#include "drirenderbuffer.h"
-extern void mgaDDInitSpanFuncs( GLcontext *ctx );
+extern void mgaDDInitSpanFuncs( struct gl_context *ctx );
extern void
-mgaSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
+mgaSetSpanFunctions(driRenderbuffer *rb, const struct gl_config *vis);
#endif