-/**************************************************************************
-
-Copyright 2006 Stephane Marchesin
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
#ifndef __NOUVEAU_CONTEXT_H__
#define __NOUVEAU_CONTEXT_H__
-#include "dri_util.h"
-#include "drm.h"
-#include "nouveau_drm.h"
-
-#include "mtypes.h"
-#include "tnl/t_vertex.h"
-
#include "nouveau_screen.h"
-#include "nouveau_state_cache.h"
-#include "nouveau_buffers.h"
-#include "nouveau_shader.h"
-#include "nouveau_sync.h"
-
-#include "xmlconfig.h"
-
-typedef struct nouveau_fifo_t{
- u_int32_t* buffer;
- u_int32_t* mmio;
- u_int32_t put_base;
- u_int32_t current;
- u_int32_t put;
- u_int32_t free;
- u_int32_t max;
-}
-nouveau_fifo;
-
-#define TAG(x) nouveau##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-/* Subpixel offsets for window coordinates (triangles): */
-#define SUBPIXEL_X (0.0F)
-#define SUBPIXEL_Y (0.125F)
-
-struct nouveau_context;
-
-typedef void (*nouveau_tri_func)( struct nouveau_context*,
- nouveauVertex *,
- nouveauVertex *,
- nouveauVertex * );
-
-typedef void (*nouveau_line_func)( struct nouveau_context*,
- nouveauVertex *,
- nouveauVertex * );
-
-typedef void (*nouveau_point_func)( struct nouveau_context*,
- nouveauVertex * );
-
-typedef struct nouveau_hw_func_t {
- /* Initialise any card-specific non-GL related state */
- GLboolean (*InitCard)(struct nouveau_context *);
- /* Update buffer offset/pitch/format */
- GLboolean (*BindBuffers)(struct nouveau_context *, int num_color,
- nouveau_renderbuffer **color,
- nouveau_renderbuffer *depth);
- /* Update anything that depends on the window position/size */
- void (*WindowMoved)(struct nouveau_context *);
-} nouveau_hw_func;
-
-typedef struct nouveau_context {
- /* Mesa context */
- GLcontext *glCtx;
-
- /* The per-context fifo */
- nouveau_fifo fifo;
-
- /* The read-only regs */
- volatile unsigned char* mmio;
-
- /* Physical addresses of AGP/VRAM apertures */
- uint64_t vram_phys;
- uint64_t vram_size;
- uint64_t agp_phys;
- uint64_t agp_size;
-
- /* Channel synchronisation */
- nouveau_notifier *syncNotifier;
-
- /* ARB_occlusion_query / EXT_timer_query */
- GLuint query_object_max;
- GLboolean * query_alloc;
- nouveau_notifier *queryNotifier;
-
- /* Additional hw-specific functions */
- nouveau_hw_func hw_func;
-
- /* FIXME : do we want to put all state into a separate struct ? */
- /* State for tris */
- GLuint color_offset;
- GLuint specular_offset;
-
- /* Vertex state */
- GLuint vertex_size;
- GLubyte *verts;
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
- GLuint vertex_attr_count;
-
- /* Color buffer clear value */
- uint32_t clear_color_value;
-
- /* Depth/stencil clear value */
- uint32_t clear_value;
-
- /* Light state */
- GLboolean lighting_enabled;
- uint32_t enabled_lights;
-
- /* Cached state */
- nouveau_state_cache state_cache;
-
- /* The drawing fallbacks */
- GLuint Fallback;
- nouveau_tri_func draw_tri;
- nouveau_line_func draw_line;
- nouveau_point_func draw_point;
-
- /* Cliprects information */
- GLuint numClipRects;
- drm_clip_rect_t *pClipRects;
- drm_clip_rect_t osClipRect;
- GLuint drawX, drawY;
-
- /* The rendering context information */
- GLenum current_primitive; /* the current primitive enum */
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* the current render inputs */
-
- /* Shader state */
- nvsFunc VPfunc;
- nvsFunc FPfunc;
- nouveauShader *current_fragprog;
- nouveauShader *current_vertprog;
- nouveauShader *passthrough_vp;
- nouveauShader *passthrough_fp;
-
- nouveauScreenRec *screen;
- drm_nouveau_sarea_t *sarea;
-
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
- GLint lastStamp;
-
- drm_context_t hHWContext;
- drm_hw_lock_t *driHwLock;
- int driFd;
-
- /* Configuration cache */
- driOptionCache optionCache;
-
- /* vblank stuff */
- uint32_t vblank_flags;
- uint32_t vblank_seq;
-
- GLuint new_state;
- GLuint new_render_state;
- GLuint render_index;
- GLmatrix viewport;
- GLfloat depth_scale;
-
-}nouveauContextRec, *nouveauContextPtr;
-
-
-#define NOUVEAU_CONTEXT(ctx) ((nouveauContextPtr)(ctx->DriverCtx))
-
-/* Flags for software fallback cases: */
-#define NOUVEAU_FALLBACK_TEXTURE 0x0001
-#define NOUVEAU_FALLBACK_DRAW_BUFFER 0x0002
-#define NOUVEAU_FALLBACK_READ_BUFFER 0x0004
-#define NOUVEAU_FALLBACK_STENCIL 0x0008
-#define NOUVEAU_FALLBACK_RENDER_MODE 0x0010
-#define NOUVEAU_FALLBACK_LOGICOP 0x0020
-#define NOUVEAU_FALLBACK_SEP_SPECULAR 0x0040
-#define NOUVEAU_FALLBACK_BLEND_EQ 0x0080
-#define NOUVEAU_FALLBACK_BLEND_FUNC 0x0100
-#define NOUVEAU_FALLBACK_PROJTEX 0x0200
-#define NOUVEAU_FALLBACK_DISABLE 0x0400
-
-
-extern GLboolean nouveauCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate );
-
-extern void nouveauDestroyContext( __DRIcontextPrivate * );
-
-extern GLboolean nouveauMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-
-extern GLboolean nouveauUnbindContext( __DRIcontextPrivate *driContextPriv );
-
-extern void nouveauSwapBuffers(__DRIdrawablePrivate *dPriv);
-
-extern void nouveauCopySubBuffer(__DRIdrawablePrivate *dPriv,
- int x, int y, int w, int h);
-
-/* Debugging utils: */
-extern int NOUVEAU_DEBUG;
-
-#define DEBUG_SHADERS 0x00000001
-#define DEBUG_MEM 0x00000002
-#define DEBUG_BUFFEROBJ 0x00000004
-
-#endif /* __NOUVEAU_CONTEXT_H__ */
+#include "nouveau_state.h"
+#include "nouveau_bo_state.h"
+#include "nouveau_render.h"
+
+#include "main/bitset.h"
+
+enum nouveau_fallback {
+ HWTNL = 0,
+ SWTNL,
+ SWRAST,
+};
+
+struct nouveau_hw_state {
+ struct nouveau_channel *chan;
+
+ struct nouveau_notifier *ntfy;
+ struct nouveau_grobj *eng3d;
+ struct nouveau_grobj *eng3dm;
+ struct nouveau_grobj *surf3d;
+ struct nouveau_grobj *m2mf;
+ struct nouveau_grobj *surf2d;
+ struct nouveau_grobj *rop;
+ struct nouveau_grobj *patt;
+ struct nouveau_grobj *rect;
+ struct nouveau_grobj *swzsurf;
+ struct nouveau_grobj *sifm;
+};
+
+struct nouveau_context {
+ GLcontext base;
+ __DRIcontext *dri_context;
+ struct nouveau_screen *screen;
+
+ BITSET_DECLARE(dirty, MAX_NOUVEAU_STATE);
+ enum nouveau_fallback fallback;
+
+ struct nouveau_hw_state hw;
+ struct nouveau_bo_state bo;
+ struct nouveau_render_state render;
+};
+
+#define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
+
+#define context_dev(ctx) \
+ (to_nouveau_context(ctx)->screen->device)
+#define context_chipset(ctx) \
+ (context_dev(ctx)->chipset)
+#define context_chan(ctx) \
+ (to_nouveau_context(ctx)->hw.chan)
+#define context_eng3d(ctx) \
+ (to_nouveau_context(ctx)->hw.eng3d)
+#define context_drv(ctx) \
+ (to_nouveau_context(ctx)->screen->driver)
+#define context_dirty(ctx, s) \
+ BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
+#define context_dirty_i(ctx, s, i) \
+ BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
+
+GLboolean
+nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
+ void *share_ctx);
+
+GLboolean
+nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
+ const GLvisual *visual, GLcontext *share_ctx);
+
+void
+nouveau_context_deinit(GLcontext *ctx);
+
+void
+nouveau_context_destroy(__DRIcontext *dri_ctx);
+
+void
+nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw);
+
+GLboolean
+nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *ddraw,
+ __DRIdrawable *rdraw);
+
+GLboolean
+nouveau_context_unbind(__DRIcontext *dri_ctx);
+
+void
+nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode);
+
+void
+nouveau_validate_framebuffer(GLcontext *ctx);
+
+#endif