} \
} while (0)
-/*
- * Select an appropriate dispatch function for the given index buffer.
- */
-static dispatch_t
-get_array_dispatch(struct nouveau_array *a)
+static void
+dispatch_l(struct gl_context *ctx, unsigned int start, int delta,
+ unsigned int n)
{
- if (!a->fields) {
- auto void f(struct gl_context *, unsigned int, int, unsigned int);
+ struct nouveau_pushbuf *push = context_push(ctx);
+ RENDER_LOCALS(ctx);
- void f(struct gl_context *ctx, unsigned int start, int delta,
- unsigned int n) {
- struct nouveau_channel *chan = context_chan(ctx);
- RENDER_LOCALS(ctx);
-
- EMIT_VBO(L, ctx, start, delta, n);
- };
-
- return f;
-
- } else if (a->type == GL_UNSIGNED_INT) {
- auto void f(struct gl_context *, unsigned int, int, unsigned int);
-
- void f(struct gl_context *ctx, unsigned int start, int delta,
- unsigned int n) {
- struct nouveau_channel *chan = context_chan(ctx);
- RENDER_LOCALS(ctx);
-
- EMIT_VBO(I32, ctx, start, delta, n);
- };
+ EMIT_VBO(L, ctx, start, delta, n);
+}
- return f;
+static void
+dispatch_i32(struct gl_context *ctx, unsigned int start, int delta,
+ unsigned int n)
+{
+ struct nouveau_pushbuf *push = context_push(ctx);
+ RENDER_LOCALS(ctx);
- } else {
- auto void f(struct gl_context *, unsigned int, int, unsigned int);
+ EMIT_VBO(I32, ctx, start, delta, n);
+}
- void f(struct gl_context *ctx, unsigned int start, int delta,
- unsigned int n) {
- struct nouveau_channel *chan = context_chan(ctx);
- RENDER_LOCALS(ctx);
+static void
+dispatch_i16(struct gl_context *ctx, unsigned int start, int delta,
+ unsigned int n)
+{
+ struct nouveau_pushbuf *push = context_push(ctx);
+ RENDER_LOCALS(ctx);
- EMIT_VBO(I32, ctx, start, delta, n & 1);
- EMIT_VBO(I16, ctx, start, delta, n & ~1);
- };
+ EMIT_VBO(I32, ctx, start, delta, n & 1);
+ EMIT_VBO(I16, ctx, start, delta, n & ~1);
+}
- return f;
- }
+/*
+ * Select an appropriate dispatch function for the given index buffer.
+ */
+static dispatch_t
+get_array_dispatch(struct nouveau_array *a)
+{
+ if (!a->fields)
+ return dispatch_l;
+ else if (a->type == GL_UNSIGNED_INT)
+ return dispatch_i32;
+ else
+ return dispatch_i16;
}
/*
case GL_UNSIGNED_BYTE:
max_out = MAX_OUT_I16;
break;
+
+ default:
+ assert(0);
+ max_out = 0;
+ break;
}
} else {
max_out = MAX_OUT_L;
}
}
-#include "nouveau_vbo_t.c"
-#include "nouveau_swtnl_t.c"
-
static void
TAG(emit_material)(struct gl_context *ctx, struct nouveau_array *a,
const void *v)
{
- const int attr = a->attr - VERT_ATTRIB_GENERIC0;
- const int state = ((int []) {
- NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
- NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
- NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
- NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
- NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
- NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
- NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
- NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
- NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
- NOUVEAU_STATE_MATERIAL_BACK_SHININESS
- }) [attr];
+ int attr = a->attr - VERT_ATTRIB_GENERIC0;
+ int state = ((int []) {
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
+ NOUVEAU_STATE_MATERIAL_BACK_SHININESS
+ }) [attr];
COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v);
_mesa_update_material(ctx, 1 << attr);
context_drv(ctx)->emit[state](ctx, state);
}
-
-static void
-TAG(render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays,
- const struct _mesa_prim *prims, GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index, GLuint max_index)
-{
- struct nouveau_context *nctx = to_nouveau_context(ctx);
-
- nouveau_validate_framebuffer(ctx);
-
- if (nctx->fallback == HWTNL)
- TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib,
- index_bounds_valid, min_index, max_index);
-
- if (nctx->fallback == SWTNL)
- _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib,
- index_bounds_valid, min_index, max_index);
-}
-
-void
-TAG(render_init)(struct gl_context *ctx)
-{
- struct nouveau_render_state *render = to_render_state(ctx);
- int i;
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- render->map[i] = -1;
-
- TAG(swtnl_init)(ctx);
- vbo_set_draw_func(ctx, TAG(render_prims));
- vbo_use_buffer_objects(ctx);
-}
-
-void
-TAG(render_destroy)(struct gl_context *ctx)
-{
- TAG(swtnl_destroy)(ctx);
-}