-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_screen.c,v 1.9 2003/03/26 20:43:49 tsi Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
#include "r128_context.h"
#include "r128_ioctl.h"
+#include "r128_span.h"
#include "r128_tris.h"
-#include "r128_vb.h"
-#include "context.h"
-#include "imports.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
#include "utils.h"
#include "vblank.h"
-#ifndef _SOLO
#include "GL/internal/dri_interface.h"
-#endif
/* R128 configuration
*/
#include "xmlpool.h"
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_QUALITY
DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
DRI_CONF_SECTION_END
-#if ENABLE_PERF_BOXES
DRI_CONF_SECTION_DEBUG
+ DRI_CONF_NO_RAST(false)
+#if ENABLE_PERF_BOXES
DRI_CONF_PERFORMANCE_BOXES(false)
- DRI_CONF_SECTION_END
#endif
+ DRI_CONF_SECTION_END
DRI_CONF_END;
#if ENABLE_PERF_BOXES
-static const GLuint __driNConfigOptions = 3;
+static const GLuint __driNConfigOptions = 4;
#else
-static const GLuint __driNConfigOptions = 2;
+static const GLuint __driNConfigOptions = 3;
#endif
#if 1
#define PCI_CHIP_RAGE128RL 0x524C
#endif
-#ifdef USE_NEW_INTERFACE
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /* USE_NEW_INTERFACE */
/* Create the device specific screen private data struct.
*/
{
r128ScreenPtr r128Screen;
R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
+ int i;
+ if (sPriv->devPrivSize != sizeof(R128DRIRec)) {
+ fprintf(stderr,"\nERROR! sizeof(R128DRIRec) does not match passed size from device driver\n");
+ return GL_FALSE;
+ }
/* Allocate the private area */
r128Screen = (r128ScreenPtr) CALLOC( sizeof(*r128Screen) );
r128Screen->IsPCI = r128DRIPriv->IsPCI;
r128Screen->sarea_priv_offset = r128DRIPriv->sarea_priv_offset;
- if (sPriv->drmMinor >= 3) {
+ if (sPriv->drm_version.minor >= 3) {
drm_r128_getparam_t gp;
int ret;
r128Screen->depthPitch = r128DRIPriv->depthPitch;
r128Screen->spanOffset = r128DRIPriv->spanOffset;
- r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset;
- r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize;
- r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran;
+ if ( r128DRIPriv->textureSize == 0 ) {
+ r128Screen->texOffset[R128_LOCAL_TEX_HEAP] =
+ r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET;
+ r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->agpTexMapSize;
+ r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] =
+ r128DRIPriv->log2AGPTexGran;
+ } else {
+ r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset;
+ r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize;
+ r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran;
+ }
- if ( r128Screen->IsPCI ) {
+ if ( !r128Screen->agpTextures.map || r128DRIPriv->textureSize == 0 ) {
r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1;
r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0;
r128Screen->texSize[R128_AGP_TEX_HEAP] = 0;
}
r128Screen->driScreen = sPriv;
-#ifndef _SOLO
- if ( driCompareGLXAPIVersion( 20030813 ) >= 0 ) {
- PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
- (PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
- void * const psc = sPriv->psc->screenConfigs;
-
- if ( glx_enable_extension != NULL ) {
- if ( r128Screen->irq != 0 ) {
- (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
- (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
- (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
- }
-
- (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
- }
+
+ i = 0;
+ r128Screen->extensions[i++] = &driFrameTrackingExtension.base;
+ if ( r128Screen->irq != 0 ) {
+ r128Screen->extensions[i++] = &driSwapControlExtension.base;
+ r128Screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
-#endif
+ r128Screen->extensions[i++] = NULL;
+ sPriv->extensions = r128Screen->extensions;
