#include "matrix.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "framebuffer.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
#include "nouveau_object.h"
#include "nouveau_fifo.h"
#include "nouveau_tex.h"
+#include "nouveau_msg.h"
+#include "nouveau_reg.h"
+#include "nouveau_lock.h"
+#include "nouveau_query.h"
+#include "nv04_swtcl.h"
#include "nv10_swtcl.h"
#include "vblank.h"
#endif
static const struct dri_debug_control debug_control[] =
+{
+ { "shaders" , DEBUG_SHADERS },
+ { "mem" , DEBUG_MEM },
+ { "bufferobj" , DEBUG_BUFFEROBJ },
+ { NULL , 0 }
+};
+
+#define need_GL_ARB_vertex_program
+#define need_GL_ARB_occlusion_query
+#include "extension_helper.h"
+
+const struct dri_extension common_extensions[] =
+{
+ { NULL, 0 }
+};
+
+const struct dri_extension nv10_extensions[] =
+{
+ { NULL, 0 }
+};
+
+const struct dri_extension nv20_extensions[] =
+{
+ { NULL, 0 }
+};
+
+const struct dri_extension nv30_extensions[] =
+{
+ { "GL_ARB_fragment_program", NULL },
+ { NULL, 0 }
+};
+
+const struct dri_extension nv40_extensions[] =
+{
+ /* ARB_vp can be moved to nv20/30 once the shader backend has been
+ * written for those cards.
+ */
+ { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
+ { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
+ { NULL, 0 }
+};
+
+const struct dri_extension nv50_extensions[] =
{
{ NULL, 0 }
};
if ( !nmesa )
return GL_FALSE;
+ nmesa->driContext = driContextPriv;
+ nmesa->driScreen = sPriv;
+ nmesa->driDrawable = NULL;
+ nmesa->hHWContext = driContextPriv->hHWContext;
+ nmesa->driHwLock = &sPriv->pSAREA->lock;
+ nmesa->driFd = sPriv->fd;
+
+ nmesa->screen = (nouveauScreenPtr)(sPriv->private);
+ screen=nmesa->screen;
+
/* Create the hardware context */
+ if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_FB_PHYSICAL,
+ &nmesa->vram_phys))
+ return GL_FALSE;
+ if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_FB_SIZE,
+ &nmesa->vram_size))
+ return GL_FALSE;
+ if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_PHYSICAL,
+ &nmesa->gart_phys))
+ return GL_FALSE;
+ if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_SIZE,
+ &nmesa->gart_size))
+ return GL_FALSE;
if (!nouveauFifoInit(nmesa))
return GL_FALSE;
nouveauObjectInit(nmesa);
+
/* Init default driver functions then plug in our nouveau-specific functions
* (the texture functions are especially important)
*/
driContextPriv->driverPrivate = nmesa;
ctx = nmesa->glCtx;
- nmesa->driContext = driContextPriv;
- nmesa->driScreen = sPriv;
- nmesa->driDrawable = NULL;
- nmesa->hHWContext = driContextPriv->hHWContext;
- nmesa->driHwLock = &sPriv->pSAREA->lock;
- nmesa->driFd = sPriv->fd;
-
- nmesa->screen = (nouveauScreenPtr)(sPriv->private);
- screen=nmesa->screen;
-
/* Parse configuration files */
driParseConfigFiles (&nmesa->optionCache, &screen->optionCache,
screen->driScreen->myNum, "nouveau");
- nmesa->sarea = (drm_nouveau_sarea_t *)((char *)sPriv->pSAREA +
