};
const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML
+ __DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED
};
for (i = 0; i < ARRAY_SIZE(formats); i++) {
ARRAY_SIZE(back_buffer_modes),
msaa_samples,
ARRAY_SIZE(msaa_samples),
- GL_TRUE, chipset < 0x10);
+ GL_TRUE, chipset < 0x10, GL_FALSE);
assert(config);
configs = driConcatConfigs(configs, config);
/* Front buffer. */
rb = nouveau_renderbuffer_dri_new(color_format, drawable);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, rb);
+ _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, rb);
/* Back buffer */
if (visual->doubleBufferMode) {
rb = nouveau_renderbuffer_dri_new(color_format, drawable);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, rb);
+ _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, rb);
}
/* Depth/stencil buffer. */
if (visual->depthBits == 24 && visual->stencilBits == 8) {
rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
+ _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb);
+ _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, rb);
} else if (visual->depthBits == 24) {
rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT24, drawable);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb);
} else if (visual->depthBits == 16) {
rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT16, drawable);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, rb);
}
/* Software renderbuffers. */
&nouveau_texbuffer_extension.base,
&nouveau_renderer_query_extension.base,
&dri2ConfigQueryExtension.base,
+ &dri2NoErrorExtension.base,
NULL
};