nouveau: Convert to use GLbitfield64 directly.
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_context.c
index 4a1534bee166c74991c9eb7ea174dfa80a87ce08..0e3321e96f4e48fb2a14ab88bf8e47d83c8176e5 100644 (file)
@@ -24,6 +24,7 @@
  *
  */
 
+#include <stdbool.h>
 #include "nouveau_driver.h"
 #include "nouveau_context.h"
 #include "nouveau_bufferobj.h"
 #include "tnl/tnl.h"
 #include "tnl/t_context.h"
 
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-
-#include "main/remap_helper.h"
-
-static const struct dri_extension nouveau_extensions[] = {
-       { "GL_ARB_multitexture",        NULL },
-       { "GL_ARB_texture_env_add",     NULL },
-       { "GL_ARB_texture_env_combine", NULL },
-       { "GL_ARB_texture_env_dot3",    NULL },
-       { "GL_ARB_texture_mirrored_repeat", NULL },
-       { "GL_EXT_fog_coord",           GL_EXT_fog_coord_functions },
-       { "GL_EXT_framebuffer_blit",    NULL },
-       { "GL_EXT_framebuffer_object",  GL_EXT_framebuffer_object_functions },
-       { "GL_EXT_secondary_color",     GL_EXT_secondary_color_functions },
-       { "GL_EXT_stencil_wrap",        NULL },
-       { "GL_EXT_texture_env_combine", NULL },
-       { "GL_EXT_texture_lod_bias",    NULL },
-       { "GL_NV_blend_square",         NULL },
-       { "GL_NV_texture_env_combine4", NULL },
-       { "GL_SGIS_generate_mipmap",    NULL },
-       { NULL,                         NULL }
-};
-
 static void
 nouveau_channel_flush_notify(struct nouveau_channel *chan)
 {
        struct nouveau_context *nctx = chan->user_private;
-       GLcontext *ctx = &nctx->base;
+       struct gl_context *ctx = &nctx->base;
 
        if (nctx->fallback < SWRAST)
                nouveau_bo_state_emit(ctx);
@@ -78,13 +54,13 @@ nouveau_channel_flush_notify(struct nouveau_channel *chan)
 
 GLboolean
 nouveau_context_create(gl_api api,
-                      const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+                      const struct gl_config *visual, __DRIcontext *dri_ctx,
                       void *share_ctx)
 {
        __DRIscreen *dri_screen = dri_ctx->driScreenPriv;
-       struct nouveau_screen *screen = dri_screen->private;
+       struct nouveau_screen *screen = dri_screen->driverPrivate;
        struct nouveau_context *nctx;
-       GLcontext *ctx;
+       struct gl_context *ctx;
 
        ctx = screen->driver->context_create(screen, visual, share_ctx);
        if (!ctx)
@@ -98,8 +74,8 @@ nouveau_context_create(gl_api api,
 }
 
 GLboolean
-nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
-                    const GLvisual *visual, GLcontext *share_ctx)
+nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
+                    const struct gl_config *visual, struct gl_context *share_ctx)
 {
        struct nouveau_context *nctx = to_nouveau_context(ctx);
        struct dd_function_table functions;
@@ -116,10 +92,12 @@ nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
        nouveau_fbo_functions_init(&functions);
 
        /* Initialize the mesa context. */
-       _mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
+       _mesa_initialize_context(ctx, API_OPENGL, visual,
+                                 share_ctx, &functions, NULL);
 
        nouveau_state_init(ctx);
        nouveau_bo_state_init(ctx);
+       nouveau_scratch_init(ctx);
        _mesa_meta_init(ctx);
        _swrast_CreateContext(ctx);
        _vbo_CreateContext(ctx);
@@ -129,7 +107,7 @@ nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
 
        /* Allocate a hardware channel. */
        ret = nouveau_channel_alloc(context_dev(ctx), 0xbeef0201, 0xbeef0202,
-                                   &nctx->hw.chan);
+                                   512*1024, &nctx->hw.chan);
        if (ret) {
                nouveau_error("Error initializing the FIFO.\n");
                return GL_FALSE;
@@ -139,13 +117,22 @@ nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
        nctx->hw.chan->user_private = nctx;
 
