#include "mtypes.h"
extern void mgaDDInitTriFuncs( GLcontext *ctx );
-
+extern void mgaChooseRenderState( GLcontext *ctx );
extern void mgaRasterPrimitive( GLcontext *ctx, GLenum prim, GLuint hwprim );
extern void mgaFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( ctx, bit, mode ) mgaFallback( ctx, bit, mode )
-
+#define _MGA_NEW_RENDERSTATE (_DD_NEW_POINT_SMOOTH | \
+ _DD_NEW_LINE_SMOOTH | \
+ _DD_NEW_LINE_STIPPLE | \
+ _DD_NEW_TRI_SMOOTH | \
+ _DD_NEW_FLATSHADE | \
+ _DD_NEW_TRI_LIGHT_TWOSIDE | \
+ _DD_NEW_TRI_OFFSET | \
+ _DD_NEW_TRI_UNFILLED | \
+ _DD_NEW_TRI_STIPPLE | \
+ _NEW_POLYGONSTIPPLE)
#endif