {
-      PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
-          (PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
-      void * const psc = sPriv->psc->screenConfigs;
-
-      if ( glx_enable_extension != NULL ) {
-        if ( mgaScreen->linecomp_sane ) {
-           (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
-           (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
-           (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
-        }
-
-        (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
-        (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
-
-        if ( driCompareGLXAPIVersion( 20030915 ) >= 0 ) {
-           (*glx_enable_extension)( psc, "GLX_SGIX_fbconfig" );
-           (*glx_enable_extension)( psc, "GLX_OML_swap_method" );
-        }
-      }
-   }
-#endif
+
+   (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
+   (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
+   (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
+   (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
+   (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
 
    if (serverInfo->chipset != MGA_CARD_TYPE_G200 &&
        serverInfo->chipset != MGA_CARD_TYPE_G400) {
@@ -293,9 +251,6 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
 
 
    mgaScreen->chipset = serverInfo->chipset;
-   mgaScreen->width = serverInfo->width;
-   mgaScreen->height = serverInfo->height;
-   mgaScreen->mem = serverInfo->mem;
    mgaScreen->cpp = serverInfo->cpp;
 
    mgaScreen->agpMode = serverInfo->agpMode;
@@ -307,37 +262,35 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
    mgaScreen->depthOffset = serverInfo->depthOffset;
    mgaScreen->depthPitch  =  serverInfo->depthPitch;
 
-   mgaScreen->mmio.handle = serverInfo->registers.handle;
-   mgaScreen->mmio.size = serverInfo->registers.size;
-   if ( drmMap( sPriv->fd,
-               mgaScreen->mmio.handle, mgaScreen->mmio.size,
-               &mgaScreen->mmio.map ) < 0 ) {
-      FREE( mgaScreen );
-      sPriv->private = NULL;
-      __driUtilMessage( "Couldn't map MMIO registers" );
-      return GL_FALSE;
-   }
 
-   mgaScreen->primary.handle = serverInfo->primary.handle;
-   mgaScreen->primary.size = serverInfo->primary.size;
-   mgaScreen->buffers.handle = serverInfo->buffers.handle;
-   mgaScreen->buffers.size = serverInfo->buffers.size;
+   /* The only reason that the MMIO region needs to be accessable and the
+    * primary DMA region base address needs to be known is so that the driver
+    * can busy wait for certain DMA operations to complete (see
+    * mgaWaitForFrameCompletion in mgaioctl.c).
+    *
+    * Starting with MGA DRM version 3.2, these are completely unneeded as
+    * there is a new, in-kernel mechanism for handling the wait.
+    */
 
-#if 0
-   mgaScreen->agp.handle = serverInfo->agp;
-   mgaScreen->agp.size = serverInfo->agpSize;
-
-   if (drmMap(sPriv->fd,
-             mgaScreen->agp.handle,
-             mgaScreen->agp.size,
-             (drmAddress *)&mgaScreen->agp.map) != 0)
-   {
-      Xfree(mgaScreen);
-      sPriv->private = NULL;
-      __driUtilMessage("Couldn't map agp region");
-      return GL_FALSE;
+   if (mgaScreen->sPriv->drmMinor < 2) {
+      mgaScreen->mmio.handle = serverInfo->registers.handle;
+      mgaScreen->mmio.size = serverInfo->registers.size;
+      if ( drmMap( sPriv->fd,
+                  mgaScreen->mmio.handle, mgaScreen->mmio.size,
+                  &mgaScreen->mmio.map ) < 0 ) {
+        FREE( mgaScreen );
+        sPriv->private = NULL;
+        __driUtilMessage( "Couldn't map MMIO registers" );
+        return GL_FALSE;
+      }
+
+      mgaScreen->primary.handle = serverInfo->primary.handle;
+      mgaScreen->primary.size = serverInfo->primary.size;
+   }
+   else {
+      (void) memset( & mgaScreen->primary, 0, sizeof( mgaScreen->primary ) );
+      (void) memset( & mgaScreen->mmio, 0, sizeof( mgaScreen->mmio ) );
    }
-#endif
 
    mgaScreen->textureOffset[MGA_CARD_HEAP] = serverInfo->textureOffset;
    mgaScreen->textureOffset[MGA_AGP_HEAP] = (serverInfo->agpTextureOffset |
@@ -346,38 +299,34 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
    mgaScreen->textureSize[MGA_CARD_HEAP] = serverInfo->textureSize;
    mgaScreen->textureSize[MGA_AGP_HEAP] = serverInfo->agpTextureSize;
 
