struct nouveau_pushbuf *push = context_push(ctx);
BEGIN_NV04(push, NV10_3D(STENCIL_ENABLE), 1);
- PUSH_DATAb(push, ctx->Stencil._Enabled);
+ PUSH_DATAb(push, _mesa_stencil_is_enabled(ctx));
BEGIN_NV04(push, NV10_3D(STENCIL_FUNC_FUNC), 3);
PUSH_DATA (push, nvgl_comparison_op(ctx->Stencil.Function[0]));