* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatris.c,v 1.10 2002/10/30 12:51:36 alanh Exp $ */
#include "mtypes.h"
#include "macros.h"
} while (0)
#endif
-static void __inline__ mga_draw_triangle( mgaContextPtr mmesa,
+static void INLINE mga_draw_triangle( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1,
mgaVertexPtr v2 )
}
-static void __inline__ mga_draw_quad( mgaContextPtr mmesa,
+static void INLINE mga_draw_quad( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1,
mgaVertexPtr v2,
}
-static __inline__ void mga_draw_point( mgaContextPtr mmesa,
+static INLINE void mga_draw_point( mgaContextPtr mmesa,
mgaVertexPtr tmp )
{
- GLfloat sz = mmesa->glCtx->Point._Size * .5;
- int vertex_size = mmesa->vertex_size;
+ const GLfloat sz = 0.5 * CLAMP(mmesa->glCtx->Point.Size,
+ mmesa->glCtx->Const.MinPointSize,
+ mmesa->glCtx->Const.MaxPointSize);
+ const int vertex_size = mmesa->vertex_size;
GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size );
int j;
}
-static __inline__ void mga_draw_line( mgaContextPtr mmesa,
+static INLINE void mga_draw_line( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1 )
{
GLuint vertex_size = mmesa->vertex_size;
GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size );
GLfloat dx, dy, ix, iy;
- GLfloat width = mmesa->glCtx->Line._Width;
+ const GLfloat width = CLAMP(mmesa->glCtx->Line.Width,
+ mmesa->glCtx->Const.MinLineWidth,
+ mmesa->glCtx->Const.MaxLineWidth);
GLint j;
#if 0