-   mgaScreen->logTextureGranularity[MGA_CARD_HEAP] =
-      serverInfo->logTextureGranularity;
-   mgaScreen->logTextureGranularity[MGA_AGP_HEAP] =
-      serverInfo->logAgpTextureGranularity;
+   
+   /* The texVirtual array stores the base addresses in the CPU's address
+    * space of the texture memory pools.  The base address of the on-card
+    * memory pool is calculated as an offset of the base of video memory.  The
+    * AGP texture pool has to be mapped into the processes address space by
+    * the DRM. 
+    */
 
    mgaScreen->texVirtual[MGA_CARD_HEAP] = (char *)(mgaScreen->sPriv->pFB +
                                           serverInfo->textureOffset);
-   if (drmMap(sPriv->fd,
-              serverInfo->agpTextureOffset,
-              serverInfo->agpTextureSize,
-              (drmAddress *)&mgaScreen->texVirtual[MGA_AGP_HEAP]) != 0)
-   {
-      FREE(mgaScreen);
-      sPriv->private = NULL;
-      __driUtilMessage("Couldn't map agptexture region");
-      return GL_FALSE;
-   }
 
-#if 0
-   mgaScreen->texVirtual[MGA_AGP_HEAP] = (mgaScreen->agp.map +
-                                         serverInfo->agpTextureOffset);
-#endif
+   if ( serverInfo->agpTextureSize > 0 ) {
+      if (drmMap(sPriv->fd, serverInfo->agpTextureOffset,
+                serverInfo->agpTextureSize,
+                (drmAddress *)&mgaScreen->texVirtual[MGA_AGP_HEAP]) != 0) {
+        FREE(mgaScreen);
+        sPriv->private = NULL;
+        __driUtilMessage("Couldn't map agptexture region");
+        return GL_FALSE;
+      }
+   }
 
-   mgaScreen->mAccess = serverInfo->mAccess;
 
    /* For calculating setupdma addresses.
     */
-   mgaScreen->dmaOffset = serverInfo->buffers.handle;
 
    mgaScreen->bufs = drmMapBufs(sPriv->fd);
    if (!mgaScreen->bufs) {
-      /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
       FREE(mgaScreen);
       sPriv->private = NULL;
       __driUtilMessage("Couldn't map dma buffers");
@@ -401,7 +350,8 @@ mgaDestroyScreen(__DRIscreenPrivate *sPriv)
    if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
       fprintf(stderr, "mgaDestroyScreen\n");
 
-   /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
+   drmUnmapBufs(mgaScreen->bufs);
+
 
    /* free all option information */
    driDestroyOptionInfo (&mgaScreen->optionCache);
@@ -420,6 +370,8 @@ static const struct tnl_pipeline_stage *mga_pipeline[] = {
    &_tnl_fog_coordinate_stage,
    &_tnl_texgen_stage, 
    &_tnl_texture_transform_stage, 
+   &_tnl_vertex_program_stage,
+
                                /* REMOVE: point attenuation stage */
 #if 0
    &_mga_render_stage,         /* ADD: unclipped rastersetup-to-dma */
@@ -430,39 +382,47 @@ static const struct tnl_pipeline_stage *mga_pipeline[] = {
 };
 
 
-static const char * const g400_extensions[] =
+static const struct dri_extension g400_extensions[] =
 {
-   "GL_ARB_multitexture",
-   "GL_ARB_texture_env_add",
-   "GL_ARB_texture_env_combine",
-   "GL_ARB_texture_env_crossbar",
-   "GL_EXT_texture_env_combine",
-   "GL_EXT_texture_edge_clamp",
-   "GL_ATI_texture_env_combine3",
-#if defined (MESA_packed_depth_stencil)
-   "GL_MESA_packed_depth_stencil",
-#endif
-   NULL
+   { "GL_ARB_multitexture",           NULL },
+   { "GL_ARB_texture_env_add",        NULL },
+   { "GL_ARB_texture_env_combine",    NULL },
+   { "GL_ARB_texture_env_crossbar",   NULL },
+   { "GL_EXT_texture_env_combine",    NULL },
+   { "GL_EXT_texture_edge_clamp",     NULL },
+   { "GL_ATI_texture_env_combine3",   NULL },
+   { NULL,                            NULL }
 };
 