+
return r128Screen;
}
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
+ r128ScreenPtr screen = (r128ScreenPtr) driScrnPriv->private;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
else {
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer( mesaVis,
- GL_FALSE, /* software depth buffer? */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- mesaVis->alphaBits > 0 );
+ const GLboolean swDepth = GL_FALSE;
+ const GLboolean swAlpha = GL_FALSE;
+ const GLboolean swAccum = mesaVis->accumRedBits > 0;
+ const GLboolean swStencil = mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24;
+ struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+ {
+ driRenderbuffer *frontRb
+ = driNewRenderbuffer(GL_RGBA,
+ NULL,
+ screen->cpp,
+ screen->frontOffset, screen->frontPitch,
+ driDrawPriv);
+ r128SetSpanFunctions(frontRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ driRenderbuffer *backRb
+ = driNewRenderbuffer(GL_RGBA,
+ NULL,
+ screen->cpp,
+ screen->backOffset, screen->backPitch,
+ driDrawPriv);
+ r128SetSpanFunctions(backRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+ }
+
+ if (mesaVis->depthBits == 16) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ NULL,
+ screen->cpp,
+ screen->depthOffset, screen->depthPitch,
+ driDrawPriv);
+ r128SetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+ else if (mesaVis->depthBits == 24) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ NULL,
+ screen->cpp,
+ screen->depthOffset, screen->depthPitch,
+ driDrawPriv);
+ r128SetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ if (mesaVis->stencilBits > 0 && !swStencil) {
+ driRenderbuffer *stencilRb
+ = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+ NULL,
+ screen->cpp,
+ screen->depthOffset, screen->depthPitch,
+ driDrawPriv);
+ r128SetSpanFunctions(stencilRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
+ }
+
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* color */
+ swDepth,
+ swStencil,
+ swAccum,
+ swAlpha,
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) fb;
+
return (driDrawPriv->driverPrivate != NULL);
}
}
static void
r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
return GL_TRUE;
}
-#ifndef _SOLO
-/**
- * This function is called by libGL.so as soon as libGL.so is loaded.
- * This is where we register new extension functions with the dispatcher.
- *
- * \todo This interface has been deprecated, so we should probably remove
- * this function before the next XFree86 release.
- */
-void __driRegisterExtensions( void )
-{
-#if 0
- /* KW: This is done slightly differently to the other drivers and
- dri_interface.h doesn't seem to cope.
- */
- PFNGLXENABLEEXTENSIONPROC
- glx_enable_extension;
-
- if ( driCompareGLXAPIVersion( 20030317 ) >= 0 ) {
- glx_enable_extension = (PFNGLXENABLEEXTENSIONPROC)
- glXGetProcAddress( (const GLubyte *) "__glXEnableExtension" );
-
- if ( glx_enable_extension != NULL ) {
- glx_enable_extension( "GLX_SGI_swap_control", GL_FALSE );
- glx_enable_extension( "GLX_SGI_video_sync", GL_FALSE );
- glx_enable_extension( "GLX_MESA_swap_control", GL_FALSE );
- }
- }
-#endif
-}
-#endif
-
-static struct __DriverAPIRec r128API = {
- .InitDriver = r128InitDriver,
- .DestroyScreen = r128DestroyScreen,
- .CreateContext = r128CreateContext,
- .DestroyContext = r128DestroyContext,
- .CreateBuffer = r128CreateBuffer,
- .DestroyBuffer = r128DestroyBuffer,
- .SwapBuffers = r128SwapBuffers,
- .MakeCurrent = r128MakeCurrent,
- .UnbindContext = r128UnbindContext,
- .GetSwapInfo = NULL,
- .GetMSC = driGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL
-
-};
-
-
-#ifndef DRI_NEW_INTERFACE_ONLY
-/*
- * This is the bootstrap function for the driver.
- * The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return: pointer to a __DRIscreenPrivate.
