struct combiner_state rc_a = {}, rc_c = {};
/* Compute the new combiner state. */
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
INIT_COMBINER(A, ctx, &rc_a, i);
setup_combiner(&rc_a);
/* calculate non-multitex state */
nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK;
- if (ctx->Texture._EnabledUnits)
+ if (ctx->Texture._MaxEnabledTexImageUnit != -1)
nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode);
else
nv04->blend |= get_texenv_mode(GL_MODULATE);