/*
- * Copyright (C) 2009 Francisco Jerez.
+ * Copyright (C) 2009-2010 Francisco Jerez.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
#include "drivers/common/meta.h"
#include "drivers/common/driverfuncs.h"
#include "swrast/swrast.h"
+#include "swrast/s_context.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
+#include "tnl/t_context.h"
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
+#define need_GL_EXT_secondary_color
#include "main/remap_helper.h"
static const struct dri_extension nouveau_extensions[] = {
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_ARB_multitexture", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_framebuffer_blit", NULL },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { "GL_EXT_packed_depth_stencil", NULL},
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_env_combine", NULL },
+ { "GL_EXT_texture_filter_anisotropic", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_NV_blend_square", NULL },
+ { "GL_NV_texture_env_combine4", NULL },
{ NULL, NULL }
};
+static void
+nouveau_channel_flush_notify(struct nouveau_channel *chan)
+{
+ struct nouveau_context *nctx = chan->user_private;
+ struct gl_context *ctx = &nctx->base;
+
+ if (nctx->fallback < SWRAST)
+ nouveau_bo_state_emit(ctx);
+}
+
GLboolean
-nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+nouveau_context_create(gl_api api,
+ const struct gl_config *visual, __DRIcontext *dri_ctx,
void *share_ctx)
{
__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
struct nouveau_screen *screen = dri_screen->private;
struct nouveau_context *nctx;
- GLcontext *ctx;
+ struct gl_context *ctx;
ctx = screen->driver->context_create(screen, visual, share_ctx);
if (!ctx)
}
GLboolean
-nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
- const GLvisual *visual, GLcontext *share_ctx)
+nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
+ const struct gl_config *visual, struct gl_context *share_ctx)
{
struct nouveau_context *nctx = to_nouveau_context(ctx);
struct dd_function_table functions;
+ int ret;
nctx->screen = screen;
nctx->fallback = HWTNL;
- /* Initialize the function pointers */
+ /* Initialize the function pointers. */
_mesa_init_driver_functions(&functions);
nouveau_driver_functions_init(&functions);
nouveau_bufferobj_functions_init(&functions);
nouveau_texture_functions_init(&functions);
nouveau_fbo_functions_init(&functions);
- /* Initialize the mesa context */
+ /* Initialize the mesa context. */
_mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
nouveau_state_init(ctx);
nouveau_span_functions_init(ctx);
_mesa_allow_light_in_model(ctx, GL_FALSE);
- /* Enable any supported extensions */
+ /* Allocate a hardware channel. */
+ ret = nouveau_channel_alloc(context_dev(ctx), 0xbeef0201, 0xbeef0202,
+ 512*1024, &nctx->hw.chan);
+ if (ret) {
+ nouveau_error("Error initializing the FIFO.\n");
+ return GL_FALSE;
+ }
+
+ nctx->hw.chan->flush_notify = nouveau_channel_flush_notify;
+ nctx->hw.chan->user_private = nctx;
+
+ /* Enable any supported extensions. */
driInitExtensions(ctx, nouveau_extensions, GL_TRUE);
return GL_TRUE;
}
void
-nouveau_context_destroy(__DRIcontext *dri_ctx)
+nouveau_context_deinit(struct gl_context *ctx)
{
- struct nouveau_context *nctx = dri_ctx->driverPrivate;
- GLcontext *ctx = &nctx->base;
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
- if (nctx->screen->context == nctx)
- nctx->screen->context = NULL;
+ if (TNL_CONTEXT(ctx))
+ _tnl_DestroyContext(ctx);
+
+ if (vbo_context(ctx))
+ _vbo_DestroyContext(ctx);
+
+ if (SWRAST_CONTEXT(ctx))
+ _swrast_DestroyContext(ctx);
+
+ if (ctx->Meta)
+ _mesa_meta_free(ctx);
+
+ if (nctx->hw.chan)
+ nouveau_channel_free(&nctx->hw.chan);
- _tnl_DestroyContext(ctx);
- _vbo_DestroyContext(ctx);
- _swrast_DestroyContext(ctx);
- _mesa_meta_free(ctx);
nouveau_bo_state_destroy(ctx);
+ _mesa_free_context_data(ctx);
+}
+
+void
+nouveau_context_destroy(__DRIcontext *dri_ctx)
+{
+ struct nouveau_context *nctx = dri_ctx->driverPrivate;
+ struct gl_context *ctx = &nctx->base;
+
context_drv(ctx)->context_destroy(ctx);
}
-static void
-nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
- unsigned int *stamp)
+void
+nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
{
- struct nouveau_context *nctx = context->driverPrivate;
- GLcontext *ctx = &nctx->base;
- __DRIscreen *screen = context->driScreenPriv;
- struct gl_framebuffer *fb = drawable->driverPrivate;
+ struct gl_context *ctx = dri_ctx->driverPrivate;
+ __DRIscreen *screen = dri_ctx->driScreenPriv;
+ struct gl_framebuffer *fb = draw->driverPrivate;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
int i = 0, count, ret;
