-/**************************************************************************
-
-Copyright 2006 Stephane Marchesin
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+#include "nouveau_driver.h"
+#include "nouveau_fbo.h"
#include "nouveau_context.h"
-#include "nouveau_span.h"
-#include "nouveau_fifo.h"
-#include "nouveau_lock.h"
+#include "nouveau_bo.h"
#include "swrast/swrast.h"
-#define HAVE_HW_DEPTH_SPANS 0
-#define HAVE_HW_DEPTH_PIXELS 0
-#define HAVE_HW_STENCIL_SPANS 0
-#define HAVE_HW_STENCIL_PIXELS 0
-
-#define HW_CLIPLOOP() \
- do { \
- int _nc = nmesa->numClipRects; \
- while ( _nc-- ) { \
- int minx = nmesa->pClipRects[_nc].x1 - nmesa->drawX; \
- int miny = nmesa->pClipRects[_nc].y1 - nmesa->drawY; \
- int maxx = nmesa->pClipRects[_nc].x2 - nmesa->drawX; \
- int maxy = nmesa->pClipRects[_nc].y2 - nmesa->drawY;
-
#define LOCAL_VARS \
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); \
- nouveau_renderbuffer *nrb = (nouveau_renderbuffer *)rb; \
- GLuint height = nrb->mesa.Height; \
- GLubyte *map = (GLubyte *)(nrb->map ? nrb->map : nrb->mem->map) + \
- (nmesa->drawY * nrb->pitch) + (nmesa->drawX * nrb->cpp); \
- GLuint p; \
- (void) p;
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; \
+ GLuint p; \
+ (void)p;
-#define Y_FLIP( _y ) (height - _y - 1)
+#define LOCAL_DEPTH_VARS LOCAL_VARS
#define HW_LOCK()
-
#define HW_UNLOCK()
+#define HW_CLIPLOOP() { \
+ int minx = 0; \
+ int miny = 0; \
+ int maxx = rb->Width; \
+ int maxy = rb->Height;
+#define HW_ENDCLIPLOOP() }
-/* ================================================================
- * Color buffers
- */
+#define Y_FLIP(y) (rb->Name ? (y) : rb->Height - 1 - (y))
-/* RGB565 */
+/* RGB565 span functions */
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
+#define TAG(x) nouveau_##x##_rgb565
+#define TAG2(x, y) nouveau_##x##_rgb565##y
+#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-#define TAG(x) nouveau##x##_RGB565
-#define TAG2(x,y) nouveau##x##_RGB565##y
-#define GET_PTR(X,Y) (map + (Y)*nrb->pitch + (X)*nrb->cpp)
#include "spantmp2.h"
+/* RGB888 span functions */
+#define SPANTMP_PIXEL_FMT GL_BGR
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define TAG(x) nouveau_##x##_rgb888
+#define TAG2(x, y) nouveau_##x##_rgb888##y
+#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-/* ARGB8888 */
+#include "spantmp2.h"
+
+/* ARGB8888 span functions */
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define TAG(x) nouveau_##x##_argb8888
+#define TAG2(x, y) nouveau_##x##_argb8888##y
+#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-#define TAG(x) nouveau##x##_ARGB8888
-#define TAG2(x,y) nouveau##x##_ARGB8888##y
-#define GET_PTR(X,Y) (map + (Y)*nrb->pitch + (X)*nrb->cpp)
#include "spantmp2.h"
+/* Z16 span functions */
+#define VALUE_TYPE uint16_t
+#define READ_DEPTH(v, x, y) \
+ v = *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
+#define WRITE_DEPTH(x, y, v) \
+ *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
+#define TAG(x) nouveau_##x##_z16
+
+#include "depthtmp.h"
+
+/* Z24S8 span functions */
+#define VALUE_TYPE uint32_t
+#define READ_DEPTH(v, x, y) \
+ v = *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
+#define WRITE_DEPTH(x, y, v) \
+ *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
+#define TAG(x) nouveau_##x##_z24s8
+
+#include "depthtmp.h"
+
static void
-nouveauSpanRenderStart( GLcontext *ctx )
+renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- FIRE_RING();
- LOCK_HARDWARE(nmesa);
- nouveauWaitForIdleLocked( nmesa );
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
+
+ if (map) {
+ switch (rb->Format) {
+ case MESA_FORMAT_RGB565:
+ nouveau_InitPointers_rgb565(rb);
+ break;
+ case MESA_FORMAT_XRGB8888:
+ nouveau_InitPointers_rgb888(rb);
+ break;
+ case MESA_FORMAT_ARGB8888:
+ nouveau_InitPointers_argb8888(rb);
+ break;
+ case MESA_FORMAT_Z16:
+ nouveau_InitDepthPointers_z16(rb);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ nouveau_InitDepthPointers_z24s8(rb);
+ break;
+ default:
+ assert(0);
+ }
+
+ nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
+ } else {
+ nouveau_bo_unmap(s->bo);
+ }
}
static void
-nouveauSpanRenderFinish( GLcontext *ctx )
+texture_unit_map_unmap(GLcontext *ctx, struct gl_texture_unit *u, GLboolean map)
{
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- _swrast_flush( ctx );
- nouveauWaitForIdleLocked( nmesa );
- UNLOCK_HARDWARE( nmesa );
+ if (!u->_ReallyEnabled)
+ return;
+
+ if (map)
+ ctx->Driver.MapTexture(ctx, u->_Current);
+ else
+ ctx->Driver.UnmapTexture(ctx, u->_Current);
}
-void nouveauSpanInitFunctions( GLcontext *ctx )
+static void
+framebuffer_map_unmap(struct gl_framebuffer *fb, GLboolean map)
{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
- swdd->SpanRenderStart = nouveauSpanRenderStart;
- swdd->SpanRenderFinish = nouveauSpanRenderFinish;
+ int i;
+
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++)
+ renderbuffer_map_unmap(fb->_ColorDrawBuffers[i], map);
+
+ renderbuffer_map_unmap(fb->_ColorReadBuffer, map);
+
+ if (fb->_DepthBuffer)
+ renderbuffer_map_unmap(fb->_DepthBuffer->Wrapped, map);
}
+static void
+span_map_unmap(GLcontext *ctx, GLboolean map)
+{
+ int i;
+
+ framebuffer_map_unmap(ctx->DrawBuffer, map);
+
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ framebuffer_map_unmap(ctx->ReadBuffer, map);
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ texture_unit_map_unmap(ctx, &ctx->Texture.Unit[i], map);
+}
+
+static void
+nouveau_span_start(GLcontext *ctx)
+{
+ nouveau_fallback(ctx, SWRAST);
+ span_map_unmap(ctx, GL_TRUE);
+}
+
+static void
+nouveau_span_finish(GLcontext *ctx)
+{
+ span_map_unmap(ctx, GL_FALSE);
+ nouveau_fallback(ctx, HWTNL);
+}
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
void
-nouveauSpanSetFunctions(nouveau_renderbuffer *nrb, const GLvisual *vis)
+nouveau_span_functions_init(GLcontext *ctx)
{
- if (nrb->mesa._ActualFormat == GL_RGBA8)
- nouveauInitPointers_ARGB8888(&nrb->mesa);
- else if (nrb->mesa._ActualFormat == GL_RGB5)
- nouveauInitPointers_RGB565(&nrb->mesa);
+ struct swrast_device_driver *swdd =
+ _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SpanRenderStart = nouveau_span_start;
+ swdd->SpanRenderFinish = nouveau_span_finish;
}