-static const char * const card_extensions[] =
+static const struct dri_extension card_extensions[] =
 {
-   "GL_ARB_multisample",
-   "GL_ARB_texture_compression",
-   "GL_EXT_blend_logic_op",
-   "GL_EXT_fog_coord",
+   { "GL_ARB_multisample",            GL_ARB_multisample_functions },
+   { "GL_ARB_texture_compression",    GL_ARB_texture_compression_functions },
+   { "GL_ARB_texture_rectangle",      NULL },
+   { "GL_EXT_blend_logic_op",         NULL },
+   { "GL_EXT_fog_coord",              GL_EXT_fog_coord_functions },
+   { "GL_EXT_multi_draw_arrays",      GL_EXT_multi_draw_arrays_functions },
    /* paletted_textures currently doesn't work, but we could fix them later */
-#if 0
-   "GL_EXT_shared_texture_palette",
-   "GL_EXT_paletted_texture",
+#if defined( need_GL_EXT_paletted_texture )
+   { "GL_EXT_shared_texture_palette", NULL },
+   { "GL_EXT_paletted_texture",       GL_EXT_paletted_texture_functions },
 #endif
-   "GL_EXT_secondary_color",
-   "GL_EXT_stencil_wrap",
-   "GL_EXT_texture_rectangle",
-   "GL_MESA_ycbcr_texture",
-   "GL_SGIS_generate_mipmap",
-   "GL_SGIS_texture_lod",
-   NULL
+   { "GL_EXT_secondary_color",        GL_EXT_secondary_color_functions },
+   { "GL_EXT_stencil_wrap",           NULL },
+   { "GL_MESA_ycbcr_texture",         NULL },
+   { "GL_SGIS_generate_mipmap",       NULL },
+   { NULL,                            NULL }
+};
+
+static const struct dri_extension ARB_vp_extension[] = {
+   { "GL_ARB_vertex_program",         GL_ARB_vertex_program_functions },
+   { NULL,                            NULL }
+};
+
+static const struct dri_extension NV_vp_extensions[] = {
+   { "GL_NV_vertex_program",          GL_NV_vertex_program_functions },
+   { "GL_NV_vertex_program1_1",       NULL },
+   { NULL,                            NULL }
 };
 
 static const struct dri_debug_control debug_control[] =
@@ -495,7 +455,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
    mgaContextPtr mmesa;
    __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
    mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
-   MGASAREAPrivPtr saPriv=(MGASAREAPrivPtr)(((char*)sPriv->pSAREA)+
+   drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+
                                              mgaScreen->sarea_priv_offset);
    struct dd_function_table functions;
 
@@ -551,9 +511,9 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
            mgaScreen->textureSize[i],
            6,
            MGA_NR_TEX_REGIONS,
-           mmesa->sarea->texList[i],
-           & mmesa->sarea->texAge[i],
-           & mmesa->swapped,
+           (drmTextureRegionPtr)mmesa->sarea->texList[i],
+           &mmesa->sarea->texAge[i],
+           &mmesa->swapped,
            sizeof( mgaTextureObject_t ),
            (destroy_texture_object_t *) mgaDestroyTexObj );
    }
@@ -666,6 +626,15 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
       driInitExtensions( ctx, g400_extensions, GL_FALSE );
    }
 
+   if ( driQueryOptionb( &mmesa->optionCache, "arb_vertex_program" ) ) {
+      driInitSingleExtension( ctx, ARB_vp_extension );
+   }
+   
+   if ( driQueryOptionb( &mmesa->optionCache, "nv_vertex_program" ) ) {
+      driInitExtensions( ctx, NV_vp_extensions, GL_FALSE );
+   }
+
+       
    /* XXX these should really go right after _mesa_init_driver_functions() */
    mgaDDInitStateFuncs( ctx );
    mgaDDInitSpanFuncs( ctx );
@@ -682,20 +651,21 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
                                    debug_control );
 #endif
 
-   mmesa->vblank_flags = ((mmesa->mgaScreen->irq == 0) 
-                         || !mmesa->mgaScreen->linecomp_sane)
+   mmesa->vblank_flags = (mmesa->mgaScreen->irq == 0)
        ? VBLANK_FLAG_NO_IRQ : driGetDefaultVBlankFlags(&mmesa->optionCache);
-#ifndef _SOLO
+
    mmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
    if ( mmesa->get_ust == NULL ) {
       mmesa->get_ust = get_ust_nop;
    }
-#else
-   mmesa->get_ust = get_ust_nop;
-#endif   
 
    (*mmesa->get_ust)( & mmesa->swap_ust );
 
