Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default
[mesa.git] / src / mesa / drivers / dri / r128 / r128_screen.c
index 3ab4cd0856304a6787192b0261de6334040fdf2b..f4d069d13919cc0abc568012c0096af13b3584d9 100644 (file)
@@ -59,16 +59,17 @@ DRI_CONF_BEGIN
     DRI_CONF_SECTION_QUALITY
         DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
     DRI_CONF_SECTION_END
-#if ENABLE_PERF_BOXES
     DRI_CONF_SECTION_DEBUG
+        DRI_CONF_NO_RAST(false)
+#if ENABLE_PERF_BOXES
         DRI_CONF_PERFORMANCE_BOXES(false)
-    DRI_CONF_SECTION_END
 #endif
+    DRI_CONF_SECTION_END
 DRI_CONF_END;
 #if ENABLE_PERF_BOXES
-static const GLuint __driNConfigOptions = 3;
+static const GLuint __driNConfigOptions = 4;
 #else
-static const GLuint __driNConfigOptions = 2;
+static const GLuint __driNConfigOptions = 3;
 #endif
 
 #if 1