        /* Enable any supported extensions. */
-       driInitExtensions(ctx, nouveau_extensions, GL_TRUE);
+       ctx->Extensions.EXT_blend_color = true;
+       ctx->Extensions.EXT_blend_minmax = true;
+       ctx->Extensions.EXT_fog_coord = true;
+       ctx->Extensions.EXT_framebuffer_blit = true;
+       ctx->Extensions.EXT_framebuffer_object = true;
+       ctx->Extensions.EXT_packed_depth_stencil = true;
+       ctx->Extensions.EXT_secondary_color = true;
+       ctx->Extensions.EXT_texture_filter_anisotropic = true;
+       ctx->Extensions.NV_blend_square = true;
+       ctx->Extensions.NV_texture_env_combine4 = true;
 
        return GL_TRUE;
 }
 
 void
-nouveau_context_deinit(GLcontext *ctx)
+nouveau_context_deinit(struct gl_context *ctx)
 {
        struct nouveau_context *nctx = to_nouveau_context(ctx);
 
@@ -164,6 +151,7 @@ nouveau_context_deinit(GLcontext *ctx)
        if (nctx->hw.chan)
                nouveau_channel_free(&nctx->hw.chan);
 
+       nouveau_scratch_destroy(ctx);
        nouveau_bo_state_destroy(ctx);
        _mesa_free_context_data(ctx);
 }
@@ -172,7 +160,7 @@ void
 nouveau_context_destroy(__DRIcontext *dri_ctx)
 {
        struct nouveau_context *nctx = dri_ctx->driverPrivate;
-       GLcontext *ctx = &nctx->base;
+       struct gl_context *ctx = &nctx->base;
 
        context_drv(ctx)->context_destroy(ctx);
 }
@@ -180,18 +168,21 @@ nouveau_context_destroy(__DRIcontext *dri_ctx)
 void
 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
 {
-       GLcontext *ctx = dri_ctx->driverPrivate;
+       struct gl_context *ctx = dri_ctx->driverPrivate;
+       struct nouveau_context *nctx = to_nouveau_context(ctx);
        __DRIscreen *screen = dri_ctx->driScreenPriv;
        struct gl_framebuffer *fb = draw->driverPrivate;
+       struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
        unsigned int attachments[10];
        __DRIbuffer *buffers = NULL;
        int i = 0, count, ret;
 
-       if (draw->lastStamp == *draw->pStamp)
+       if (draw->lastStamp == draw->dri2.stamp)
                return;
-       draw->lastStamp = *draw->pStamp;
+       draw->lastStamp = draw->dri2.stamp;
 
-       attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+       if (nfb->need_front)
+               attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
        if (fb->Visual.doubleBufferMode)
                attachments[i++] = __DRI_BUFFER_BACK_LEFT;
        if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
@@ -210,7 +201,7 @@ nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
        for (i = 0; i < count; i++) {
                struct gl_renderbuffer *rb;
                struct nouveau_surface *s;
-               uint32_t old_handle;
+               uint32_t old_name;
                int index;
 
                switch (buffers[i].attachment) {
@@ -240,37 +231,41 @@ nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
                s->pitch = buffers[i].pitch;
                s->cpp = buffers[i].cpp;
 
-               /* Don't bother to reopen the bo if it happens to be
-                * the same. */
-               if (s->bo) {
-                       ret = nouveau_bo_handle_get(s->bo, &old_handle);
-                       assert(!ret);
+               if (index == BUFFER_DEPTH && s->bo) {
+                       ret = nouveau_bo_handle_get(s->bo, &old_name);
+                       /*
+                        * Disable fast Z clears in the next frame, the
+                        * depth buffer contents are undefined.
+                        */
+                       if (!ret && old_name != buffers[i].name)
+                               nctx->hierz.clear_seq = 0;
                }
 
-               if (!s->bo || old_handle != buffers[i].name) {
-                       nouveau_bo_ref(NULL, &s->bo);
-                       ret = nouveau_bo_handle_ref(context_dev(ctx),
-                                                   buffers[i].name, &s->bo);
-                       assert(!ret);
-               }
+               nouveau_bo_ref(NULL, &s->bo);
+               ret = nouveau_bo_handle_ref(context_dev(ctx),
+                                           buffers[i].name, &s->bo);
+               assert(!ret);
        }
 
