Merge branch 'master' of ../mesa into vulkan
[mesa.git] / src / mesa / drivers / dri / nouveau / nv10_state_frag.c
index 5138c36df7b7b8376906e1ee5204c0a3a1c79f59..c007c6c6bc2b74cf3cc3c8188983fccdcad0a22a 100644 (file)
@@ -27,7 +27,7 @@
 #include "nouveau_driver.h"
 #include "nouveau_context.h"
 #include "nouveau_gldefs.h"
-#include "nouveau_class.h"
+#include "nv10_3d.xml.h"
 #include "nouveau_util.h"
 #include "nv10_driver.h"
 #include "nv20_driver.h"
 #define RC_IN_SHIFT_G  40
 
 #define RC_IN_SOURCE(source)                           \
-       ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source)
+       ((uint64_t)NV10_3D_RC_IN_RGB_D_INPUT_##source)
 #define RC_IN_USAGE(usage)                                     \
-       ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
+       ((uint64_t)NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_##usage)
 #define RC_IN_MAPPING(mapping)                                 \
-       ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping)
+       ((uint64_t)NV10_3D_RC_IN_RGB_D_MAPPING_##mapping)
 
-#define RC_OUT_BIAS    NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
-#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE
-#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO
-#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
+#define RC_OUT_BIAS    NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF
+#define RC_OUT_SCALE_1 NV10_3D_RC_OUT_RGB_SCALE_NONE
+#define RC_OUT_SCALE_2 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO
+#define RC_OUT_SCALE_4 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR
 
 /* Make the combiner do: spare0_i = A_i * B_i */
-#define RC_OUT_AB      NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0
+#define RC_OUT_AB      NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0
 /* spare0_i = dot3(A, B) */
-#define RC_OUT_DOT_AB  (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 |  \
-                        NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT)
+#define RC_OUT_DOT_AB  (NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 |  \
+                        NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT)
 /* spare0_i = A_i * B_i + C_i * D_i */
-#define RC_OUT_SUM     NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0
+#define RC_OUT_SUM     NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0
 
 struct combiner_state {
        struct gl_context *ctx;
@@ -170,22 +170,22 @@ get_input_arg(struct combiner_state *rc, int arg, int flags)
                int i = (source == GL_TEXTURE ?
                         rc->unit : source - GL_TEXTURE0);
                struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
-               gl_format format = t->Image[0][t->BaseLevel]->TexFormat;
+               mesa_format format = t->Image[0][t->BaseLevel]->TexFormat;
 
-               if (format == MESA_FORMAT_A8) {
+               if (format == MESA_FORMAT_A_UNORM8) {
                        /* Emulated using I8. */
                        if (is_color_operand(operand))
                                return RC_IN_SOURCE(ZERO) |
                                        get_input_mapping(rc, operand, flags);
 
-               } else if (format == MESA_FORMAT_L8) {
+               } else if (format == MESA_FORMAT_L_UNORM8) {
                        /* Sometimes emulated using I8. */
                        if (!is_color_operand(operand))
                                return RC_IN_SOURCE(ZERO) |
                                        get_input_mapping(rc, operand,
                                                          flags ^ INVERT);
 
-               } else if (format == MESA_FORMAT_XRGB8888) {
+               } else if (format == MESA_FORMAT_B8G8R8X8_UNORM) {
                        /* Sometimes emulated using ARGB8888. */
                        if (!is_color_operand(operand))
                                return RC_IN_SOURCE(ZERO) |
@@ -304,7 +304,7 @@ nv10_get_general_combiner(struct gl_context *ctx, int i,
 {
        struct combiner_state rc_a, rc_c;
 
-       if (ctx->Texture.Unit[i]._ReallyEnabled) {
+       if (ctx->Texture.Unit[i]._Current) {
                INIT_COMBINER(RGB, ctx, &rc_c, i);
 
                if (rc_c.mode == GL_DOT3_RGBA)
@@ -319,7 +319,7 @@ nv10_get_general_combiner(struct gl_context *ctx, int i,
                rc_a.in = rc_a.out = rc_c.in = rc_c.out = 0;
        }
 
-       *k = pack_rgba_f(MESA_FORMAT_ARGB8888,
+       *k = pack_rgba_f(MESA_FORMAT_B8G8R8A8_UNORM,
                         ctx->Texture.Unit[i].EnvColor);
        *a_in = rc_a.in;
        *a_out = rc_a.out;
@@ -353,7 +353,7 @@ nv10_get_final_combiner(struct gl_context *ctx, uint64_t *in, int *n)
                INPUT_ONE(&rc, E, 0);
        }
 
-       if (ctx->Texture._EnabledUnits) {
+       if (ctx->Texture._MaxEnabledTexImageUnit != -1) {
                INPUT_SRC(&rc, B, SPARE0, RGB);
                INPUT_SRC(&rc, G, SPARE0, ALPHA);
        } else {
@@ -362,15 +362,14 @@ nv10_get_final_combiner(struct gl_context *ctx, uint64_t *in, int *n)
        }
 
        *in = rc.in;
-       *n = log2i(ctx->Texture._EnabledUnits) + 1;
+       *n = ctx->Texture._MaxEnabledTexImageUnit + 1;
 }
 
 void
 nv10_emit_tex_env(struct gl_context *ctx, int emit)
 {
        const int i = emit - NOUVEAU_STATE_TEX_ENV0;
-       struct nouveau_channel *chan = context_chan(ctx);
-       struct nouveau_grobj *celsius = context_eng3d(ctx);
+       struct nouveau_pushbuf *push = context_push(ctx);
        uint32_t a_in, a_out, c_in, c_out, k;
 
        nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k);
@@ -383,16 +382,16 @@ nv10_emit_tex_env(struct gl_context *ctx, int emit)
                        c_out |= 0x3 << 27;
        }
 
-       BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1);
-       OUT_RING(chan, a_in);
-       BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1);
-       OUT_RING(chan, c_in);
-       BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1);
-       OUT_RING(chan, k);
-       BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1);
-       OUT_RING(chan, a_out);
-       BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1);
-       OUT_RING(chan, c_out);
+       BEGIN_NV04(push, NV10_3D(RC_IN_ALPHA(i)), 1);
+       PUSH_DATA (push, a_in);
+       BEGIN_NV04(push, NV10_3D(RC_IN_RGB(i)), 1);
+       PUSH_DATA (push, c_in);
+       BEGIN_NV04(push, NV10_3D(RC_COLOR(i)), 1);
+       PUSH_DATA (push, k);
+       BEGIN_NV04(push, NV10_3D(RC_OUT_ALPHA(i)), 1);
+       PUSH_DATA (push, a_out);
+       BEGIN_NV04(push, NV10_3D(RC_OUT_RGB(i)), 1);
+       PUSH_DATA (push, c_out);
 
        context_dirty(ctx, FRAG);
 }
@@ -400,14 +399,13 @@ nv10_emit_tex_env(struct gl_context *ctx, int emit)
 void
 nv10_emit_frag(struct gl_context *ctx, int emit)
 {
-       struct nouveau_channel *chan = context_chan(ctx);
-       struct nouveau_grobj *celsius = context_eng3d(ctx);
+       struct nouveau_pushbuf *push = context_push(ctx);
        uint64_t in;
        int n;
 
        nv10_get_final_combiner(ctx, &in, &n);
 
-       BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2);
-       OUT_RING(chan, in);
-       OUT_RING(chan, in >> 32);
+       BEGIN_NV04(push, NV10_3D(RC_FINAL0), 2);
+       PUSH_DATA (push, in);
+       PUSH_DATA (push, in >> 32);
 }