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (draw->lastStamp == *draw->pStamp)
+ return;
+ draw->lastStamp = *draw->pStamp;
+
+ if (nfb->need_front)
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
if (fb->Visual.doubleBufferMode)
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
else if (fb->Visual.haveStencilBuffer)
attachments[i++] = __DRI_BUFFER_STENCIL;
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w, &drawable->h,
+ buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
attachments, i, &count,
- drawable->loaderPrivate);
+ draw->loaderPrivate);
if (buffers == NULL)
return;
for (i = 0; i < count; i++) {
struct gl_renderbuffer *rb;
struct nouveau_surface *s;
- uint32_t old_handle;
int index;
switch (buffers[i].attachment) {
rb = fb->Attachment[index].Renderbuffer;
s = &to_nouveau_renderbuffer(rb)->surface;
- s->width = drawable->w;
- s->height = drawable->h;
+ s->width = draw->w;
+ s->height = draw->h;
s->pitch = buffers[i].pitch;
s->cpp = buffers[i].cpp;
- /* Don't bother to reopen the bo if it happens to be
- * the same. */
- if (s->bo) {
- ret = nouveau_bo_handle_get(s->bo, &old_handle);
- assert(!ret);
- }
+ nouveau_bo_ref(NULL, &s->bo);
+ ret = nouveau_bo_handle_ref(context_dev(ctx),
+ buffers[i].name, &s->bo);
+ assert(!ret);
+ }
- if (!s->bo || old_handle != buffers[i].name) {
- nouveau_bo_ref(NULL, &s->bo);
- ret = nouveau_bo_handle_ref(context_dev(ctx),
- buffers[i].name, &s->bo);
- assert(!ret);
+ _mesa_resize_framebuffer(NULL, fb, draw->w, draw->h);
+}
- context_dirty(ctx, FRAMEBUFFER);
- }
- }
+static void
+update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
+ int *stamp)
+{
+ struct gl_context *ctx = dri_ctx->driverPrivate;
+ struct gl_framebuffer *fb = draw->driverPrivate;
+
+ *stamp = *draw->pStamp;
- _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h);
+ nouveau_update_renderbuffers(dri_ctx, draw);
+ _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
+
+ /* Clean up references to the old framebuffer objects. */
+ context_dirty(ctx, FRAMEBUFFER);
+ context_bctx(ctx, FRAMEBUFFER);
+ FIRE_RING(context_chan(ctx));
}
GLboolean
{
if (dri_ctx) {
struct nouveau_context *nctx = dri_ctx->driverPrivate;
- GLcontext *ctx = &nctx->base;
-
- if (nctx->screen->context != nctx) {
- nctx->screen->context = nctx;
- BITSET_ONES(nctx->dirty);
- }
+ struct gl_context *ctx = &nctx->base;
/* Ask the X server for new renderbuffers. */
- nouveau_update_renderbuffers(dri_ctx, dri_draw,
- &nctx->drawable.d_stamp);
- if (dri_draw != dri_read)
- nouveau_update_renderbuffers(dri_ctx, dri_read,
- &nctx->drawable.r_stamp);
+ if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
+ update_framebuffer(dri_ctx, dri_draw,
+ &dri_ctx->dri2.draw_stamp);
+
+ if (dri_draw != dri_read &&
+ dri_read->driverPrivate != ctx->WinSysReadBuffer)
+ update_framebuffer(dri_ctx, dri_read,
+ &dri_ctx->dri2.read_stamp);
/* Pass it down to mesa. */
_mesa_make_current(ctx, dri_draw->driverPrivate,
dri_read->driverPrivate);
_mesa_update_state(ctx);
- FIRE_RING(context_chan(ctx));
-
} else {
_mesa_make_current(NULL, NULL, NULL);
}
GLboolean
nouveau_context_unbind(__DRIcontext *dri_ctx)
{
+ /* Unset current context and dispath table */
+ _mesa_make_current(NULL, NULL, NULL);
+
return GL_TRUE;
}
void
-nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
+nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
{
struct nouveau_context *nctx = to_nouveau_context(ctx);
FIRE_RING(context_chan(ctx));
}
+static void
+validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
+ int *stamp)
+{
+ struct gl_framebuffer *fb = draw->driverPrivate;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
+ GLboolean need_front =
+ (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
+ fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
+
+ if (nfb->need_front != need_front) {
+ nfb->need_front = need_front;
+ dri2InvalidateDrawable(draw);
+ }
+
+ if (*draw->pStamp != *stamp)
+ update_framebuffer(dri_ctx, draw, stamp);
+}
+
void
-nouveau_validate_framebuffer(GLcontext *ctx)
+nouveau_validate_framebuffer(struct gl_context *ctx)
{
- struct nouveau_context *nctx = to_nouveau_context(ctx);
+ __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
+ __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
+ __DRIdrawable *dri_read = dri_ctx->driReadablePriv;
+
+ if (ctx->DrawBuffer->Name == 0)
+ validate_framebuffer(dri_ctx, dri_draw,
+ &dri_ctx->dri2.draw_stamp);
+
+ if (ctx->ReadBuffer->Name == 0)
+ validate_framebuffer(dri_ctx, dri_read,
+ &dri_ctx->dri2.read_stamp);
- /* Someone's planning to draw something really soon. */
- nctx->drawable.dirty = GL_TRUE;
+ nouveau_state_emit(ctx);
}