mesa: remove gl_renderbuffer::DataType
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_fbo.c
index d56e954e45a238886cb48bdcd1f05a889d94f45a..6f4956efe8c6a3803b56d5ece88d3d4867b810fe 100644 (file)
@@ -46,26 +46,22 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
        case GL_RGB8:
                rb->_BaseFormat  = GL_RGB;
                rb->Format = MESA_FORMAT_XRGB8888;
-               rb->DataType = GL_UNSIGNED_BYTE;
                s->cpp = 4;
                break;
        case GL_RGBA:
        case GL_RGBA8:
                rb->_BaseFormat  = GL_RGBA;
                rb->Format = MESA_FORMAT_ARGB8888;
-               rb->DataType = GL_UNSIGNED_BYTE;
                s->cpp = 4;
                break;
        case GL_RGB5:
                rb->_BaseFormat  = GL_RGB;
                rb->Format = MESA_FORMAT_RGB565;
-               rb->DataType = GL_UNSIGNED_BYTE;
                s->cpp = 2;
                break;
        case GL_DEPTH_COMPONENT16:
                rb->_BaseFormat  = GL_DEPTH_COMPONENT;
                rb->Format = MESA_FORMAT_Z16;
-               rb->DataType = GL_UNSIGNED_SHORT;
                s->cpp = 2;
                break;
        case GL_DEPTH_COMPONENT:
@@ -74,7 +70,6 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
        case GL_DEPTH24_STENCIL8_EXT:
                rb->_BaseFormat  = GL_DEPTH_STENCIL;
                rb->Format = MESA_FORMAT_Z24_S8;
-               rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
                s->cpp = 4;
                break;
        default: