return GL_FALSE;
}
-static GLboolean nv50BindBuffers(nouveauContextPtr nmesa, int num_color,
- nouveau_renderbuffer **color,
- nouveau_renderbuffer *depth)
+static GLboolean
+nv50BindBuffers(nouveauContextPtr nmesa, int num_color,
+ nouveau_renderbuffer_t **color, nouveau_renderbuffer_t *depth)
{
return GL_FALSE;
}