+   if (driQueryOptionb(&mmesa->optionCache, "no_rast")) {
+      fprintf(stderr, "disabling 3D acceleration\n");
+      FALLBACK(mmesa->glCtx, MGA_FALLBACK_DISABLE, 1);
+   }
+
    return GL_TRUE;
 }
 
@@ -757,6 +727,8 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
                  const __GLcontextModes *mesaVis,
                  GLboolean isPixmap )
 {
+   mgaScreenPrivate *screen = (mgaScreenPrivate *) driScrnPriv->private;
+
    if (isPixmap) {
       return GL_FALSE; /* not implemented */
    }
@@ -764,12 +736,81 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
       GLboolean swStencil = (mesaVis->stencilBits > 0 && 
                             mesaVis->depthBits != 24);
 
+#if 0
       driDrawPriv->driverPrivate = (void *) 
          _mesa_create_framebuffer(mesaVis,
                                   GL_FALSE,  /* software depth buffer? */
                                   swStencil,
                                   mesaVis->accumRedBits > 0,
                                   mesaVis->alphaBits > 0 );
+#else
+      struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+      {
+         driRenderbuffer *frontRb
+            = driNewRenderbuffer(GL_RGBA, screen->cpp,
+                                 screen->frontOffset, screen->frontPitch);
+         mgaSetSpanFunctions(frontRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+      }
+
+      if (mesaVis->doubleBufferMode) {
+         driRenderbuffer *backRb
+            = driNewRenderbuffer(GL_RGBA, screen->cpp,
+                                 screen->backOffset, screen->backPitch);
+         mgaSetSpanFunctions(backRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+      }
+
+      if (mesaVis->depthBits == 16) {
+         driRenderbuffer *depthRb
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
+                                 screen->depthOffset, screen->depthPitch);
+         mgaSetSpanFunctions(depthRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+      }
+      else if (mesaVis->depthBits == 24) {
+         /* XXX is this right? */
+         if (mesaVis->stencilBits) {
+            driRenderbuffer *depthRb
+               = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
+                                 screen->depthOffset, screen->depthPitch);
+            mgaSetSpanFunctions(depthRb, mesaVis);
+            _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+         }
+         else {
+            driRenderbuffer *depthRb
+               = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp,
+                                 screen->depthOffset, screen->depthPitch);
+            mgaSetSpanFunctions(depthRb, mesaVis);
+            _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+         }
+      }
+      else if (mesaVis->depthBits == 32) {
+         driRenderbuffer *depthRb
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp,
+                                 screen->depthOffset, screen->depthPitch);
+         mgaSetSpanFunctions(depthRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+      }
+
+      if (mesaVis->stencilBits > 0 && !swStencil) {
+         driRenderbuffer *stencilRb
+            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
+                                 screen->depthOffset, screen->depthPitch);
+         mgaSetSpanFunctions(stencilRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
+      }
+
+      _mesa_add_soft_renderbuffers(fb,
+                                   GL_FALSE, /* color */
+                                   GL_FALSE, /* depth */
+                                   swStencil,
+                                   mesaVis->accumRedBits > 0,
+                                   GL_FALSE, /* alpha */
+                                   GL_FALSE /* aux */);
+      driDrawPriv->driverPrivate = (void *) fb;
+#endif
 
       return (driDrawPriv->driverPrivate != NULL);
    }
@@ -811,13 +852,6 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
    return GL_TRUE;
 }
 
-static GLboolean
-mgaOpenCloseFullScreen(__DRIcontextPrivate *driContextPriv)
-{
-    return GL_TRUE;
-}
-
-
 /* This looks buggy to me - the 'b' variable isn't used anywhere...
  * Hmm - It seems that the drawable is already hooked in to
  * driDrawablePriv.
@@ -842,17 +876,12 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
 
       mmesa->driReadable = driReadPriv;
 
-      _mesa_make_current2(mmesa->glCtx,
-                          (GLframebuffer *) driDrawPriv->driverPrivate,
-                          (GLframebuffer *) driReadPriv->driverPrivate);
-
-      if (!mmesa->glCtx->Viewport.Width)
-        _mesa_set_viewport(mmesa->glCtx, 0, 0,
-                            driDrawPriv->w, driDrawPriv->h);
-
+      _mesa_make_current(mmesa->glCtx,
+                         (GLframebuffer *) driDrawPriv->driverPrivate,
+                         (GLframebuffer *) driReadPriv->driverPrivate);
    }
    else {
-      _mesa_make_current(NULL, NULL);
+      _mesa_make_current(NULL, NULL, NULL);
    }
 
    return GL_TRUE;
@@ -862,7 +891,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
 void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
 {
    __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
-   MGASAREAPrivPtr sarea = mmesa->sarea;
+   drm_mga_sarea_t *sarea = mmesa->sarea;
    int me = mmesa->hHWContext;
    int i;
 
