mesa: Use u_math.h from macros.h
[mesa.git] / src / mesa / drivers / dri / nouveau / nv20_state_raster.c
index 3fb4ecae89fb583e34dbbf516febba99b5232a1c..4856053aa6027598ae46aa6b7dcdd2abdad00a0e 100644 (file)
 void
 nv20_emit_logic_opcode(struct gl_context *ctx, int emit)
 {
-       struct nouveau_channel *chan = context_chan(ctx);
-       struct nouveau_grobj *kelvin = context_eng3d(ctx);
+       struct nouveau_pushbuf *push = context_push(ctx);
 
-       BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
-       OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
-       OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
+       BEGIN_NV04(push, NV20_3D(COLOR_LOGIC_OP_ENABLE), 2);
+       PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled);
+       PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp));
 }