case MESA_FORMAT_RGB565:
return GL_RGB5;
default:
- assert(0);
+ return GL_NONE;
}
}
struct gl_renderbuffer *rb = att->Renderbuffer;
struct gl_texture_image *ti =
att->Texture->Image[att->CubeMapFace][att->TextureLevel];
- int ret;
/* Allocate a renderbuffer object for the texture if we
* haven't already done so. */
}
/* Update the renderbuffer fields from the texture. */
- ret = set_renderbuffer_format(rb, get_tex_format(ti));
- assert(ret);
-
+ set_renderbuffer_format(rb, get_tex_format(ti));
rb->Width = ti->Width;
rb->Height = ti->Height;
nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,