+ nmesa->sarea = (struct drm_nouveau_sarea *)((char *)sPriv->pSAREA +
screen->sarea_priv_offset);
+ /* Enable any supported extensions */
+ driInitExtensions(ctx, common_extensions, GL_TRUE);
+ if (nmesa->screen->card->type >= NV_10)
+ driInitExtensions(ctx, nv10_extensions, GL_FALSE);
+ if (nmesa->screen->card->type >= NV_20)
+ driInitExtensions(ctx, nv20_extensions, GL_FALSE);
+ if (nmesa->screen->card->type >= NV_30)
+ driInitExtensions(ctx, nv30_extensions, GL_FALSE);
+ if (nmesa->screen->card->type >= NV_40)
+ driInitExtensions(ctx, nv40_extensions, GL_FALSE);
+ if (nmesa->screen->card->type >= NV_50)
+ driInitExtensions(ctx, nv50_extensions, GL_FALSE);
nmesa->current_primitive = -1;
+ nouveauShaderInitFuncs(ctx);
+ /* Install Mesa's fixed-function texenv shader support */
+ if (nmesa->screen->card->type >= NV_40)
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+
/* Initialize the swrast */
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
+ _math_matrix_ctr(&nmesa->viewport);
+
+ nouveauDDInitStateFuncs( ctx );
+ nouveauSpanInitFunctions( ctx );
+ nouveauDDInitState( nmesa );
switch(nmesa->screen->card->type)
{
- case NV_03:
- //nv03TriInitFunctions( ctx );
- break;
case NV_04:
case NV_05:
- //nv04TriInitFunctions( ctx );
+ nv04TriInitFunctions( ctx );
break;
case NV_10:
+ case NV_11:
+ case NV_17:
case NV_20:
case NV_30:
case NV_40:
- case G_70:
+ case NV_44:
+ case NV_50:
default:
nv10TriInitFunctions( ctx );
break;
}
- nouveauDDInitStateFuncs( ctx );
- nouveauSpanInitFunctions( ctx );
- nouveauDDInitState( nmesa );
+
+ nouveauInitBufferObjects(ctx);
+ if (!nouveauSyncInitFuncs(ctx))
+ return GL_FALSE;
+ nouveauQueryInitFuncs(ctx);
+ nmesa->hw_func.InitCard(nmesa);
+ nouveauInitState(ctx);
driContextPriv->driverPrivate = (void *)nmesa;
__DRIdrawablePrivate *driReadPriv )
{
if ( driContextPriv ) {
- GET_CURRENT_CONTEXT(ctx);
- nouveauContextPtr oldNOUVEAUCtx = ctx ? NOUVEAU_CONTEXT(ctx) : NULL;
- nouveauContextPtr newNOUVEAUCtx = (nouveauContextPtr) driContextPriv->driverPrivate;
-
- driDrawableInitVBlank(driDrawPriv, newNOUVEAUCtx->vblank_flags, &newNOUVEAUCtx->vblank_seq );
- newNOUVEAUCtx->driDrawable = driDrawPriv;
-
- _mesa_make_current( newNOUVEAUCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
+ nouveauContextPtr nmesa = (nouveauContextPtr) driContextPriv->driverPrivate;
+ struct gl_framebuffer *draw_fb =
+ (struct gl_framebuffer*)driDrawPriv->driverPrivate;
+ struct gl_framebuffer *read_fb =
+ (struct gl_framebuffer*)driReadPriv->driverPrivate;
+
+ driDrawableInitVBlank(driDrawPriv);
+ nmesa->driDrawable = driDrawPriv;
+
+ _mesa_resize_framebuffer(nmesa->glCtx, draw_fb,
+ driDrawPriv->w, driDrawPriv->h);
+ if (draw_fb != read_fb) {
+ _mesa_resize_framebuffer(nmesa->glCtx, draw_fb,
+ driReadPriv->w,
+ driReadPriv->h);
+ }
+ _mesa_make_current(nmesa->glCtx, draw_fb, read_fb);
+
+ nouveau_build_framebuffer(nmesa->glCtx,
