#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_bo_state.h"
+#include "nouveau_scratch.h"
#include "nouveau_render.h"
#include "main/bitset.h"
struct nouveau_hw_state hw;
struct nouveau_bo_state bo;
struct nouveau_render_state render;
+ struct nouveau_scratch_state scratch;
struct {
GLboolean clear_blocked;