*/
#include <stdbool.h>
+#include <stdio.h>
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_bufferobj.h"
ctx->Extensions.NV_texture_env_combine4 = true;
ctx->Const.MaxColorAttachments = 1;
+ /* This effectively disables 3D textures */
+ ctx->Const.Max3DTextureLevels = 1;
+
return GL_TRUE;
}