static const struct dri_extension nouveau_extensions[] = {
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_framebuffer_blit", NULL },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { "GL_EXT_packed_depth_stencil", NULL},
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_env_combine", NULL },
+ { "GL_EXT_texture_filter_anisotropic", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_NV_blend_square", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
+ { "GL_NV_texture_env_combine4", NULL },
{ NULL, NULL }
};
nouveau_channel_flush_notify(struct nouveau_channel *chan)
{
struct nouveau_context *nctx = chan->user_private;
- GLcontext *ctx = &nctx->base;
+ struct gl_context *ctx = &nctx->base;
if (nctx->fallback < SWRAST)
nouveau_bo_state_emit(ctx);
}
GLboolean
-nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+nouveau_context_create(gl_api api,
+ const struct gl_config *visual, __DRIcontext *dri_ctx,
void *share_ctx)
{
__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
struct nouveau_screen *screen = dri_screen->private;
struct nouveau_context *nctx;
- GLcontext *ctx;
+ struct gl_context *ctx;
ctx = screen->driver->context_create(screen, visual, share_ctx);
if (!ctx)
}
GLboolean
-nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
- const GLvisual *visual, GLcontext *share_ctx)
+nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
+ const struct gl_config *visual, struct gl_context *share_ctx)
{
struct nouveau_context *nctx = to_nouveau_context(ctx);
struct dd_function_table functions;
/* Allocate a hardware channel. */
ret = nouveau_channel_alloc(context_dev(ctx), 0xbeef0201, 0xbeef0202,
- &nctx->hw.chan);
+ 512*1024, &nctx->hw.chan);
if (ret) {
nouveau_error("Error initializing the FIFO.\n");
return GL_FALSE;
}
void
-nouveau_context_deinit(GLcontext *ctx)
+nouveau_context_deinit(struct gl_context *ctx)
{
struct nouveau_context *nctx = to_nouveau_context(ctx);
nouveau_context_destroy(__DRIcontext *dri_ctx)
{
struct nouveau_context *nctx = dri_ctx->driverPrivate;
- GLcontext *ctx = &nctx->base;
+ struct gl_context *ctx = &nctx->base;
context_drv(ctx)->context_destroy(ctx);
}
void
nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
{
- GLcontext *ctx = dri_ctx->driverPrivate;
+ struct gl_context *ctx = dri_ctx->driverPrivate;
__DRIscreen *screen = dri_ctx->driScreenPriv;
struct gl_framebuffer *fb = draw->driverPrivate;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
int i = 0, count, ret;
return;
draw->lastStamp = *draw->pStamp;
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (nfb->need_front)
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
if (fb->Visual.doubleBufferMode)
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
for (i = 0; i < count; i++) {
struct gl_renderbuffer *rb;
struct nouveau_surface *s;
- uint32_t old_handle;
int index;
switch (buffers[i].attachment) {
s->pitch = buffers[i].pitch;
s->cpp = buffers[i].cpp;
- /* Don't bother to reopen the bo if it happens to be
- * the same. */
- if (s->bo) {
- ret = nouveau_bo_handle_get(s->bo, &old_handle);
- assert(!ret);
- }
-
- if (!s->bo || old_handle != buffers[i].name) {
- nouveau_bo_ref(NULL, &s->bo);
- ret = nouveau_bo_handle_ref(context_dev(ctx),
- buffers[i].name, &s->bo);
- assert(!ret);
- }
+ nouveau_bo_ref(NULL, &s->bo);
+ ret = nouveau_bo_handle_ref(context_dev(ctx),
+ buffers[i].name, &s->bo);
+ assert(!ret);
}
_mesa_resize_framebuffer(NULL, fb, draw->w, draw->h);
update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
int *stamp)
{
- GLcontext *ctx = dri_ctx->driverPrivate;
+ struct gl_context *ctx = dri_ctx->driverPrivate;
struct gl_framebuffer *fb = draw->driverPrivate;
*stamp = *draw->pStamp;
nouveau_update_renderbuffers(dri_ctx, draw);
_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
+ /* Clean up references to the old framebuffer objects. */
context_dirty(ctx, FRAMEBUFFER);
+ context_bctx(ctx, FRAMEBUFFER);
+ FIRE_RING(context_chan(ctx));
}
GLboolean
{
if (dri_ctx) {
struct nouveau_context *nctx = dri_ctx->driverPrivate;
- GLcontext *ctx = &nctx->base;
+ struct gl_context *ctx = &nctx->base;
/* Ask the X server for new renderbuffers. */
if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
dri_read->driverPrivate);
_mesa_update_state(ctx);
- FIRE_RING(context_chan(ctx));
-
} else {
_mesa_make_current(NULL, NULL, NULL);
}
GLboolean
nouveau_context_unbind(__DRIcontext *dri_ctx)
{
+ /* Unset current context and dispath table */
+ _mesa_make_current(NULL, NULL, NULL);
+
return GL_TRUE;
}
void
-nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
+nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
{
struct nouveau_context *nctx = to_nouveau_context(ctx);
FIRE_RING(context_chan(ctx));
}
+static void
+validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
+ int *stamp)
+{
+ struct gl_framebuffer *fb = draw->driverPrivate;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
+ GLboolean need_front =
+ (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
+ fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
+
+ if (nfb->need_front != need_front) {
+ nfb->need_front = need_front;
+ dri2InvalidateDrawable(draw);
+ }
+
+ if (*draw->pStamp != *stamp)
+ update_framebuffer(dri_ctx, draw, stamp);
+}
+
void
-nouveau_validate_framebuffer(GLcontext *ctx)
+nouveau_validate_framebuffer(struct gl_context *ctx)
{
__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
- if (ctx->DrawBuffer->Name == 0 &&
- dri_ctx->dri2.draw_stamp != *dri_draw->pStamp)
- update_framebuffer(dri_ctx, dri_draw,
- &dri_ctx->dri2.draw_stamp);
+ if (ctx->DrawBuffer->Name == 0)
+ validate_framebuffer(dri_ctx, dri_draw,
+ &dri_ctx->dri2.draw_stamp);
- if (ctx->ReadBuffer->Name == 0 && dri_draw != dri_read &&
- dri_ctx->dri2.read_stamp != *dri_read->pStamp)
- update_framebuffer(dri_ctx, dri_read,
- &dri_ctx->dri2.read_stamp);
+ if (ctx->ReadBuffer->Name == 0)
+ validate_framebuffer(dri_ctx, dri_read,
+ &dri_ctx->dri2.read_stamp);
- if (nouveau_next_dirty_state(ctx) >= 0) {
- nouveau_state_emit(ctx);
- FIRE_RING(context_chan(ctx));
- }
+ nouveau_state_emit(ctx);
}