+ driDrawPriv->driverPrivate);
} else {
_mesa_make_current( NULL, NULL, NULL );
}
{
return GL_TRUE;
}
+
+void
+nouveauDoSwapBuffers(nouveauContextPtr nmesa, __DRIdrawablePrivate *dPriv)
+{
+ struct gl_framebuffer *fb;
+ nouveauScreenPtr screen = dPriv->driScreenPriv->private;
+ nouveau_renderbuffer_t *src;
+ drm_clip_rect_t *box;
+ int nbox, i;
+
+ fb = (struct gl_framebuffer *)dPriv->driverPrivate;
+ if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ src = (nouveau_renderbuffer_t *)
+ fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+ } else {
+ src = (nouveau_renderbuffer_t *)
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ }
+
+ LOCK_HARDWARE(nmesa);
+ nbox = dPriv->numClipRects;
+ box = dPriv->pClipRects;
+
+ if (nbox) {
+ BEGIN_RING_SIZE(NvSubCtxSurf2D,
+ NV10_CONTEXT_SURFACES_2D_FORMAT, 4);
+ if (src->mesa._ActualFormat == GL_RGBA8)
+ OUT_RING (6); /* X8R8G8B8 */
+ else
+ OUT_RING (4); /* R5G6B5 */
+ OUT_RING(((screen->frontPitch * screen->fbFormat) << 16) |
+ src->pitch);
+ OUT_RING(src->offset);
+ OUT_RING(screen->frontOffset);
+ }
+
+ for (i=0; i<nbox; i++, box++) {
+ BEGIN_RING_SIZE(NvSubImageBlit, NV_IMAGE_BLIT_POINT_IN, 3);
+ OUT_RING (((box->y1 - dPriv->y) << 16) |
+ (box->x1 - dPriv->x));
+ OUT_RING ((box->y1 << 16) | box->x1);
+ OUT_RING (((box->y2 - box->y1) << 16) |
+ (box->x2 - box->x1));
+ }
+ FIRE_RING();
+
+ UNLOCK_HARDWARE(nmesa);
+}
+
+void nouveauSwapBuffers(__DRIdrawablePrivate *dPriv)
+{
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ nouveauContextPtr nmesa = dPriv->driContextPriv->driverPrivate;
+
+ if (nmesa->glCtx->Visual.doubleBufferMode) {
+ _mesa_notifySwapBuffers(nmesa->glCtx);
+ nouveauDoSwapBuffers(nmesa, dPriv);
+ }
+
+ }
+}
+
+void nouveauCopySubBuffer(__DRIdrawablePrivate *dPriv,
+ int x, int y, int w, int h)
+{
+}
+
+void nouveauClearBuffer(GLcontext *ctx, nouveau_renderbuffer_t *buffer,
+ int fill, int mask)
+{
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ int dimensions;
+
+ if (!buffer) {
+ return;
+ }
+
+ /* FIXME: only support 32 bits atm */
+
+ /* Surface that we will work on */
+ nouveauObjectOnSubchannel(nmesa, NvSubCtxSurf2D, NvCtxSurf2D);
+
+ BEGIN_RING_SIZE(NvSubCtxSurf2D, NV10_CONTEXT_SURFACES_2D_FORMAT, 4);
+ OUT_RING(0x0b); /* Y32 color format */
+ OUT_RING((buffer->pitch<<16)|buffer->pitch);
+ OUT_RING(buffer->offset);
+ OUT_RING(buffer->offset);
+
+ /* Now clear a rectangle */
+ dimensions = ((buffer->mesa.Height)<<16) | (buffer->mesa.Width);
+
+ nouveauObjectOnSubchannel(nmesa, NvSubGdiRectText, NvGdiRectText);
+
+ BEGIN_RING_SIZE(NvSubGdiRectText, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1);
+ OUT_RING(3); /* SRCCOPY */
+
+ BEGIN_RING_SIZE(NvSubGdiRectText, NV04_GDI_RECTANGLE_TEXT_BLOCK_LEVEL1_TL, 5);
+ OUT_RING(0); /* top left */
+ OUT_RING(dimensions); /* bottom right */
+ OUT_RING(fill);
+ OUT_RING(0); /* top left */
+ OUT_RING(dimensions); /* bottom right */
+}