/* nv20_render.c */
void
-nv20_render_init(struct gl_context *ctx);
+nv20_vbo_init(struct gl_context *ctx);
void
-nv20_render_destroy(struct gl_context *ctx);
+nv20_vbo_destroy(struct gl_context *ctx);
+
+void
+nv20_swtnl_init(struct gl_context *ctx);
+
+void
+nv20_swtnl_destroy(struct gl_context *ctx);
/* nv20_state_fb.c */
void