void
nv20_emit_logic_opcode(struct gl_context *ctx, int emit)
{
- struct nouveau_channel *chan = context_chan(ctx);
- struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct nouveau_pushbuf *push = context_push(ctx);
- BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled);
- OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp));
+ BEGIN_NV04(push, NV20_3D(COLOR_LOGIC_OP_ENABLE), 2);
+ PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled);
+ PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp));
}