@@ -888,8 +917,6 @@ void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
    for ( i = 0 ; i < mmesa->nr_heaps ; i++ ) {
       DRI_AGE_TEXTURES( mmesa->texture_heaps[ i ] );
    }
-
-   sarea->last_quiescent = -1; /* just kill it for now */
 }
 
 
@@ -903,8 +930,6 @@ static const struct __DriverAPIRec mgaAPI = {
    .SwapBuffers     = mgaSwapBuffers,
    .MakeCurrent     = mgaMakeCurrent,
    .UnbindContext   = mgaUnbindContext,
-   .OpenFullScreen  = mgaOpenCloseFullScreen,
-   .CloseFullScreen = mgaOpenCloseFullScreen,
    .GetSwapInfo     = getSwapInfo,
    .GetMSC          = driGetMSC32,
    .WaitForMSC      = driWaitForMSC32,
@@ -913,30 +938,6 @@ static const struct __DriverAPIRec mgaAPI = {
 };
 
 
-/*
- * This is the bootstrap function for the driver.
- * The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return:  pointer to a __DRIscreenPrivate.
- */
-#ifndef _SOLO 
-void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
-                        int numConfigs, __GLXvisualConfig *config)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &mgaAPI);
-   return (void *) psp;
-}
-#else
-void *__driCreateScreen(struct DRIDriverRec *driver,
-                        struct DRIDriverContextRec *driverContext)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(driver, driverContext, &mgaAPI);
-   return (void *) psp;
-}
-#endif
-
-
 /**
  * This is the bootstrap function for the driver.  libGL supplies all of the
  * requisite information about the system, and the driver initializes itself.
@@ -947,8 +948,8 @@ void *__driCreateScreen(struct DRIDriverRec *driver,
  * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
  *         failure.
  */
-#ifdef USE_NEW_INTERFACE
-void * __driCreateNewScreenDisplay *dpy, int scrn, __DRIscreen *psc,
+PUBLIC
+void * __driCreateNewScreen_20050722( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
                             const __GLcontextModes * modes,
                             const __DRIversion * ddx_version,
                             const __DRIversion * dri_version,
@@ -960,26 +961,35 @@ void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc,
                             
 {
    __DRIscreenPrivate *psp;
+   static const __DRIversion ddx_expected = { 1, 1, 1 };
+   static const __DRIversion dri_expected = { 4, 0, 0 };
+   static const __DRIversion drm_expected = { 3, 0, 0 };
+
+   if ( ! driCheckDriDdxDrmVersions2( "MGA",
+                                     dri_version, & dri_expected,
+                                     ddx_version, & ddx_expected,
+                                     drm_version, & drm_expected ) ) {
+      return NULL;
+   }
 
    psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
                                  ddx_version, dri_version, drm_version,
                                  frame_buffer, pSAREA, fd,
                                  internal_api_version, &mgaAPI);
-
-
-   create_context_modes = 
-       (PFNGLXCREATECONTEXTMODES) glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
-   if ( create_context_modes != NULL ) {
-      MGADRIPtr dri_priv = (MGADRIPtr) psp->pDevPriv;
-      *driver_modes = mgaFillInModes( dri_priv->cpp * 8,
-                                     (dri_priv->cpp == 2) ? 16 : 24,
-                                     (dri_priv->cpp == 2) ? 0  : 8,
-                                     (dri_priv->backOffset != dri_priv->depthOffset) );
+   if ( psp != NULL ) {
+      create_context_modes = (PFNGLXCREATECONTEXTMODES)
+         glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
+      if ( create_context_modes != NULL ) {
+        MGADRIPtr dri_priv = (MGADRIPtr) psp->pDevPriv;
+        *driver_modes = mgaFillInModes( dri_priv->cpp * 8,
+                                        (dri_priv->cpp == 2) ? 16 : 24,
+                                        (dri_priv->cpp == 2) ? 0  : 8,
+                                        (dri_priv->backOffset != dri_priv->depthOffset) );
+      }
    }
 
    return (void *) psp;
 }
-#endif /* USE_NEW_INTERFACE */
 
 
 /**