nouveau_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GLenum attachment, struct gl_renderbuffer *rb)
{
- _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
+ _mesa_FramebufferRenderbuffer_sw(ctx, fb, attachment, rb);
context_dirty(ctx, FRAMEBUFFER);
}