-       _mesa_resize_framebuffer(NULL, fb, draw->w, draw->h);
+       _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
 }
 
 static void
 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
                   int *stamp)
 {
-       GLcontext *ctx = dri_ctx->driverPrivate;
+       struct gl_context *ctx = dri_ctx->driverPrivate;
        struct gl_framebuffer *fb = draw->driverPrivate;
 
-       *stamp = *draw->pStamp;
+       *stamp = draw->dri2.stamp;
 
        nouveau_update_renderbuffers(dri_ctx, draw);
        _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
 
+       /* Clean up references to the old framebuffer objects. */
        context_dirty(ctx, FRAMEBUFFER);
+       context_bctx(ctx, FRAMEBUFFER);
+       FIRE_RING(context_chan(ctx));
 }
 
 GLboolean
@@ -279,7 +274,7 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
 {
        if (dri_ctx) {
                struct nouveau_context *nctx = dri_ctx->driverPrivate;
-               GLcontext *ctx = &nctx->base;
+               struct gl_context *ctx = &nctx->base;
 
                /* Ask the X server for new renderbuffers. */
                if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
@@ -296,8 +291,6 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
                                   dri_read->driverPrivate);
                _mesa_update_state(ctx);
 
-               FIRE_RING(context_chan(ctx));
-
        } else {
                _mesa_make_current(NULL, NULL, NULL);
        }
@@ -308,44 +301,61 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
 GLboolean
 nouveau_context_unbind(__DRIcontext *dri_ctx)
 {
-       /* Unset current context and dispath table */
+       /* Unset current context and dispatch table */
        _mesa_make_current(NULL, NULL, NULL);
 
        return GL_TRUE;
 }
 
 void
-nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
+nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
 {
        struct nouveau_context *nctx = to_nouveau_context(ctx);
 
        nctx->fallback = MAX2(HWTNL, mode);
 
-       if (mode < SWRAST)
+       if (mode < SWRAST) {
                nouveau_state_emit(ctx);
-       else
+               nouveau_bo_state_emit(ctx);
+       } else {
                FIRE_RING(context_chan(ctx));
+       }
+}
+
+static void
+validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
+                    int *stamp)
+{
+       struct gl_framebuffer *fb = draw->driverPrivate;
+       struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
+       GLboolean need_front =
+               (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
+                fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
+
+       if (nfb->need_front != need_front) {
+               nfb->need_front = need_front;
+               dri2InvalidateDrawable(draw);
+       }
+
+       if (draw->dri2.stamp != *stamp)
+               update_framebuffer(dri_ctx, draw, stamp);
 }
 
 void
-nouveau_validate_framebuffer(GLcontext *ctx)
+nouveau_validate_framebuffer(struct gl_context *ctx)
 {
        __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
        __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
        __DRIdrawable *dri_read = dri_ctx->driReadablePriv;
 
-       if (ctx->DrawBuffer->Name == 0 &&
-           dri_ctx->dri2.draw_stamp != *dri_draw->pStamp)
-               update_framebuffer(dri_ctx, dri_draw,
-                                  &dri_ctx->dri2.draw_stamp);
+       if (ctx->DrawBuffer->Name == 0)
+               validate_framebuffer(dri_ctx, dri_draw,
+                                    &dri_ctx->dri2.draw_stamp);
 
-       if (ctx->ReadBuffer->Name == 0 && dri_draw != dri_read &&
-           dri_ctx->dri2.read_stamp != *dri_read->pStamp)
-               update_framebuffer(dri_ctx, dri_read,
-                                  &dri_ctx->dri2.read_stamp);
+       if (ctx->ReadBuffer->Name == 0)
+               validate_framebuffer(dri_ctx, dri_read,
+                                    &dri_ctx->dri2.read_stamp);
 
-       if (nouveau_next_dirty_state(ctx) >= 0) {
-               nouveau_state_emit(ctx);
-               FIRE_RING(context_chan(ctx));
-       }
+       if (ctx->NewState & _NEW_BUFFERS)
+               _mesa_update_state(ctx);
 }