- */
-#ifndef _SOLO
-void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
- int numConfigs, __GLXvisualConfig *config)
-{
- __DRIscreenPrivate *psp;
- psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &r128API);
- return (void *) psp;
-}
-#else
-void *__driCreateScreen(struct DRIDriverRec *driver,
- struct DRIDriverContextRec *driverContext)
-{
- __DRIscreenPrivate *psp;
- psp = __driUtilCreateScreen(driver, driverContext, &r128API);
- return (void *) psp;
-}
-#endif
-#endif /* DRI_NEW_INTERFACE_ONLY */
-
-
-#ifdef USE_NEW_INTERFACE
-static __GLcontextModes *
-r128FillInModes( unsigned pixel_bits, unsigned depth_bits,
+static const __DRIconfig **
+r128FillInModes( __DRIscreenPrivate *psp,
+ unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
- __GLcontextModes * modes;
+ __DRIconfig **configs;
__GLcontextModes * m;
- unsigned num_modes;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
GLenum fb_format;
GLenum fb_type;
+ int i;
/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
* enough to add support. Basically, if a context is created with an
uint8_t depth_bits_array[2];
uint8_t stencil_bits_array[2];
-
+ uint8_t msaa_samples_array[1];
depth_bits_array[0] = depth_bits;
depth_bits_array[1] = depth_bits;
stencil_bits_array[0] = 0;
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
+ msaa_samples_array[0] = 0;
+
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
if ( pixel_bits == 16 ) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
- modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
- m = modes;
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
+ configs = driCreateConfigs(fb_format, fb_type,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, 1);
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
}
/* Mark the visual as slow if there are "fake" stencil bits.
*/
- for ( m = modes ; m != NULL ; m = m->next ) {
- if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
+ for (i = 0; configs[i]; i++) {
+ m = &configs[i]->modes;
+ if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
+ m->visualRating = GLX_SLOW_CONFIG;
+ }
}
- return modes;
+ return (const __DRIconfig **) configs;
}
/**
- * This is the bootstrap function for the driver. libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
+ * This is the driver specific part of the createNewScreen entry point.
*
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
- * failure.
+ * \todo maybe fold this into intelInitDriver
+ *
+ * \return the __GLcontextModes supported by this driver
*/
-void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
- const __GLcontextModes * modes,
- const __DRIversion * ddx_version,
- const __DRIversion * dri_version,
- const __DRIversion * drm_version,
- const __DRIframebuffer * frame_buffer,
- drmAddress pSAREA, int fd,
- int internal_api_version,
- __GLcontextModes ** driver_modes )
-
+static const __DRIconfig **
+r128InitScreen(__DRIscreenPrivate *psp)
{
- __DRIscreenPrivate *psp;
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 2, 2, 0 };
-
+ R128DRIPtr dri_priv = (R128DRIPtr) psp->pDevPriv;
if ( ! driCheckDriDdxDrmVersions2( "Rage128",
- dri_version, & dri_expected,
- ddx_version, & ddx_expected,
- drm_version, & drm_expected ) ) {
+ &psp->dri_version, & dri_expected,
+ &psp->ddx_version, & ddx_expected,
+ &psp->drm_version, & drm_expected ) )
return NULL;
- }
-
- psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
- ddx_version, dri_version, drm_version,
- frame_buffer, pSAREA, fd,
- internal_api_version, &r128API);
- if ( psp != NULL ) {
- create_context_modes = (PFNGLXCREATECONTEXTMODES)
- glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
- if ( create_context_modes != NULL ) {
- R128DRIPtr dri_priv = (R128DRIPtr) psp->pDevPriv;
- *driver_modes = r128FillInModes( dri_priv->bpp,
- (dri_priv->bpp == 16) ? 16 : 24,
- (dri_priv->bpp == 16) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
- }
- }
- return (void *) psp;
+ if (!r128InitDriver(psp))
+ return NULL;
+
+ return r128FillInModes( psp,
+ dri_priv->bpp,
+ (dri_priv->bpp == 16) ? 16 : 24,
+ (dri_priv->bpp == 16) ? 0 : 8,
+ (dri_priv->backOffset != dri_priv->depthOffset) );
}
-#endif /* USE_NEW_INTERFACE */
+
+const struct __DriverAPIRec driDriverAPI = {
+ .InitScreen = r128InitScreen,
+ .DestroyScreen = r128DestroyScreen,
+ .CreateContext = r128CreateContext,
+ .DestroyContext = r128DestroyContext,
+ .CreateBuffer = r128CreateBuffer,
+ .DestroyBuffer = r128DestroyBuffer,
+ .SwapBuffers = r128SwapBuffers,
+ .MakeCurrent = r128MakeCurrent,
+ .UnbindContext = r128UnbindContext,
+ .GetSwapInfo = NULL,
+ .GetDrawableMSC = driDrawableGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .WaitForSBC = NULL,
+ .SwapBuffersMSC = NULL
+};